Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Dr3amKill3r-PR69
Artemis
Level 12
God Stats
15W - 11L
1,686 SR
Queue Stats
91W - 87L
1,484 Elo+
Party 3
Set
Set
Eduh_Treeshes_K
Set
Level 85
God Stats
10W - 6L
1,511 SR
Queue Stats
968W - 924L
1,485 Elo+
Party 1
Khepri
Khepri
Endless_Reborn
Khepri
Level 33
God Stats
5W - 3L
1,562 SR
Queue Stats
67W - 97L
1,361 Elo+
Party 1
Kukulkan
Kukulkan
XxNatsumex
Kukulkan
Level 153
God Stats
8W - 8L
1,475 SR
Queue Stats
295W - 279L
1,504 Elo+
Party 1
Team Averages
Level 84
1,547 SR
1,467 Elo+

VS

Team Averages
Level 74
1,457 SR
1,412 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Dizmolize
Ymir
Level 29
God Stats
13W - 16L
1,516 SR
Queue Stats
40W - 69L
1,310 Elo+
Party 2
Charybdis
Charybdis
LIL_RAIDER_714
Charybdis
Level 93
God Stats
4W - 4L
1,446 SR
Queue Stats
151W - 179L
1,353 Elo+
Party 2
Arachne
Arachne
Raptor_Of_Death1
Arachne
Level 39
God Stats
11W - 16L
1,324 SR
Queue Stats
128W - 159L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
6 / 3 / 7
9,769
543
15,683
9,080
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 2 / 6
9,308
517
6,959
8,558
3,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
8 / 1 / 2
9,672
537
8,645
13,425
6,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
2 / 1 / 14
8,567
476
2,247
6,820
5,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
XxNatsumex
Kukulkan
16
7 / 1 / 5
9,924
551
10,805
4,809
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
5 / 7 / 0
8,694
483
9,263
15,088
10,310
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
 
Scylla
14
1 / 3 / 1
8,453
470
6,382
10,755
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
0 / 6 / 2
6,730
374
3,275
11,662
11,569
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
LIL_RAIDER_714
Charybdis
11
1 / 6 / 1
7,333
407
5,132
12,351
3,185
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 5 / 2
7,350
408
2,970
15,998
4,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
27
Kills
8
8
Deaths
27
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
3
7
3.17
L
Sun Wukong
 
Sun Wukong
5
7
0
0.71
L
Scylla
 
Scylla
1
3
1
0.5
L
Ymir
0
6
2
0.17
W
4
2
6
3.5
W
8
1
2
9
W
2
1
14
9
L
Charybdis
LIL_RAIDER_714
Charybdis
1
6
1
0.25
L
1
5
2
0.4
W
Kukulkan
XxNatsumex
Kukulkan
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,339
Damage
27,022
42,692
Taken
65,854
20,399
Mitigated
33,455
7,874
Healing
14,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,683
5,716
0
2,149
9,080
3,235
456
398
8,682
63,424
0
L
Sun Wukong
 
Sun Wukong
9,263
2,531
0
747
15,088
10,310
76
7,226
7,862
0
58,224
L
Scylla
 
Scylla
6,382
489
0
2,000
10,755
3,559
0
7,732
3,023
62,072
0
L
Ymir
3,275
527
222
695
11,662
11,569
174
4,325
7,337
18,874
0
W
6,959
3,783
0
1,608
8,558
3,274
2,158
535
8,023
0
65,314
W
8,645
4,832
0
2,305
13,425
6,222
0
2,985
10,440
0
79,269
W
2,247
246
0
1,528
6,820
5,825
0
2,480
4,340
6,842
0
L
Charybdis
LIL_RAIDER_714
Charybdis
5,132
1,887
129
3,444
12,351
3,185
566
3,813
8,538
0
48,696
L
2,970
2,055
0
7,203
15,998
4,832
0
5,639
10,359
0
34,096
W
Kukulkan
XxNatsumex
Kukulkan
10,805
257
0
284
4,809
1,843
389
3,259
1,550
61,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,240
Gold Earned
38,560
450
Minions Killed
402
0
Camps Cleared
0
1,571,000
Distance Traveled
1,533,628
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,769
543
93
5
0
298,593
1
L
Sun Wukong
8,694
483
101
6
0
279,420
3
L
Scylla
8,453
470
112
6
0
328,216
6
L
Ymir
6,730
374
39
2
0
315,735
2
W
Artemis
9,308
517
107
6
0
294,362
1
W
Set
9,672
537
112
6
0
327,349
2
W
Khepri
8,567
476
15
1
0
317,973
1
L
Charybdis
7,333
407
81
5
0
274,772
0
L
Arachne
7,350
408
69
4
0
335,485
3
W
Kukulkan
9,924
551
123
7
0
332,723
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role