Player Matchup

Danzaburou
Danzaburou
Abraxas32
Danzaburou
Level 49
God Stats
2W - 0L
1,757 SR
Queue Stats
7W - 8L
1,478 Elo+
Party 1
Kukulkan
Kukulkan
Dresan01
Kukulkan
Level 108
God Stats
11W - 5L
1,678 SR
Queue Stats
94W - 79L
1,579 Elo+
Party 1
Tyr
Tyr
Maiar12
Tyr
Level 129
God Stats
5W - 9L
1,505 SR
Queue Stats
95W - 73L
1,682 Elo+
Party 1
Team Averages
Level 95
1,647 SR
1,580 Elo+

VS

Team Averages
Level 129
1,453 SR
1,453 Elo+
Thor
Thor
BIGNASTY1209
Thor
Level 77
God Stats
0W - 3L
1,224 SR
Queue Stats
301W - 365L
1,352 Elo+
Solo
Charybdis
Charybdis
Fraud Failure
Charybdis
Level 159
God Stats
5W - 10L
1,434 SR
Queue Stats
102W - 147L
1,510 Elo+
Party 2
Scylla
Scylla
IRollThtDro
Scylla
Level 151
God Stats
1W - 3L
1,699 SR
Queue Stats
175W - 223L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Abraxas32
Danzaburou
16
6 / 5 / 11
14,040
702
10,685
18,802
5,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Dresan01
Kukulkan
18
7 / 4 / 14
13,976
699
16,419
14,702
5,563
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
19
14 / 3 / 8
15,243
762
17,826
29,361
26,850
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 11 / 6
10,505
525
9,019
19,791
17,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Fraud Failure
Charybdis
14
1 / 9 / 7
11,636
582
9,160
16,871
8,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
17
11 / 7 / 1
14,520
726
26,728
17,278
7,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
27
Kills
12
12
Deaths
27
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Abraxas32
Danzaburou
6
5
11
2.3
L
0
11
6
0.27
W
Kukulkan
Dresan01
Kukulkan
7
4
14
3.5
L
Charybdis
Fraud Failure
Charybdis
1
9
7
0.5
L
Scylla
11
7
1
1.64
W
Tyr
14
3
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,930
Damage
44,907
62,865
Taken
53,940
38,378
Mitigated
33,193
17,283
Healing
4,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Abraxas32
Danzaburou
10,685
3,260
0
4,526
18,802
5,965
1,925
9,587
8,644
0
43,369
L
9,019
1,801
193
1,861
19,791
17,672
140
8,431
11,360
0
24,225
W
Kukulkan
Dresan01
Kukulkan
16,419
733
0
5,142
14,702
5,563
1,319
5,899
8,345
78,034
0
L
Charybdis
Fraud Failure
Charybdis
9,160
5,349
0
2,328
16,871
8,024
0
4,574
12,297
0
46,391
L
Scylla
26,728
2,741
0
335
17,278
7,497
34
3,836
13,442
60,020
0
W
Tyr
17,826
3,606
0
7,615
29,361
26,850
315
11,071
17,200
0
50,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,259
Gold Earned
36,661
240
Minions Killed
195
11
Camps Cleared
5
1,085,365
Distance Traveled
841,552
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,040
702
43
2
0
342,276
2
L
Thor
10,505
525
39
2
2
262,862
0
W
Kukulkan
13,976
699
145
7
8
332,444
2
L
Charybdis
11,636
582
74
4
1
263,788
0
L
Scylla
14,520
726
82
4
2
314,902
2
W
Tyr
15,243
762
52
3
3
410,645
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role