Player Matchup

Chiron
Chiron
 
Chiron
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Bess777k
Eset
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
156W - 193L
1,419 Elo+
Solo
Freya
Freya
Reiju Vinsmoke
Freya
Level 147
God Stats
1W - 0L
1,745 SR
Queue Stats
2W - 3L
1,193 Elo+
Party 1
Cerberus
Cerberus
opiewr81
Cerberus
Level 146
God Stats
1W - 0L
1,693 SR
Queue Stats
3W - 4L
1,306 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xBLAZE614x
Tsukuyomi
Level 126
God Stats
8W - 4L
1,584 SR
Queue Stats
221W - 242L
1,425 Elo+
Party 2
Team Averages
Level 117
1,604 SR
1,368 Elo+

VS

Team Averages
Level 93
1,382 SR
1,436 Elo+
Apollo
Apollo
DubcityJro
Apollo
Level 129
God Stats
9W - 8L
1,513 SR
Queue Stats
351W - 368L
1,376 Elo+
Party 3
Ravana
Ravana
Pyro144
Ravana
Level 80
God Stats
1W - 1L
1,447 SR
Queue Stats
50W - 59L
1,410 Elo+
Solo
King Arthur
King Arthur
TenaTooSwavey
King Arthur
Level 29
God Stats
0W - 2L
1,240 SR
Queue Stats
292W - 352L
1,391 Elo+
Party 3
Chronos
Chronos
TheDarkMage175
Chronos
Level 128
God Stats
0W - 2L
1,307 SR
Queue Stats
125W - 123L
1,533 Elo+
Party 3
Ganesha
Ganesha
Zanduras
Ganesha
Level 100
God Stats
15W - 15L
1,404 SR
Queue Stats
782W - 788L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
7 / 1 / 15
11,264
805
19,233
7,029
2,495
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Eset
16
3 / 3 / 10
10,092
721
11,668
9,941
3,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 4 / 9
9,838
703
7,285
12,831
4,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
opiewr81
Cerberus
17
4 / 5 / 13
10,698
764
10,325
23,346
24,819
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
xBLAZE614x
Tsukuyomi
20
8 / 1 / 14
11,598
828
27,679
14,079
6,596
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DubcityJro
Apollo
16
3 / 5 / 10
9,661
690
11,586
16,535
7,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
Pyro144
Ravana
16
4 / 6 / 6
9,564
683
6,982
14,291
9,715
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
TenaTooSwavey
King Arthur
14
1 / 6 / 6
8,504
607
4,990
16,223
14,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 3 / 4
10,541
753
14,601
15,666
8,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Zanduras
Ganesha
16
0 / 4 / 13
9,665
690
11,852
20,865
28,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
53
24
Kills
14
14
Deaths
24
61
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
1
15
14.5
W
Eset
3
3
10
2.67
L
Apollo
DubcityJro
Apollo
3
5
10
1.6
L
Ravana
Pyro144
Ravana
4
6
6
1.17
W
2
4
9
1.63
L
King Arthur
TenaTooSwavey
King Arthur
1
6
6
0.67
L
6
3
4
2.67
L
Ganesha
Zanduras
Ganesha
0
4
13
1.63
W
Cerberus
opiewr81
Cerberus
4
5
13
2.1
W
Tsukuyomi
xBLAZE614x
Tsukuyomi
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,190
Damage
50,011
67,226
Taken
83,580
42,625
Mitigated
67,918
32,029
Healing
28,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
19,233
7,619
3,349
3,047
7,029
2,495
2,465
3,645
3,384
0
36,515
W
Eset
11,668
364
1,880
3,019
9,941
3,731
1,088
4,082
5,859
22,523
0
L
Apollo
DubcityJro
Apollo
11,586
6,041
1,757
6,482
16,535
7,781
666
5,694
10,841
0
27,479
L
Ravana
Pyro144
Ravana
6,982
2,251
1,497
3,134
14,291
9,715
0
5,099
9,192
0
11,435
W
7,285
2,501
533
3,477
12,831
4,984
1,708
6,871
5,960
17,400
0
L
King Arthur
TenaTooSwavey
King Arthur
4,990
23
1,364
2,191
16,223
14,054
0
3,360
12,863
0
9,264
L
14,601
2,824
2,201
3,313
15,666
8,101
2,111
6,790
8,876
42,431
0
L
Ganesha
Zanduras
Ganesha
11,852
1,067
1,690
4,377
20,865
28,267
27
8,335
12,530
15,623
0
W
Cerberus
opiewr81
Cerberus
10,325
633
1,654
6,299
23,346
24,819
75
5,509
17,837
22,655
0
W
Tsukuyomi
xBLAZE614x
Tsukuyomi
27,679
4,460
1,597
7,174
14,079
6,596
437
6,346
7,733
0
47,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,490
Gold Earned
47,935
166
Minions Killed
117
0
Camps Cleared
0
1,215,940
Distance Traveled
1,219,404
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,264
805
47
3
0
250,233
1
W
Eset
10,092
721
26
2
0
169,716
0
L
Apollo
9,661
690
30
2
0
221,024
1
L
Ravana
9,564
683
4
0
0
237,666
0
W
Freya
9,838
703
30
2
0
225,377
0
L
King Arthur
8,504
607
10
1
0
238,865
0
L
Chronos
10,541
753
72
5
0
270,516
1
L
Ganesha
9,665
690
1
0
0
251,333
2
W
Cerberus
10,698
764
35
3
0
260,691
2
W
Tsukuyomi
11,598
828
28
2
0
309,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role