Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
BiggieDust
Nu Wa
Level 121
God Stats
3W - 2L
1,416 SR
Queue Stats
111W - 62L
1,703 Elo+
Party 1
Horus
Horus
Fartlizard
Horus
Level 34
God Stats
20W - 3L
1,853 SR
Queue Stats
71W - 20L
1,774 Elo+
Party 1
Kali
Kali
IzJuJu
Kali
Level 137
God Stats
3W - 0L
1,738 SR
Queue Stats
130W - 66L
1,718 Elo+
Party 1
Chronos
Chronos
Skeebz
Chronos
Level 129
God Stats
2W - 0L
1,552 SR
Queue Stats
82W - 25L
1,766 Elo+
Party 1
Team Averages
Level 113
1,612 SR
1,692 Elo+

VS

Team Averages
Level 63
1,512 SR
1,555 Elo+
Morgan Le Fay
Morgan Le Fay
UnfixedBrush957
Morgan Le Fay
Level 42
God Stats
4W - 6L
1,500 SR
Queue Stats
28W - 17L
1,462 Elo+
Party 2
Cthulhu
Cthulhu
Xx EXPERT thief
Cthulhu
Level 100
God Stats
18W - 24L
1,247 SR
Queue Stats
178W - 149L
1,620 Elo+
Party 2
Thanatos
Thanatos
basicallyimabot
Thanatos
Level 106
God Stats
6W - 4L
1,684 SR
Queue Stats
248W - 213L
1,624 Elo+
Party 2
Zhong Kui
Zhong Kui
imsooooobad
Zhong Kui
Level 28
God Stats
8W - 6L
1,731 SR
Queue Stats
125W - 101L
1,612 Elo+
Party 2
Charybdis
Charybdis
theogkenobi2
Charybdis
Level 40
God Stats
4W - 13L
1,399 SR
Queue Stats
130W - 124L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 1 / 2
6,419
584
4,732
8,267
4,898
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
14
6 / 0 / 3
7,799
709
5,484
4,802
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Horus
9
0 / 1 / 7
5,882
535
2,993
8,323
5,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
IzJuJu
Kali
11
4 / 1 / 6
6,860
624
4,193
7,606
3,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
Skeebz
Chronos
11
4 / 2 / 3
6,551
596
7,086
7,779
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
UnfixedBrush957
Morgan Le Fay
9
0 / 2 / 0
5,082
462
503
3,791
1,236
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 2 / 1
5,634
512
4,638
9,461
5,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
9
3 / 4 / 1
6,152
559
6,157
9,046
3,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
imsooooobad
Zhong Kui
11
1 / 4 / 1
6,506
591
5,728
7,843
5,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
theogkenobi2
Charybdis
8
0 / 4 / 1
4,785
435
3,172
8,514
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
16
Kills
5
5
Deaths
16
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
2
3
W
Nu Wa
6
0
3
7.5
W
Horus
0
1
7
3.5
W
Kali
IzJuJu
Kali
4
1
6
7
W
Chronos
Skeebz
Chronos
4
2
3
2.75
L
Morgan Le Fay
UnfixedBrush957
Morgan Le Fay
0
2
0
0
L
1
2
1
0.75
L
Thanatos
3
4
1
0.88
L
Zhong Kui
imsooooobad
Zhong Kui
1
4
1
0.38
L
Charybdis
theogkenobi2
Charybdis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,488
Damage
20,198
36,777
Taken
38,655
17,101
Mitigated
17,745
16,803
Healing
13,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,732
957
0
2,487
8,267
4,898
0
3,771
4,496
0
32,306
W
Nu Wa
5,484
1,084
0
2,397
4,802
1,449
141
963
3,839
51,181
0
W
Horus
2,993
1,667
1,014
3,791
8,323
5,403
39
1,922
6,401
0
8,586
W
Kali
IzJuJu
Kali
4,193
2,481
0
4,086
7,606
3,085
0
1,942
5,664
0
36,077
W
Chronos
Skeebz
Chronos
7,086
2,436
0
3,028
7,779
2,266
0
1,608
6,171
44,716
0
L
Morgan Le Fay
UnfixedBrush957
Morgan Le Fay
503
67
0
279
3,791
1,236
0
1,246
2,545
24,390
0
L
4,638
426
225
2,196
9,461
5,721
0
3,984
5,477
22,060
0
L
Thanatos
6,157
1,618
0
6,776
9,046
3,294
0
3,036
6,010
0
34,820
L
Zhong Kui
imsooooobad
Zhong Kui
5,728
1,410
0
2,055
7,843
5,345
111
492
6,922
28,084
5,973
L
Charybdis
theogkenobi2
Charybdis
3,172
1,336
0
2,205
8,514
2,149
0
3,812
4,702
0
21,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,511
Gold Earned
28,159
325
Minions Killed
244
0
Camps Cleared
0
1,133,960
Distance Traveled
984,326
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,419
584
63
6
0
240,899
1
W
Nu Wa
7,799
709
97
9
0
210,661
5
W
Horus
5,882
535
9
1
0
229,070
2
W
Kali
6,860
624
65
6
0
234,753
4
W
Chronos
6,551
596
91
8
0
218,577
2
L
Morgan Le Fay
5,082
462
49
4
0
195,239
0
L
Cthulhu
5,634
512
38
3
0
206,972
1
L
Thanatos
6,152
559
55
5
0
216,659
3
L
Zhong Kui
6,506
591
56
5
0
189,809
1
L
Charybdis
4,785
435
46
4
0
175,647
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role