Player Matchup

King Arthur
King Arthur
Platinum I
HadezSuckz
King Arthur
Platinum I
Level 124
God Stats
12W - 14L
1,598 SR
Queue Stats
61W - 44L
2,024 MMR
Party 2
Ganesha
Ganesha
Platinum IV
Kenshin11212
Ganesha
Platinum IV
Level 160
God Stats
15W - 31L
1,483 SR
Queue Stats
384W - 378L
1,742 MMR
Party 1
Fenrir
Fenrir
Platinum I
MarcusAgrippa
Fenrir
Platinum I
Level 148
God Stats
5W - 10L
1,690 SR
Queue Stats
111W - 92L
1,983 MMR
Party 2
The Morrigan
The Morrigan
Platinum IV
PilotPete
The Morrigan
Platinum IV
Level 160
God Stats
11W - 9L
1,726 SR
Queue Stats
72W - 69L
1,842 MMR
Solo
Sol
Sol
Gold I
Speccz
Sol
Gold I
Level 147
God Stats
44W - 29L
1,726 SR
Queue Stats
124W - 115L
1,765 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,644 SR
1,871 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,651 SR
1,874 MMR
Awilix
Awilix
Platinum III
AG3NTDADttv
Awilix
Platinum III
Level 117
God Stats
1W - 3L
1,546 SR
Queue Stats
191W - 184L
1,655 MMR
Solo
Izanami
Izanami
Diamond V
BigDaddyCole
Izanami
Diamond V
Level 120
God Stats
32W - 17L
1,744 SR
Queue Stats
174W - 158L
2,047 MMR
Solo
Hades
Hades
Diamond IV
Hades4x11x
Hades
Diamond IV
Level 149
God Stats
38W - 19L
1,798 SR
Queue Stats
60W - 44L
2,148 MMR
Solo
Sylvanus
Sylvanus
Platinum II
Lypheus
Sylvanus
Platinum II
Level 160
God Stats
41W - 51L
1,559 SR
Queue Stats
821W - 823L
1,693 MMR
Solo
Janus
Janus
Platinum IV
PromptoXI
Janus
Platinum IV
Level 109
God Stats
12W - 17L
1,608 SR
Queue Stats
299W - 319L
1,829 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HadezSuckz
King Arthur
20
2 / 6 / 5
13,037
521
6,059
21,858
24,283
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
Kenshin11212
Ganesha
16
0 / 3 / 5
11,072
443
4,666
15,181
19,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
9 / 4 / 4
12,813
513
9,143
21,301
9,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
PilotPete
The Morrigan
20
4 / 8 / 5
13,576
543
14,137
14,019
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
Speccz
Sol
18
1 / 4 / 3
11,852
474
6,914
16,360
5,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TiamatMorgan Le FaySetGilgameshRaijin

VS

Bans
AthenaArtemisErlang ShenFafnirCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
3 / 5 / 13
14,462
578
13,992
17,940
6,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
BigDaddyCole
Izanami
20
5 / 4 / 9
14,948
598
16,260
14,579
6,101
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
20
12 / 0 / 4
17,238
690
14,810
14,224
12,248
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Lypheus
Sylvanus
18
0 / 4 / 15
12,249
490
8,040
25,237
33,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
PromptoXI
Janus
20
5 / 3 / 8
14,815
593
12,551
16,226
6,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
74
16
Kills
25
25
Deaths
16
22
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Awilix
3
5
13
1.9
W
Izanami
BigDaddyCole
Izanami
5
4
9
2.38
W
Hades
12
0
4
14
L
King Arthur
HadezSuckz
King Arthur
2
6
5
0.75
L
Ganesha
Kenshin11212
Ganesha
0
3
5
0.83
W
Sylvanus
Lypheus
Sylvanus
0
4
15
1.88
L
9
4
4
2.75
L
The Morrigan
PilotPete
The Morrigan
4
8
5
0.81
W
Janus
PromptoXI
Janus
5
3
8
3
L
Sol
Speccz
Sol
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,919
Damage
65,653
88,719
Taken
88,206
63,524
Mitigated
64,923
16,080
Healing
42,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
13,992
6,732
0
5,104
17,940
6,571
1,785
6,818
11,115
0
86,885
W
Izanami
BigDaddyCole
Izanami
16,260
11,989
0
4,748
14,579
6,101
6,493
6,401
8,152
0
162,200
W
Hades
14,810
1,230
745
10,968
14,224
12,248
2,201
1,482
12,106
123,905
0
L
King Arthur
HadezSuckz
King Arthur
6,059
613
0
2,088
21,858
24,283
0
8,166
13,511
0
83,760
L
Ganesha
Kenshin11212
Ganesha
4,666
42
0
2,439
15,181
19,586
0
4,239
10,904
32,046
0
W
Sylvanus
Lypheus
Sylvanus
8,040
1,998
2,891
11,437
25,237
33,874
1,830
6,160
19,067
43,888
16,165
L
9,143
2,688
0
5,307
21,301
9,701
0
10,894
10,297
0
86,125
L
The Morrigan
PilotPete
The Morrigan
14,137
923
91
857
14,019
4,540
0
7,962
5,615
106,555
0
W
Janus
PromptoXI
Janus
12,551
843
428
6,342
16,226
6,129
1,716
8,433
7,709
120,844
0
L
Sol
Speccz
Sol
6,914
1,249
0
5,298
16,360
5,414
3,720
2,999
13,357
85,940
7,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,350
Gold Earned
73,712
729
Minions Killed
845
0
Camps Cleared
0
2,466,320
Distance Traveled
2,485,800
45
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
14,462
578
112
4
0
554,743
4
W
Izanami
14,948
598
222
9
0
485,103
15
W
Hades
17,238
690
239
10
0
486,955
7
L
King Arthur
13,037
521
192
8
0
503,191
5
L
Ganesha
11,072
443
27
1
0
521,841
13
W
Sylvanus
12,249
490
72
3
0
437,160
11
L
Fenrir
12,813
513
139
6
0
545,627
10
L
The Morrigan
13,576
543
187
7
0
442,010
9
W
Janus
14,815
593
200
8
0
521,839
9
L
Sol
11,852
474
184
7
0
453,651
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role