Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Chubreton
King Arthur
Level 109
God Stats
5W - 9L
1,310 SR
Queue Stats
162W - 187L
1,500 Elo+
Party 1
Camazotz
Camazotz
Cursed Dream v
Camazotz
Level 107
God Stats
1W - 2L
1,263 SR
Queue Stats
262W - 287L
1,451 Elo+
Solo
Set
Set
Heartless_Jester
Set
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,247 Elo+
Solo
Sol
Sol
edrigo02
Sol
Level 128
God Stats
27W - 20L
1,546 SR
Queue Stats
582W - 627L
1,476 Elo+
Party 1
Team Averages
Level 126
1,424 SR
1,435 Elo+

VS

Team Averages
Level 115
1,559 SR
1,441 Elo+
Fenrir
Fenrir
DonPatron21
Fenrir
Level 122
God Stats
4W - 2L
1,557 SR
Queue Stats
326W - 377L
1,390 Elo+
Party 3
Tiamat
Tiamat
RAVMALAKHIM
Tiamat
Level 157
God Stats
3W - 3L
1,467 SR
Queue Stats
191W - 192L
1,480 Elo+
Solo
Nike
Nike
SaiyanPrince801
Nike
Level 101
God Stats
2W - 0L
1,695 SR
Queue Stats
50W - 85L
1,436 Elo+
Party 3
Zhong Kui
Zhong Kui
Theburns1
Zhong Kui
Level 105
God Stats
2W - 0L
1,802 SR
Queue Stats
25W - 31L
1,432 Elo+
Party 2
Charybdis
Charybdis
nmc08
Charybdis
Level 88
God Stats
2W - 2L
1,276 SR
Queue Stats
86W - 80L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
6 / 6 / 8
9,685
880
10,955
11,672
5,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Chubreton
King Arthur
16
3 / 5 / 10
8,435
767
6,844
17,043
19,496
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Camazotz
13
1 / 7 / 8
7,428
675
5,745
14,912
9,073
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
2,676
243
0
0
0
17
9 / 4 / 5
9,776
889
16,456
11,740
4,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 6 / 5
9,234
839
6,559
9,956
4,301
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
18
2 / 1 / 12
9,824
893
10,311
6,392
3,859
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 12
9,779
889
8,003
11,973
6,799
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Theburns1
Zhong Kui
14
3 / 6 / 10
9,295
845
11,489
12,266
6,105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
nmc08
Charybdis
18
8 / 2 / 11
10,992
999
10,682
8,352
3,685
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
72
19
Kills
22
22
Deaths
19
31
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
6
6
8
1.67
L
King Arthur
Chubreton
King Arthur
3
5
10
1.6
L
Camazotz
1
7
8
0.71
W
Fenrir
5
6
5
1.25
L
0
0
0
0
W
Tiamat
2
1
12
8
W
4
4
12
2.5
W
Zhong Kui
Theburns1
Zhong Kui
3
6
10
1.33
L
9
4
5
2.88
W
Charybdis
nmc08
Charybdis
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,000
Damage
47,044
55,367
Taken
48,939
38,345
Mitigated
24,749
17,828
Healing
16,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
10,955
5,324
1,064
2,249
11,672
5,372
0
3,475
8,013
0
26,450
L
King Arthur
Chubreton
King Arthur
6,844
1,144
525
2,908
17,043
19,496
0
3,881
13,070
0
11,204
L
Camazotz
5,745
1,475
327
5,211
14,912
9,073
0
7,415
7,265
0
8,510
W
Fenrir
6,559
662
1,313
1,417
9,956
4,301
2,198
2,397
7,559
0
9,489
L
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
10,311
1,946
1,116
3,026
6,392
3,859
443
2,379
4,013
21,979
0
W
8,003
2,270
1,251
3,941
11,973
6,799
665
4,586
7,387
0
19,953
W
Zhong Kui
Theburns1
Zhong Kui
11,489
1,643
316
2,471
12,266
6,105
68
3,456
8,810
19,908
0
L
16,456
2,033
609
4,935
11,740
4,404
101
6,221
5,219
34,197
0
W
Charybdis
nmc08
Charybdis
10,682
5,195
482
1,491
8,352
3,685
1,897
3,638
4,714
0
21,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,000
Gold Earned
49,124
113
Minions Killed
112
0
Camps Cleared
0
757,901
Distance Traveled
1,012,593
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,685
880
49
4
0
162,476
1
L
King Arthur
8,435
767
11
1
0
213,063
0
L
Camazotz
7,428
675
6
1
0
172,701
0
W
Fenrir
9,234
839
8
1
0
190,934
0
L
Set
2,676
243
0
0
0
0
0
W
Tiamat
9,824
893
34
3
0
224,652
0
W
Nike
9,779
889
19
2
0
243,844
1
W
Zhong Kui
9,295
845
25
2
0
167,615
0
L
Sol
9,776
889
47
4
0
209,661
1
W
Charybdis
10,992
999
26
2
0
185,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role