Player Matchup

Discordia
Discordia
EpicEric4258
Discordia
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 52L
1,404 Elo+
Party 1
Hachiman
Hachiman
NINJA TEAM SIX
Hachiman
Level 15
God Stats
0W - 1L
1,325 SR
Queue Stats
3W - 6L
1,794 Elo+
Party 1
Kuzenbo
Kuzenbo
SPLOSION300
Kuzenbo
Level 141
God Stats
0W - 1L
1,537 SR
Queue Stats
28W - 31L
1,428 Elo+
Party 1
Team Averages
Level 93
1,454 SR
1,542 Elo+

VS

Team Averages
Level 100
1,542 SR
1,413 Elo+
Gilgamesh
Gilgamesh
Animosity707
Gilgamesh
Level 147
God Stats
4W - 0L
1,526 SR
Queue Stats
77W - 79L
1,525 Elo+
Party 2
Baron Samedi
Baron Samedi
GABZtheSHIZ
Baron Samedi
Level 126
God Stats
20W - 9L
1,545 SR
Queue Stats
130W - 116L
1,518 Elo+
Party 2
Danzaburou
Danzaburou
SunnyDaze24
Danzaburou
Level 28
God Stats
3W - 5L
1,555 SR
Queue Stats
3W - 6L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EpicEric4258
Discordia
15
7 / 5 / 2
11,952
664
15,406
12,030
4,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
14
3 / 8 / 4
11,394
633
7,511
14,608
4,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
SPLOSION300
Kuzenbo
14
0 / 4 / 7
10,176
565
8,745
19,070
24,947
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Animosity707
Gilgamesh
16
8 / 2 / 9
13,663
759
15,775
18,690
17,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
GABZtheSHIZ
Baron Samedi
15
4 / 4 / 13
12,247
680
14,374
14,661
7,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
SunnyDaze24
Danzaburou
16
5 / 4 / 8
12,655
703
9,471
10,707
4,361
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
10
Kills
17
17
Deaths
10
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Animosity707
Gilgamesh
8
2
9
6.25
L
Discordia
EpicEric4258
Discordia
7
5
2
1.6
W
Baron Samedi
GABZtheSHIZ
Baron Samedi
4
4
13
2.63
L
Hachiman
3
8
4
0.63
L
Kuzenbo
SPLOSION300
Kuzenbo
0
4
7
0.88
W
Danzaburou
SunnyDaze24
Danzaburou
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,662
Damage
39,620
45,708
Taken
44,058
33,729
Mitigated
29,382
3,018
Healing
14,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Animosity707
Gilgamesh
15,775
4,958
403
4,533
18,690
17,912
999
10,348
8,342
0
39,659
L
Discordia
EpicEric4258
Discordia
15,406
371
0
1,268
12,030
4,100
0
3,131
8,396
53,089
0
W
Baron Samedi
GABZtheSHIZ
Baron Samedi
14,374
663
2,507
4,309
14,661
7,109
486
8,916
5,745
48,924
0
L
Hachiman
7,511
4,065
0
1,750
14,608
4,682
0
4,616
9,293
0
28,382
L
Kuzenbo
SPLOSION300
Kuzenbo
8,745
1,532
0
0
19,070
24,947
0
6,172
12,175
23,732
0
W
Danzaburou
SunnyDaze24
Danzaburou
9,471
4,607
209
2,099
10,707
4,361
1,130
6,789
3,918
341
52,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,522
Gold Earned
38,565
177
Minions Killed
193
6
Camps Cleared
9
825,088
Distance Traveled
888,851
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,663
759
31
2
2
304,287
5
L
Discordia
11,952
664
94
5
4
290,448
7
W
Baron Samedi
12,247
680
73
4
5
296,149
3
L
Hachiman
11,394
633
52
3
1
272,516
3
L
Kuzenbo
10,176
565
31
2
1
262,124
2
W
Danzaburou
12,655
703
89
5
2
288,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role