Player Matchup

Vamana
Vamana
 
Vamana
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
BaracudaHunter
Ne Zha
Level 120
God Stats
0W - 2L
1,298 SR
Queue Stats
7W - 15L
1,496 Elo+
Party 1
Geb
Geb
WhetDookie
Geb
Level 94
God Stats
6W - 9L
1,521 SR
Queue Stats
109W - 110L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
Wilco64D
Danzaburou
Level 58
God Stats
24W - 29L
1,593 SR
Queue Stats
105W - 104L
1,462 Elo+
Party 1
Zeus
Zeus
YaBoiTerpy
Zeus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,338 Elo+
Party 1
Team Averages
Level 92
1,482 SR
1,450 Elo+

VS

Team Averages
Level 108
1,586 SR
1,523 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ChipSkylark34
Heimdallr
Level 69
God Stats
2W - 0L
1,882 SR
Queue Stats
155W - 146L
1,523 Elo+
Solo
Susano
Susano
ImToxyc
Susano
Level 155
God Stats
2W - 1L
1,535 SR
Queue Stats
68W - 59L
1,497 Elo+
Solo
Khepri
Khepri
Locksoli
Khepri
Level 103
God Stats
13W - 16L
1,454 SR
Queue Stats
239W - 218L
1,533 Elo+
Solo
Merlin
Merlin
Ultimahawk6
Merlin
Level 67
God Stats
31W - 29L
1,561 SR
Queue Stats
421W - 397L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
1 / 5 / 1
10,772
490
8,194
26,515
23,037
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
0 / 3 / 2
9,398
427
3,759
20,177
6,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 1 / 1
8,399
382
3,102
14,988
13,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
Wilco64D
Danzaburou
18
4 / 4 / 0
11,442
520
11,017
17,531
6,923
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
0 / 4 / 1
11,195
509
12,811
11,627
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
5 / 2 / 5
11,950
543
25,807
12,212
11,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
ChipSkylark34
Heimdallr
19
3 / 2 / 4
11,581
526
14,604
11,154
5,540
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
ImToxyc
Susano
18
4 / 1 / 8
11,322
515
9,068
11,809
4,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
Locksoli
Khepri
16
1 / 0 / 8
9,478
431
4,308
13,379
17,028
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
18
4 / 1 / 3
10,981
499
8,768
12,502
6,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
5
Kills
17
17
Deaths
6
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
5
1
0.3
W
Nu Wa
 
Nu Wa
5
2
5
3.75
L
0
3
2
0.33
W
Heimdallr
ChipSkylark34
Heimdallr
3
2
4
2.5
W
Susano
ImToxyc
Susano
4
1
8
8
W
Khepri
Locksoli
Khepri
1
0
8
5
W
Merlin
4
1
3
5.5
L
0
1
1
0.5
L
Danzaburou
Wilco64D
Danzaburou
4
4
0
1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,883
Damage
62,555
90,838
Taken
61,056
53,931
Mitigated
44,862
35,094
Healing
16,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
8,194
4,073
0
10,345
26,515
23,037
866
15,458
11,057
6,643
74,096
W
Nu Wa
 
Nu Wa
25,807
6,351
0
3,152
12,212
11,098
1,959
873
11,339
90,285
0
L
3,759
656
513
8,955
20,177
6,509
0
7,722
12,455
0
72,333
W
Heimdallr
ChipSkylark34
Heimdallr
14,604
6,538
0
3,447
11,154
5,540
1,930
943
10,211
0
103,517
W
Susano
ImToxyc
Susano
9,068
1,086
0
4,169
11,809
4,910
96
3,945
7,864
0
63,910
W
Khepri
Locksoli
Khepri
4,308
567
495
2,655
13,379
17,028
136
4,410
8,969
27,253
0
W
Merlin
8,768
210
229
2,413
12,502
6,286
564
6,898
5,604
80,436
0
L
3,102
441
387
3,110
14,988
13,647
0
6,877
8,111
21,431
0
L
Danzaburou
Wilco64D
Danzaburou
11,017
4,909
0
9,110
17,531
6,923
1,482
3,066
14,465
0
74,393
L
12,811
1,648
112
2,562
11,627
3,815
45
5,760
5,867
104,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,206
Gold Earned
55,312
624
Minions Killed
624
0
Camps Cleared
0
2,096,548
Distance Traveled
2,197,943
28
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,772
490
157
7
0
456,958
4
W
Nu Wa
11,950
543
127
6
0
397,805
7
L
Ne Zha
9,398
427
109
5
0
377,473
3
W
Heimdallr
11,581
526
192
9
0
393,437
6
W
Susano
11,322
515
104
5
0
492,638
6
W
Khepri
9,478
431
51
2
0
483,076
5
W
Merlin
10,981
499
150
7
0
430,987
7
L
Geb
8,399
382
16
1
0
442,002
12
L
Danzaburou
11,442
520
135
6
0
450,075
5
L
Zeus
11,195
509
207
9
0
370,040
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role