Player Matchup

Cerberus
Cerberus
Garebear184
Cerberus
Level 86
God Stats
3W - 0L
1,776 SR
Queue Stats
96W - 128L
1,308 Elo+
Party 1
Awilix
Awilix
Werewolfattack2
Awilix
Level 94
God Stats
14W - 15L
1,501 SR
Queue Stats
203W - 226L
1,418 Elo+
Party 1
Eset
Eset
YaebiZombie20
Eset
Level 63
God Stats
2W - 4L
1,354 SR
Queue Stats
75W - 101L
1,312 Elo+
Party 1
Team Averages
Level 81
1,544 SR
1,346 Elo+

VS

Team Averages
Level 106
1,627 SR
1,436 Elo+
Thanatos
Thanatos
LordTub
Thanatos
Level 65
God Stats
4W - 11L
1,371 SR
Queue Stats
201W - 226L
1,467 Elo+
Party 2
Baron Samedi
Baron Samedi
PrinceVegeta305
Baron Samedi
Level 97
God Stats
6W - 6L
1,896 SR
Queue Stats
258W - 296L
1,447 Elo+
Party 2
Cerberus
Cerberus
x REAPER 205 x
Cerberus
Level 157
God Stats
80W - 55L
1,614 SR
Queue Stats
398W - 396L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Garebear184
Cerberus
12
0 / 5 / 9
10,739
632
5,003
19,843
14,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
15 / 1 / 0
13,072
769
22,210
13,609
5,159
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 3 / 14
11,524
678
14,339
9,685
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LordTub
Thanatos
12
2 / 3 / 5
10,205
600
6,820
9,965
4,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
PrinceVegeta305
Baron Samedi
14
4 / 9 / 4
11,540
679
10,601
12,979
6,588
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
13
2 / 3 / 6
10,809
636
6,805
26,020
23,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
15
Kills
8
9
Deaths
15
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Garebear184
Cerberus
0
5
9
0.9
L
Thanatos
LordTub
Thanatos
2
3
5
1.5
L
Baron Samedi
PrinceVegeta305
Baron Samedi
4
9
4
0.67
W
15
1
0
15
W
0
3
14
2.33
L
Cerberus
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,552
Damage
24,226
43,137
Taken
48,964
22,220
Mitigated
34,917
11,080
Healing
12,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Garebear184
Cerberus
5,003
512
0
3,436
19,843
14,180
385
10,387
8,797
17,020
0
L
Thanatos
LordTub
Thanatos
6,820
1,978
0
2,277
9,965
4,532
0
5,670
4,018
0
14,582
L
Baron Samedi
PrinceVegeta305
Baron Samedi
10,601
561
1,039
1,279
12,979
6,588
205
4,883
7,876
47,738
0
W
22,210
11,831
0
2,929
13,609
5,159
1,125
4,008
9,601
0
54,637
W
14,339
620
2,026
2,689
9,685
2,881
513
3,323
6,362
50,551
0
L
Cerberus
6,805
482
0
8,215
26,020
23,797
25
8,477
17,060
27,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,335
Gold Earned
32,554
189
Minions Killed
147
6
Camps Cleared
7
937,944
Distance Traveled
748,769
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,739
632
48
3
1
254,817
1
L
Thanatos
10,205
600
26
2
2
216,867
0
L
Baron Samedi
11,540
679
88
5
4
217,022
4
W
Awilix
13,072
769
47
3
3
363,496
4
W
Eset
11,524
678
94
6
2
319,631
0
L
Cerberus
10,809
636
33
2
1
314,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role