Player Matchup

Chaac
Chaac
 
Chaac
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Cycotic5895
Sylvanus
Level 104
God Stats
9W - 7L
1,750 SR
Queue Stats
154W - 139L
1,525 Elo+
Solo
Ra
Ra
SchrisllexX
Ra
Level 114
God Stats
0W - 3L
1,237 SR
Queue Stats
278W - 273L
1,478 Elo+
Solo
Ne Zha
Ne Zha
Zayku
Ne Zha
Level 115
God Stats
1W - 1L
1,744 SR
Queue Stats
343W - 362L
1,481 Elo+
Party 1
Jing Wei
Jing Wei
kyori92
Jing Wei
Level 114
God Stats
11W - 10L
1,597 SR
Queue Stats
583W - 617L
1,457 Elo+
Party 1
Team Averages
Level 108
1,565 SR
1,488 Elo+

VS

Team Averages
Level 91
1,461 SR
1,481 Elo+
Ao Kuang
Ao Kuang
SHNUB BOY
Ao Kuang
Level 49
God Stats
3W - 2L
1,521 SR
Queue Stats
135W - 237L
1,430 Elo+
Solo
Hou Yi
Hou Yi
SquadBinks
Hou Yi
Level 66
God Stats
6W - 2L
1,277 SR
Queue Stats
352W - 392L
1,447 Elo+
Solo
Bacchus
Bacchus
TomPocket
Bacchus
Level 93
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 43L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
ninjamull
Sun Wukong
Level 120
God Stats
4W - 3L
1,681 SR
Queue Stats
118W - 91L
1,521 Elo+
Solo
Vulcan
Vulcan
nosoyelkenny
Vulcan
Level 126
God Stats
5W - 6L
1,322 SR
Queue Stats
394W - 375L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 4 / 0
6,748
397
5,391
15,950
11,210
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
Cycotic5895
Sylvanus
15
2 / 6 / 1
8,982
528
8,766
14,541
11,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 3 / 1
9,161
539
3,722
12,479
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Zayku
Ne Zha
13
3 / 7 / 2
8,298
488
7,235
13,330
6,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
kyori92
Jing Wei
13
0 / 5 / 1
7,775
457
3,958
11,644
3,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
SHNUB BOY
Ao Kuang
14
4 / 4 / 6
9,105
536
3,642
12,267
4,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
SquadBinks
Hou Yi
16
9 / 1 / 1
9,816
577
14,094
8,493
3,186
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
TomPocket
Bacchus
13
2 / 0 / 8
8,250
485
7,584
11,788
10,364
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
ninjamull
Sun Wukong
16
6 / 2 / 3
10,210
601
12,769
14,488
9,316
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
18
4 / 0 / 5
10,670
628
13,085
7,488
3,956
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
7
Kills
25
25
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
4
0
0.25
L
Sylvanus
Cycotic5895
Sylvanus
2
6
1
0.42
W
Ao Kuang
SHNUB BOY
Ao Kuang
4
4
6
1.75
L
1
3
1
0.5
W
Hou Yi
SquadBinks
Hou Yi
9
1
1
9.5
W
Bacchus
TomPocket
Bacchus
2
0
8
6
L
Ne Zha
Zayku
Ne Zha
3
7
2
0.57
L
Jing Wei
kyori92
Jing Wei
0
5
1
0.1
W
Sun Wukong
ninjamull
Sun Wukong
6
2
3
3.75
W
Vulcan
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,072
Damage
51,174
67,944
Taken
54,524
37,199
Mitigated
31,181
19,142
Healing
14,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,391
752
191
4,295
15,950
11,210
0
3,261
12,689
0
26,451
L
Sylvanus
Cycotic5895
Sylvanus
8,766
2,368
240
5,043
14,541
11,674
0
2,560
11,981
44,753
9,062
W
Ao Kuang
SHNUB BOY
Ao Kuang
3,642
942
0
838
12,267
4,359
1,604
1,573
10,694
41,815
0
L
3,722
231
594
3,678
12,479
4,302
0
10,336
2,143
73,911
0
W
Hou Yi
SquadBinks
Hou Yi
14,094
7,616
0
5,172
8,493
3,186
192
177
8,316
0
84,118
W
Bacchus
TomPocket
Bacchus
7,584
655
90
1,613
11,788
10,364
245
1,341
10,447
21,284
0
L
Ne Zha
Zayku
Ne Zha
7,235
3,150
0
2,547
13,330
6,803
0
5,737
7,593
0
51,738
L
Jing Wei
kyori92
Jing Wei
3,958
2,684
107
2,447
11,644
3,210
560
2,417
9,227
0
52,030
W
Sun Wukong
ninjamull
Sun Wukong
12,769
5,163
0
2,844
14,488
9,316
0
7,151
7,337
0
64,743
W
Vulcan
13,085
4,835
0
3,901
7,488
3,956
516
1,693
5,795
78,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,964
Gold Earned
48,051
484
Minions Killed
499
0
Camps Cleared
0
1,604,199
Distance Traveled
1,718,661
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,748
397
22
1
0
322,558
3
L
Sylvanus
8,982
528
96
6
0
270,292
1
W
Ao Kuang
9,105
536
72
4
0
336,673
3
L
Ra
9,161
539
161
9
0
340,186
0
W
Hou Yi
9,816
577
137
8
0
305,991
5
W
Bacchus
8,250
485
23
1
0
377,994
6
L
Ne Zha
8,298
488
88
5
0
342,617
0
L
Jing Wei
7,775
457
117
7
0
328,546
4
W
Sun Wukong
10,210
601
116
7
0
315,525
1
W
Vulcan
10,670
628
151
9
0
382,478
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role