Player Matchup

Raijin
Raijin
 
Raijin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 158
1,500 SR
1,500 Elo+

VS

Team Averages
Level 82
1,550 SR
1,402 Elo+
Ao Kuang
Ao Kuang
Jnprr3
Ao Kuang
Level 102
God Stats
54W - 105L
1,335 SR
Queue Stats
157W - 249L
1,280 Elo+
Solo
Skadi
Skadi
RoastedRabbits
Skadi
Level 123
God Stats
2W - 1L
1,816 SR
Queue Stats
210W - 218L
1,574 Elo+
Solo
Loki
Loki
miguel170318t
Loki
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
11 / 1 / 5
8,753
875
6,657
6,828
3,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
 
Hercules
11
3 / 1 / 14
7,926
793
6,448
9,236
7,805
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ullr
 
Ullr
11
3 / 2 / 12
7,614
761
8,475
7,840
2,459
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jnprr3
Ao Kuang
10
2 / 6 / 2
7,361
736
3,253
9,646
2,939
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 1 / 0
7,117
712
7,127
6,292
2,138
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 10 / 1
5,850
585
2,819
9,588
3,100
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
17
Kills
4
4
Deaths
17
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
11
1
5
13.5
W
Hercules
 
Hercules
3
1
14
10
W
Ullr
 
Ullr
3
2
12
4.5
L
Ao Kuang
Jnprr3
Ao Kuang
2
6
2
0.5
L
2
1
0
2
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,580
Damage
13,199
23,904
Taken
25,526
13,560
Mitigated
8,177
5,816
Healing
2,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
6,657
698
69
1,832
6,828
3,296
274
93
6,735
26,205
0
W
Hercules
 
Hercules
6,448
1,818
503
3,141
9,236
7,805
306
1,869
7,367
0
16,122
W
Ullr
 
Ullr
8,475
2,371
0
271
7,840
2,459
592
1,704
6,136
0
24,241
L
Ao Kuang
Jnprr3
Ao Kuang
3,253
358
0
2,317
9,646
2,939
19
1,685
7,961
9,480
0
L
7,127
2,142
0
187
6,292
2,138
0
1,836
4,456
0
32,964
L
2,819
708
63
73
9,588
3,100
0
3,696
5,892
0
7,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,293
Gold Earned
20,328
116
Minions Killed
98
5
Camps Cleared
4
549,413
Distance Traveled
480,583
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,753
875
37
4
4
174,135
4
W
Hercules
7,926
793
25
3
0
204,680
2
W
Ullr
7,614
761
54
5
1
170,598
2
L
Ao Kuang
7,361
736
15
2
3
164,524
0
L
Skadi
7,117
712
74
7
1
180,713
1
L
Loki
5,850
585
9
1
0
135,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role