Player Matchup

Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
CestLaMoon
Chang'e
Level 148
God Stats
4W - 5L
1,420 SR
Queue Stats
224W - 248L
1,374 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gambit y
Tsukuyomi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,255 Elo+
Party 1
Serqet
Serqet
Janumba
Serqet
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Da Ji
Da Ji
Kylie Minogue
Da Ji
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,255 Elo+
Party 1
Team Averages
Level 93
1,484 SR
1,377 Elo+

VS

Team Averages
Level 92
1,437 SR
1,335 Elo+
Heimdallr
Heimdallr
FlyinDanskmen
Heimdallr
Level 67
God Stats
1W - 1L
1,298 SR
Queue Stats
2W - 10L
1,121 Elo+
Party 2
Da Ji
Da Ji
KingObitus
Da Ji
Level 97
God Stats
2W - 2L
1,385 SR
Queue Stats
155W - 136L
1,477 Elo+
Solo
Cabrakan
Cabrakan
KodiakBlue22
Cabrakan
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 57L
1,405 Elo+
Party 3
Sylvanus
Sylvanus
Oldfingergunz
Sylvanus
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 41L
1,278 Elo+
Party 2
Artio
Artio
Tree-_-bros
Artio
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
2 / 2 / 6
7,963
796
10,369
8,435
3,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
CestLaMoon
Chang'e
14
2 / 2 / 8
8,112
811
13,645
9,145
3,971
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
Gambit y
Tsukuyomi
13
2 / 6 / 5
7,215
722
8,117
9,390
3,487
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Janumba
Serqet
10
1 / 6 / 5
6,571
657
2,188
7,441
2,961
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 4 / 6
8,788
879
6,994
8,505
4,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FlyinDanskmen
Heimdallr
16
5 / 1 / 10
9,080
908
10,867
4,607
2,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
16
12 / 3 / 5
9,402
940
11,817
9,167
5,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
KodiakBlue22
Cabrakan
14
3 / 5 / 9
8,515
852
5,738
16,219
15,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sylvanus
Oldfingergunz
Sylvanus
15
0 / 1 / 11
7,773
777
1,795
7,568
6,558
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
0 / 2 / 13
8,393
839
4,549
14,290
11,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
68
12
Kills
20
20
Deaths
12
30
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
6
2.5
L
Chang'e
CestLaMoon
Chang'e
2
2
8
3
W
Heimdallr
FlyinDanskmen
Heimdallr
5
1
10
10
L
Tsukuyomi
Gambit y
Tsukuyomi
2
6
5
0.75
L
Serqet
Janumba
Serqet
1
6
5
0.58
W
Da Ji
12
3
5
4.83
W
Cabrakan
KodiakBlue22
Cabrakan
3
5
9
1.5
L
5
4
6
2
W
Sylvanus
Oldfingergunz
Sylvanus
0
1
11
5.5
W
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,313
Damage
34,766
42,916
Taken
51,851
18,807
Mitigated
41,167
14,624
Healing
15,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,369
6,455
0
2,731
8,435
3,409
686
2,940
5,495
0
23,389
L
Chang'e
CestLaMoon
Chang'e
13,645
2,097
4,647
4,687
9,145
3,971
482
3,515
5,630
26,224
0
W
Heimdallr
FlyinDanskmen
Heimdallr
10,867
4,574
0
942
4,607
2,449
1,663
880
3,727
0
32,632
L
Tsukuyomi
Gambit y
Tsukuyomi
8,117
1,509
483
1,235
9,390
3,487
34
2,099
7,291
0
13,982
L
Serqet
Janumba
Serqet
2,188
451
0
0
7,441
2,961
0
1,415
6,025
0
3,940
W
Da Ji
11,817
2,394
275
2,157
9,167
5,507
459
2,436
6,731
0
14,280
W
Cabrakan
KodiakBlue22
Cabrakan
5,738
659
453
2,643
16,219
15,361
110
3,496
12,689
9,796
0
L
6,994
1,409
586
255
8,505
4,979
280
2,113
6,392
0
10,669
W
Sylvanus
Oldfingergunz
Sylvanus
1,795
551
1,399
1,264
7,568
6,558
532
2,160
5,408
6,284
0
W
4,549
182
967
4,957
14,290
11,292
652
4,673
9,425
15,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,649
Gold Earned
43,163
102
Minions Killed
82
0
Camps Cleared
0
905,750
Distance Traveled
870,549
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,963
796
43
4
0
168,206
0
L
Chang'e
8,112
811
23
2
0
189,566
2
W
Heimdallr
9,080
908
52
5
0
178,817
0
L
Tsukuyomi
7,215
722
22
2
0
185,771
1
L
Serqet
6,571
657
4
0
0
169,127
0
W
Da Ji
9,402
940
1
0
0
188,850
0
W
Cabrakan
8,515
852
9
1
0
155,250
0
L
Da Ji
8,788
879
10
1
0
193,080
0
W
Sylvanus
7,773
777
10
1
0
146,944
0
W
Artio
8,393
839
10
1
0
200,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role