Player Matchup

Achilles
Achilles
Gold IV
Fat Kid4438
Achilles
Gold IV
Level 67
God Stats
10W - 8L
1,480 SR
Queue Stats
105W - 102L
1,491 MMR
Solo
Anubis
Anubis
Silver I
HamNotBroke
Anubis
Silver I
Level 104
God Stats
1W - 0L
1,666 SR
Queue Stats
25W - 16L
1,600 MMR
Party 1
Cerberus
Cerberus
Silver III
JAVORTOTS
Cerberus
Silver III
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 19L
1,446 MMR
Solo
Izanami
Izanami
Gold I
KingDeathSkull2
Izanami
Gold I
Level 160
God Stats
21W - 16L
1,622 SR
Queue Stats
336W - 324L
1,565 MMR
Solo
Chaac
Chaac
Gold IV
deyanmaster
Chaac
Gold IV
Level 128
God Stats
23W - 16L
1,602 SR
Queue Stats
226W - 214L
1,388 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,574 SR
1,498 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,564 SR
1,502 MMR
Athena
Athena
Gold V
Antts Wildin
Athena
Gold V
Level 90
God Stats
0W - 1L
1,680 SR
Queue Stats
108W - 114L
1,337 MMR
Party 2
Rama
Rama
Gold II
Fortunatly
Rama
Gold II
Level 104
God Stats
0W - 2L
1,540 SR
Queue Stats
275W - 267L
1,502 MMR
Party 2
Arachne
Arachne
Gold IV
GodBroxi
Arachne
Gold IV
Level 123
God Stats
5W - 4L
1,639 SR
Queue Stats
43W - 37L
1,542 MMR
Solo
Hel
Hel
Gold III
Trump2DeSantis4
Hel
Gold III
Level 143
God Stats
44W - 33L
1,580 SR
Queue Stats
1,095W - 1,100L
1,642 MMR
Party 3
Cthulhu
Cthulhu
Gold IV
denleaderp
Cthulhu
Gold IV
Level 96
God Stats
8W - 12L
1,383 SR
Queue Stats
572W - 569L
1,488 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fat Kid4438
Achilles
15
11 / 4 / 4
9,297
620
13,888
11,148
5,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
16
10 / 2 / 4
9,777
652
14,456
11,411
6,221
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
JAVORTOTS
Cerberus
12
0 / 3 / 8
7,269
485
4,053
8,985
4,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 0 / 4
8,777
585
8,175
6,889
2,335
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 2
8,085
539
6,758
12,162
8,829
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
GilgameshMorgan Le FayScyllaArtioAwilix

VS

Bans
ArtemisBakasuraCabrakanKaliZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
0 / 5 / 4
6,441
429
2,936
12,917
7,538
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 8 / 1
6,754
450
4,309
13,051
3,214
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
GodBroxi
Arachne
14
7 / 4 / 1
8,955
597
10,301
14,760
5,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 8 / 4
7,259
484
3,980
13,418
5,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
denleaderp
Cthulhu
14
1 / 3 / 2
8,078
539
6,531
11,431
11,246
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
28
Kills
11
11
Deaths
28
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Athena
0
5
4
0.4
W
Achilles
Fat Kid4438
Achilles
11
4
4
3.25
L
1
8
1
0.19
L
Arachne
GodBroxi
Arachne
7
4
1
1.88
W
Anubis
10
2
4
6
W
Cerberus
JAVORTOTS
Cerberus
0
3
8
1.33
W
7
0
4
9
L
2
8
4
0.5
L
Cthulhu
denleaderp
Cthulhu
1
3
2
0.67
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,330
Damage
28,057
50,595
Taken
65,577
26,944
Mitigated
32,790
18,017
Healing
18,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
2,936
577
0
415
12,917
7,538
121
4,934
7,983
24,796
0
W
Achilles
Fat Kid4438
Achilles
13,888
4,676
0
1,369
11,148
5,221
422
3,352
7,726
0
48,467
L
4,309
3,089
0
3,620
13,051
3,214
420
1,910
11,141
0
47,741
L
Arachne
GodBroxi
Arachne
10,301
6,402
0
5,362
14,760
5,412
0
3,943
10,817
0
55,819
W
Anubis
14,456
456
0
7,412
11,411
6,221
753
3,116
8,045
61,842
0
W
Cerberus
JAVORTOTS
Cerberus
4,053
382
0
1,202
8,985
4,338
52
1,623
7,340
31,923
0
W
8,175
5,249
0
3,391
6,889
2,335
0
793
6,096
0
64,931
L
3,980
571
1,508
4,060
13,418
5,380
1,033
7,180
6,238
32,128
0
L
Cthulhu
denleaderp
Cthulhu
6,531
968
179
3,608
11,431
11,246
0
687
10,744
52,637
0
W
6,758
1,599
0
4,643
12,162
8,829
363
4,287
7,875
0
54,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,205
Gold Earned
37,487
483
Minions Killed
415
0
Camps Cleared
0
1,393,705
Distance Traveled
1,386,579
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,441
429
45
3
0
307,120
3
W
Achilles
9,297
620
71
5
0
279,702
1
L
Rama
6,754
450
87
6
0
246,937
1
L
Arachne
8,955
597
97
6
0
337,146
0
W
Anubis
9,777
652
112
7
0
264,682
4
W
Cerberus
7,269
485
63
4
0
287,666
1
W
Izanami
8,777
585
115
8
0
302,698
3
L
Hel
7,259
484
66
4
0
248,705
0
L
Cthulhu
8,078
539
120
8
0
246,671
4
W
Chaac
8,085
539
122
8
0
258,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role