Player Matchup

Nox
Nox
Chaubin
Nox
Level 29
God Stats
1W - 1L
1,685 SR
Queue Stats
39W - 41L
1,383 Elo+
Solo
He Bo
He Bo
DryWaterrr
He Bo
Level 126
God Stats
1W - 2L
1,712 SR
Queue Stats
154W - 106L
1,637 Elo+
Party 1
Baba Yaga
Baba Yaga
Enigwity
Baba Yaga
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
133W - 123L
1,558 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JakeTea
Kumbhakarna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,580 Elo+
Party 1
Merlin
Merlin
cookiecrums97
Merlin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 44L
1,620 Elo+
Party 1
Team Averages
Level 55
1,579 SR
1,555 Elo+

VS

Team Averages
Level 99
1,578 SR
1,471 Elo+
Geb
Geb
Black Hammer875
Geb
Level 107
God Stats
2W - 0L
1,886 SR
Queue Stats
24W - 17L
1,522 Elo+
Solo
Merlin
Merlin
Halomancer
Merlin
Level 127
God Stats
1W - 1L
1,652 SR
Queue Stats
82W - 76L
1,504 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ragepanda1
Ah Muzen Cab
Level 147
God Stats
2W - 1L
1,291 SR
Queue Stats
35W - 32L
1,514 Elo+
Party 2
Chang'e
Chang'e
SecretSquirrel69
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,293 Elo+
Party 2
Eset
Eset
XFishLipsX7787
Eset
Level 85
God Stats
6W - 3L
1,563 SR
Queue Stats
280W - 263L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
0 / 7 / 8
8,363
558
6,133
13,610
5,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
17
5 / 5 / 4
9,287
619
15,123
11,637
4,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
Enigwity
Baba Yaga
18
3 / 3 / 7
9,355
624
15,972
10,225
4,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
JakeTea
Kumbhakarna
14
1 / 7 / 8
8,275
552
4,005
19,142
23,441
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
1 / 4 / 6
9,449
630
11,910
9,567
3,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 19
10,640
709
12,138
24,816
22,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
Halomancer
Merlin
20
8 / 1 / 10
12,290
819
17,142
8,181
3,696
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Ragepanda1
Ah Muzen Cab
19
8 / 1 / 12
11,273
752
15,429
13,044
5,686
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 5 / 17
9,664
644
5,332
15,597
7,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
6 / 2 / 17
10,974
732
8,826
10,970
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
101
10
Kills
26
26
Deaths
10
33
Assists
75
Player
Kills
Deaths
Assists
KDA
W
3
1
19
12.5
L
Nox
0
7
8
0.57
L
He Bo
5
5
4
1.4
L
Baba Yaga
Enigwity
Baba Yaga
3
3
7
2.17
W
Merlin
Halomancer
Merlin
8
1
10
13
L
Kumbhakarna
JakeTea
Kumbhakarna
1
7
8
0.71
W
Ah Muzen Cab
Ragepanda1
Ah Muzen Cab
8
1
12
14
W
1
5
17
1.9
W
6
2
17
7.25
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,143
Damage
58,867
64,181
Taken
72,608
42,667
Mitigated
43,563
19,008
Healing
41,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,138
751
2,416
11,465
24,816
22,648
14
15,188
9,628
15,926
0
L
Nox
6,133
914
128
3,074
13,610
5,737
0
9,242
4,368
16,606
0
L
He Bo
15,123
355
295
2,658
11,637
4,748
0
7,998
3,639
28,268
0
L
Baba Yaga
Enigwity
Baba Yaga
15,972
1,123
1,808
3,567
10,225
4,915
0
6,960
3,265
34,983
0
W
Merlin
Halomancer
Merlin
17,142
308
1,324
1,504
8,181
3,696
857
5,755
2,426
61,956
0
L
Kumbhakarna
JakeTea
Kumbhakarna
4,005
329
1,659
1,369
19,142
23,441
0
11,520
7,622
5,396
0
W
Ah Muzen Cab
Ragepanda1
Ah Muzen Cab
15,429
4,506
3,159
5,618
13,044
5,686
3,080
9,929
3,115
0
31,528
W
5,332
944
5,319
4,940
15,597
7,000
839
13,527
2,070
13,547
0
W
8,826
83
2,325
3,223
10,970
4,533
331
8,744
2,226
17,808
0
L
11,910
337
2,797
1,653
9,567
3,826
0
7,718
1,849
34,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,729
Gold Earned
54,841
158
Minions Killed
166
0
Camps Cleared
0
1,356,610
Distance Traveled
1,418,628
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,640
709
7
0
0
321,588
1
L
Nox
8,363
558
32
2
0
252,996
0
L
He Bo
9,287
619
45
3
0
247,378
2
L
Baba Yaga
9,355
624
32
2
0
308,655
7
W
Merlin
12,290
819
102
7
0
306,361
0
L
Kumbhakarna
8,275
552
1
0
0
246,057
2
W
Ah Muzen Cab
11,273
752
21
1
0
300,762
0
W
Chang'e
9,664
644
14
1
0
221,543
0
W
Eset
10,974
732
22
1
0
268,374
4
L
Merlin
9,449
630
48
3
0
301,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role