Player Matchup

Xing Tian
Xing Tian
Dallas2233
Xing Tian
Level 125
God Stats
0W - 2L
1,530 SR
Queue Stats
73W - 63L
1,543 Elo+
Party 1
Chiron
Chiron
Darrkski
Chiron
Level 155
God Stats
3W - 2L
1,537 SR
Queue Stats
79W - 62L
1,572 Elo+
Solo
Khepri
Khepri
MikeRoweS0ft
Khepri
Level 89
God Stats
1W - 1L
1,824 SR
Queue Stats
36W - 34L
1,521 Elo+
Party 1
He Bo
He Bo
NerfThorns
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 39L
1,677 Elo+
Party 1
Hel
Hel
blaze1929
Hel
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,327 Elo+
Party 1
Team Averages
Level 92
1,578 SR
1,528 Elo+

VS

Team Averages
Level 103
1,574 SR
1,604 Elo+
Terra
Terra
KcirNiteAssassin
Terra
Level 158
God Stats
6W - 4L
1,673 SR
Queue Stats
161W - 131L
1,628 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PatsBck2Bck
Ah Muzen Cab
Level 160
God Stats
16W - 9L
1,593 SR
Queue Stats
576W - 499L
1,690 Elo+
Party 2
Gilgamesh
Gilgamesh
RhapsodicPath1
Gilgamesh
Level 20
God Stats
3W - 2L
1,602 SR
Queue Stats
212W - 149L
1,671 Elo+
Party 2
Nike
Nike
ZooTeD420-
Nike
Level 158
God Stats
4W - 0L
1,500 SR
Queue Stats
217W - 185L
1,532 Elo+
Party 2
Thor
Thor
nikkitas
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dallas2233
Xing Tian
17
4 / 4 / 11
10,616
708
8,020
21,828
26,158
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
Darrkski
Chiron
20
8 / 5 / 7
12,131
809
26,163
21,864
15,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
16
2 / 6 / 12
10,570
705
6,313
19,142
25,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
18
5 / 5 / 8
10,889
726
19,425
17,028
10,818
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 5 / 9
8,801
587
2,241
14,874
11,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 20
10,564
704
13,901
15,037
8,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
PatsBck2Bck
Ah Muzen Cab
20
10 / 4 / 13
12,624
842
28,169
16,202
7,460
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
RhapsodicPath1
Gilgamesh
18
5 / 4 / 15
11,085
739
16,631
17,733
18,630
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 3 / 14
10,295
686
11,649
19,711
18,682
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
17
4 / 6 / 15
10,748
717
11,863
21,430
18,451
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
101
19
Kills
24
25
Deaths
19
47
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Dallas2233
Xing Tian
4
4
11
2.38
L
Chiron
Darrkski
Chiron
8
5
7
2.3
W
1
2
20
5.5
L
Khepri
2
6
12
1.33
L
He Bo
5
5
8
1.8
W
Ah Muzen Cab
PatsBck2Bck
Ah Muzen Cab
10
4
13
4.13
W
Gilgamesh
RhapsodicPath1
Gilgamesh
5
4
15
3.13
W
4
3
14
3.67
L
0
5
9
0.9
W
Thor
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,162
Damage
82,213
94,736
Taken
90,113
89,524
Mitigated
71,265
37,092
Healing
41,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Dallas2233
Xing Tian
8,020
625
1,898
3,061
21,828
26,158
30
2,025
19,476
11,827
0
L
Chiron
Darrkski
Chiron
26,163
8,349
2,518
8,086
21,864
15,224
2,937
2,073
19,248
0
61,834
W
13,901
958
13,989
8,059
15,037
8,042
1,050
5,476
9,561
29,553
0
L
Khepri
6,313
623
686
1,164
19,142
25,424
168
3,073
15,783
15,081
0
L
He Bo
19,425
3,213
1,587
2,712
17,028
10,818
901
2,894
13,861
30,409
0
W
Ah Muzen Cab
PatsBck2Bck
Ah Muzen Cab
28,169
10,473
452
3,735
16,202
7,460
3,645
6,486
9,716
0
58,488
W
Gilgamesh
RhapsodicPath1
Gilgamesh
16,631
4,596
844
1,225
17,733
18,630
85
7,177
10,556
0
27,970
W
11,649
500
2,296
5,617
19,711
18,682
98
6,628
13,083
0
19,662
L
2,241
365
10,635
4,745
14,874
11,900
330
3,836
10,845
5,218
0
W
Thor
11,863
2,071
1,172
4,607
21,430
18,451
518
10,232
11,198
0
20,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,007
Gold Earned
55,316
148
Minions Killed
150
0
Camps Cleared
0
1,329,241
Distance Traveled
1,284,165
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,616
708
11
1
0
283,493
1
L
Chiron
12,131
809
83
6
0
271,929
0
W
Terra
10,564
704
38
3
0
267,082
0
L
Khepri
10,570
705
18
1
0
263,298
1
L
He Bo
10,889
726
32
2
0
236,565
0
W
Ah Muzen Cab
12,624
842
63
4
0
231,905
0
W
Gilgamesh
11,085
739
26
2
0
258,843
3
W
Nike
10,295
686
13
1
0
273,089
0
L
Hel
8,801
587
4
0
0
273,956
0
W
Thor
10,748
717
10
1
0
253,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role