Player Matchup

Tyr
Tyr
CzarKazan
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,036 Elo+
Solo
Hera
Hera
DarkLejindarys
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,368 Elo+
Solo
Aphrodite
Aphrodite
Jodjee
Aphrodite
Level 16
God Stats
5W - 8L
1,412 SR
Queue Stats
31W - 36L
1,370 Elo+
Solo
Guan Yu
Guan Yu
Sh4rki3
Guan Yu
Level 13
God Stats
6W - 3L
1,663 SR
Queue Stats
15W - 15L
1,370 Elo+
Party 2
Neith
Neith
mouseyboi
Neith
Level 26
God Stats
3W - 4L
1,331 SR
Queue Stats
66W - 53L
1,404 Elo+
Party 2
Team Averages
Level 18
1,481 SR
1,310 Elo+

VS

Team Averages
Level 70
1,505 SR
1,435 Elo+
Jing Wei
Jing Wei
Astromax4278
Jing Wei
Level 30
God Stats
1W - 1L
1,192 SR
Queue Stats
58W - 57L
1,246 Elo+
Solo
Thor
Thor
MrsButt3rzWorth
Thor
Level 3
God Stats
2W - 2L
1,684 SR
Queue Stats
21W - 29L
1,415 Elo+
Party 1
Hel
Hel
ShabangShabloom
Hel
Level 158
God Stats
2W - 1L
1,624 SR
Queue Stats
31W - 29L
1,596 Elo+
Party 1
Fenrir
Fenrir
UwU FeKK
Fenrir
Level 4
God Stats
4W - 4L
1,684 SR
Queue Stats
17W - 27L
1,438 Elo+
Party 1
Ra
Ra
X CursedOkami X
Ra
Level 154
God Stats
1W - 0L
1,339 SR
Queue Stats
4W - 6L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 11 / 18
14,270
951
18,483
36,652
34,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 9 / 14
14,194
946
17,641
24,936
17,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Jodjee
Aphrodite
20
4 / 5 / 18
13,870
925
14,724
24,626
17,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Sh4rki3
Guan Yu
20
6 / 9 / 19
14,950
997
22,742
42,765
62,288
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
mouseyboi
Neith
20
8 / 9 / 15
15,469
1,031
33,861
23,034
9,321
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Astromax4278
Jing Wei
20
11 / 5 / 23
15,959
1,064
33,273
21,573
8,821
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
0 / 6 / 23
13,522
901
11,508
18,472
8,177
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
11 / 3 / 24
16,969
1,131
36,320
26,681
18,165
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
UwU FeKK
Fenrir
20
8 / 7 / 20
15,439
1,029
20,034
26,594
16,220
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
13 / 5 / 23
16,971
1,131
43,639
24,870
11,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
156
26
Kills
43
43
Deaths
26
84
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Astromax4278
Jing Wei
11
5
23
4.5
L
5
11
18
1.27
L
3
9
14
1.11
L
Aphrodite
Jodjee
Aphrodite
4
5
18
2.6
W
0
6
23
1.92
L
Guan Yu
Sh4rki3
Guan Yu
6
9
19
1.72
W
11
3
24
7.67
W
Fenrir
UwU FeKK
Fenrir
8
7
20
2.57
W
13
5
23
4.9
L
Neith
mouseyboi
Neith
8
9
15
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,451
Damage
144,774
152,013
Taken
118,190
141,017
Mitigated
63,344
36,728
Healing
52,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Astromax4278
Jing Wei
33,273
28,473
0
3,803
21,573
8,821
0
4,309
17,087
0
46,428
L
18,483
4,366
0
490
36,652
34,900
0
17,785
18,411
0
28,869
L
17,641
4,399
101
1,306
24,936
17,198
0
14,113
10,579
52,311
0
L
Aphrodite
Jodjee
Aphrodite
14,724
428
8,829
11,539
24,626
17,310
0
13,669
10,655
36,326
0
W
11,508
1,838
0
171
18,472
8,177
0
3,877
14,471
0
31,595
L
Guan Yu
Sh4rki3
Guan Yu
22,742
4,598
4,509
6,694
42,765
62,288
0
23,408
18,771
0
40,095
W
36,320
1,602
22,386
13,871
26,681
18,165
0
10,195
16,269
69,714
0
W
Fenrir
UwU FeKK
Fenrir
20,034
5,550
0
290
26,594
16,220
0
5,623
18,808
0
35,565
W
43,639
2,802
4,419
7,347
24,870
11,961
0
7,407
17,147
70,684
0
L
Neith
mouseyboi
Neith
33,861
16,062
0
3,260
23,034
9,321
0
9,224
13,638
0
52,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,753
Gold Earned
78,860
218
Minions Killed
246
4
Camps Cleared
8
1,407,445
Distance Traveled
1,521,638
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
15,959
1,064
20
1
2
322,903
0
L
Tyr
14,270
951
17
1
1
312,024
0
L
Hera
14,194
946
93
6
0
218,553
0
L
Aphrodite
13,870
925
45
3
2
308,916
0
W
Thor
13,522
901
42
3
2
290,309
1
L
Guan Yu
14,950
997
29
2
1
310,328
0
W
Hel
16,969
1,131
84
6
2
327,324
0
W
Fenrir
15,439
1,029
30
2
2
281,660
0
W
Ra
16,971
1,131
70
5
0
299,442
0
L
Neith
15,469
1,031
34
2
0
257,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role