Player Matchup

Kuzenbo
Kuzenbo
Diamond II
CapitalOBeats
Kuzenbo
Diamond II
Level 154
God Stats
127W - 65L
1,759 SR
Queue Stats
151W - 87L
2,258 MMR
Solo
Chaac
Chaac
Diamond III
Chipowers
Chaac
Diamond III
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 35L
2,189 MMR
Party 2
Tiamat
Tiamat
Masters
Fisheygoesmoo
Tiamat
Masters
Level 147
God Stats
6W - 4L
1,736 SR
Queue Stats
122W - 90L
2,498 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,665 SR
2,315 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 152
1,547 SR
1,638 MMR
Jormungandr
Jormungandr
Platinum V
 
Jormungandr
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Platinum I
 
Janus
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Platinum III
Pandoras_AU
Danzaburou
Platinum III
Level 144
God Stats
2W - 1L
1,641 SR
Queue Stats
54W - 38L
1,915 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
2 / 0 / 6
8,344
759
6,411
10,678
10,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
Chipowers
Chaac
12
5 / 0 / 3
8,061
733
7,005
4,833
4,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 0 / 6
7,604
691
5,030
6,485
4,261
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThothAphroditePersephoneMorgan Le FayAthena

VS

Bans
IzanamiCabrakanSkadiGilgameshArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
0 / 4 / 0
6,767
615
5,664
9,117
7,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
 
Janus
10
0 / 1 / 0
6,399
582
6,968
5,385
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Pandoras_AU
Danzaburou
10
0 / 4 / 0
6,452
587
3,177
6,704
2,206
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
9
Kills
0
0
Deaths
9
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
4
0
0
L
Janus
 
Janus
0
1
0
0
W
Kuzenbo
2
0
6
5
W
Chaac
Chipowers
Chaac
5
0
3
6.5
W
2
0
6
5
L
Danzaburou
Pandoras_AU
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,446
Damage
15,809
21,996
Taken
21,206
18,362
Mitigated
11,124
10,694
Healing
4,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,664
1,023
0
1,875
9,117
7,459
0
4,600
4,168
16,576
0
L
Janus
 
Janus
6,968
192
0
1,063
5,385
1,459
0
2,540
2,530
30,398
0
W
Kuzenbo
6,411
2,683
524
5,131
10,678
10,072
290
5,439
5,239
20,729
0
W
Chaac
Chipowers
Chaac
7,005
702
0
3,157
4,833
4,029
443
3,214
1,619
0
20,535
W
5,030
741
0
1,882
6,485
4,261
601
4,168
2,317
31,298
0
L
Danzaburou
Pandoras_AU
Danzaburou
3,177
1,221
0
1,182
6,704
2,206
0
4,639
1,860
0
20,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,009
Gold Earned
19,618
137
Minions Killed
141
8
Camps Cleared
3
687,732
Distance Traveled
609,436
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,767
615
30
3
0
205,138
3
L
Janus
6,399
582
61
6
2
215,637
4
W
Kuzenbo
8,344
759
20
2
2
241,035
5
W
Chaac
8,061
733
29
3
0
230,476
2
W
Tiamat
7,604
691
88
8
6
216,221
1
L
Danzaburou
6,452
587
50
5
1
188,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role