Player Matchup

Izanami
Izanami
F3RULLO
Izanami
Level 100
God Stats
3W - 3L
1,652 SR
Queue Stats
4W - 6L
1,482 Elo+
Party 2
Agni
Agni
F3RULLO14
Agni
Level 136
God Stats
16W - 11L
1,649 SR
Queue Stats
222W - 192L
1,709 Elo+
Party 2
Loki
Loki
F3RULLO8
Loki
Level 136
God Stats
2W - 0L
1,672 SR
Queue Stats
206W - 171L
1,747 Elo+
Party 2
Cthulhu
Cthulhu
SpunkyPickle
Cthulhu
Level 96
God Stats
3W - 1L
1,571 SR
Queue Stats
53W - 41L
1,621 Elo+
Party 2
Team Averages
Level 117
1,636 SR
1,640 Elo+

VS

Team Averages
Level 142
1,528 SR
1,429 Elo+
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Birondax
Ra
Level 155
God Stats
1W - 3L
1,549 SR
Queue Stats
64W - 71L
1,450 Elo+
Party 1
Chaac
Chaac
Westdragon92
Chaac
Level 128
God Stats
3W - 2L
1,463 SR
Queue Stats
56W - 53L
1,465 Elo+
Party 1
Fenrir
Fenrir
zero284
Fenrir
Level 134
God Stats
0W - 1L
1,599 SR
Queue Stats
43W - 36L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
F3RULLO
Izanami
13
3 / 3 / 4
8,510
851
6,658
7,377
2,780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
16
10 / 0 / 2
9,873
987
11,568
7,054
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
15
6 / 3 / 4
9,180
918
9,810
6,126
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
SpunkyPickle
Cthulhu
14
2 / 1 / 6
8,475
848
6,022
13,468
12,166
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 5 / 5
7,583
758
5,306
9,670
3,441
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 5 / 1
8,392
839
6,252
8,201
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 5 / 1
7,503
750
4,785
11,689
7,297
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
zero284
Fenrir
12
1 / 6 / 1
7,215
722
3,212
9,686
5,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
21
Kills
6
7
Deaths
21
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
5
5
0.5
L
3
5
1
0.7
W
Izanami
F3RULLO
Izanami
3
3
4
1.67
W
Agni
10
0
2
11
W
Loki
6
3
4
2.67
W
Cthulhu
SpunkyPickle
Cthulhu
2
1
6
5
L
2
5
1
0.5
L
Fenrir
zero284
Fenrir
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,058
Damage
19,555
34,025
Taken
39,246
20,284
Mitigated
18,620
5,438
Healing
6,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,306
2,031
0
1,910
9,670
3,441
675
2,662
7,008
0
26,405
L
6,252
484
652
933
8,201
2,808
199
3,333
4,868
28,540
0
W
Izanami
F3RULLO
Izanami
6,658
5,616
0
860
7,377
2,780
3,492
1,998
5,334
0
41,874
W
Agni
11,568
886
33
1,955
7,054
2,522
793
1,300
5,754
35,246
0
W
Loki
9,810
3,725
0
142
6,126
2,816
393
486
5,640
0
23,286
W
Cthulhu
SpunkyPickle
Cthulhu
6,022
350
423
2,025
13,468
12,166
48
2,759
10,526
20,331
0
L
4,785
630
0
1,892
11,689
7,297
0
6,322
5,367
0
17,985
L
Fenrir
zero284
Fenrir
3,212
528
0
629
9,686
5,074
0
5,575
4,111
0
12,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,038
Gold Earned
30,693
170
Minions Killed
153
10
Camps Cleared
11
855,503
Distance Traveled
739,712
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,583
758
51
5
4
171,281
2
L
Ra
8,392
839
58
6
3
200,745
2
W
Izanami
8,510
851
68
7
4
192,904
1
W
Agni
9,873
987
51
5
3
224,919
4
W
Loki
9,180
918
27
3
2
212,108
2
W
Cthulhu
8,475
848
24
2
1
225,572
0
L
Chaac
7,503
750
27
3
2
184,789
1
L
Fenrir
7,215
722
17
2
2
182,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role