Player Matchup

Nu Wa
Nu Wa
AstroDS11
Nu Wa
Level 82
God Stats
18W - 13L
1,565 SR
Queue Stats
783W - 777L
1,489 Elo+
Party 1
Vulcan
Vulcan
I k a j b h4876
Vulcan
Level 25
God Stats
7W - 3L
1,741 SR
Queue Stats
297W - 298L
1,518 Elo+
Party 1
Khepri
Khepri
ShadowDemon6928
Khepri
Level 24
God Stats
14W - 12L
1,477 SR
Queue Stats
37W - 44L
1,416 Elo+
Party 3
Anhur
Anhur
XxObi TanobiexX
Anhur
Level 106
God Stats
7W - 7L
1,559 SR
Queue Stats
917W - 952L
1,471 Elo+
Party 1
Nemesis
Nemesis
tony9987
Nemesis
Level 75
God Stats
6W - 7L
1,484 SR
Queue Stats
227W - 214L
1,470 Elo+
Party 3
Team Averages
Level 62
1,565 SR
1,473 Elo+

VS

Team Averages
Level 109
1,498 SR
1,580 Elo+
Agni
Agni
Cjack6
Agni
Level 127
God Stats
6W - 6L
1,458 SR
Queue Stats
192W - 153L
1,653 Elo+
Party 2
Jormungandr
Jormungandr
SKELLY444
Jormungandr
Level 107
God Stats
6W - 7L
1,406 SR
Queue Stats
826W - 869L
1,476 Elo+
Solo
Ullr
Ullr
Uchiha Vendetta
Ullr
Level 159
God Stats
8W - 8L
1,539 SR
Queue Stats
609W - 552L
1,607 Elo+
Party 2
Thanatos
Thanatos
WolfMxlkk
Thanatos
Level 29
God Stats
7W - 7L
1,366 SR
Queue Stats
107W - 89L
1,578 Elo+
Party 2
Cabrakan
Cabrakan
sircharlest78
Cabrakan
Level 124
God Stats
3W - 0L
1,718 SR
Queue Stats
350W - 326L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AstroDS11
Nu Wa
14
3 / 10 / 5
9,384
469
13,812
16,713
5,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 9 / 1
8,818
441
13,742
12,555
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 0
7,649
382
1,479
19,427
11,349
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
0 / 14 / 1
6,797
340
5,007
16,855
4,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
tony9987
Nemesis
16
7 / 9 / 5
11,324
566
11,330
19,421
6,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Cjack6
Agni
18
19 / 4 / 13
12,579
629
23,301
15,438
5,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
SKELLY444
Jormungandr
15
3 / 2 / 15
9,581
479
8,716
13,312
11,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
8 / 1 / 11
11,269
563
10,419
13,435
5,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
WolfMxlkk
Thanatos
18
8 / 4 / 12
11,323
566
11,444
14,964
5,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
sircharlest78
Cabrakan
17
9 / 3 / 15
10,849
542
14,734
17,938
14,685
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
113
13
Kills
47
47
Deaths
14
12
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AstroDS11
Nu Wa
3
10
5
0.55
W
Agni
Cjack6
Agni
19
4
13
6.38
L
3
9
1
0.39
W
Jormungandr
SKELLY444
Jormungandr
3
2
15
5.25
L
0
5
0
0
W
8
1
11
13.5
W
Thanatos
WolfMxlkk
Thanatos
8
4
12
3.5
L
0
14
1
0.04
W
Cabrakan
sircharlest78
Cabrakan
9
3
15
5.5
L
Nemesis
tony9987
Nemesis
7
9
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,370
Damage
68,614
84,971
Taken
75,087
32,252
Mitigated
42,630
9,052
Healing
28,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AstroDS11
Nu Wa
13,812
3,016
0
1,821
16,713
5,358
0
13,455
3,258
52,342
0
W
Agni
Cjack6
Agni
23,301
2,647
0
4,137
15,438
5,546
763
6,559
8,611
83,259
0
L
13,742
2,052
0
550
12,555
4,384
614
8,730
3,825
46,949
0
W
Jormungandr
SKELLY444
Jormungandr
8,716
3,553
0
3,063
13,312
11,291
418
2,996
10,155
42,192
0
L
1,479
349
105
3,938
19,427
11,349
644
6,998
12,429
28,868
0
W
10,419
3,774
0
3,804
13,435
5,546
2,147
3,939
9,312
0
94,356
W
Thanatos
WolfMxlkk
Thanatos
11,444
1,921
0
11,036
14,964
5,562
1,189
4,693
10,036
0
78,143
L
5,007
1,359
0
70
16,855
4,207
118
7,934
8,921
0
27,819
W
Cabrakan
sircharlest78
Cabrakan
14,734
1,381
0
6,322
17,938
14,685
191
9,720
7,940
51,834
0
L
Nemesis
tony9987
Nemesis
11,330
3,738
0
2,568
19,421
6,954
0
9,634
9,787
0
54,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,972
Gold Earned
55,601
348
Minions Killed
505
0
Camps Cleared
0
1,589,025
Distance Traveled
1,918,999
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,384
469
99
5
0
296,789
0
W
Agni
12,579
629
133
7
0
393,522
2
L
Vulcan
8,818
441
77
4
0
296,073
1
W
Jormungandr
9,581
479
52
3
0
362,697
3
L
Khepri
7,649
382
44
2
0
363,086
1
W
Ullr
11,269
563
127
6
0
374,107
0
W
Thanatos
11,323
566
118
6
0
420,405
0
L
Anhur
6,797
340
41
2
0
266,641
0
W
Cabrakan
10,849
542
75
4
0
368,268
0
L
Nemesis
11,324
566
87
4
0
366,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role