Player Matchup

Geb
Geb
Chimijalapeno
Geb
Level 56
God Stats
28W - 29L
1,524 SR
Queue Stats
131W - 149L
1,398 Elo+
Party 4
Amaterasu
Amaterasu
DAVEGAMER 4
Amaterasu
Level 122
God Stats
18W - 13L
1,547 SR
Queue Stats
317W - 317L
1,464 Elo+
Party 1
Awilix
Awilix
DiabloTTDL
Awilix
Level 47
God Stats
3W - 4L
1,386 SR
Queue Stats
143W - 152L
1,462 Elo+
Party 1
Charybdis
Charybdis
PiperParrot
Charybdis
Level 27
God Stats
2W - 4L
1,384 SR
Queue Stats
104W - 98L
1,465 Elo+
Party 4
Sol
Sol
aceaz
Sol
Level 28
God Stats
121W - 129L
1,506 SR
Queue Stats
132W - 152L
1,423 Elo+
Party 4
Team Averages
Level 56
1,469 SR
1,442 Elo+

VS

Team Averages
Level 45
1,587 SR
1,462 Elo+
Vamana
Vamana
B4 I FRAG
Vamana
Level 25
God Stats
4W - 2L
1,747 SR
Queue Stats
44W - 50L
1,462 Elo+
Party 3
Ra
Ra
ItzToaad
Ra
Level 88
God Stats
12W - 12L
1,651 SR
Queue Stats
526W - 606L
1,416 Elo+
Party 3
Set
Set
Suhtorri
Set
Level 26
God Stats
16W - 19L
1,425 SR
Queue Stats
46W - 47L
1,378 Elo+
Party 3
Kuzenbo
Kuzenbo
VeganVaper2011
Kuzenbo
Level 18
God Stats
15W - 7L
1,612 SR
Queue Stats
34W - 21L
1,556 Elo+
Party 2
Medusa
Medusa
pixiiyboo
Medusa
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
8,791
400
7,837
20,504
18,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
DAVEGAMER 4
Amaterasu
18
2 / 3 / 0
10,611
482
17,016
25,225
18,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
DiabloTTDL
Awilix
18
7 / 5 / 2
11,442
520
9,724
19,155
8,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
PiperParrot
Charybdis
15
1 / 5 / 5
9,503
432
15,437
15,592
5,904
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
aceaz
Sol
17
8 / 7 / 4
11,302
514
20,667
21,377
9,780
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
B4 I FRAG
Vamana
19
4 / 2 / 6
11,957
544
22,123
24,284
21,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
4 / 5 / 8
12,427
565
11,109
12,526
4,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
11 / 3 / 3
12,835
583
13,143
17,123
8,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 3 / 9
10,260
466
17,363
28,210
29,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
pixiiyboo
Medusa
15
2 / 6 / 6
9,367
426
9,382
12,862
3,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
57
19
Kills
25
25
Deaths
19
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Vamana
B4 I FRAG
Vamana
4
2
6
3.5
L
1
5
3
0.5
L
Amaterasu
DAVEGAMER 4
Amaterasu
2
3
0
0.67
L
Awilix
DiabloTTDL
Awilix
7
5
2
1.6
W
4
5
8
1.6
L
Charybdis
PiperParrot
Charybdis
1
5
5
0.7
W
11
3
3
4.17
W
4
3
9
2.83
L
Sol
aceaz
Sol
8
7
4
1.43
W
Medusa
pixiiyboo
Medusa
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,681
Damage
73,120
101,853
Taken
95,005
61,284
Mitigated
68,860
24,348
Healing
33,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
B4 I FRAG
Vamana
22,123
8,137
0
11,274
24,284
21,633
135
4,374
19,910
17,124
70,268
L
7,837
1,201
879
2,693
20,504
18,729
0
7,388
13,080
23,838
0
L
Amaterasu
DAVEGAMER 4
Amaterasu
17,016
8,976
0
11,550
25,225
18,693
231
8,902
16,213
0
77,555
L
Awilix
DiabloTTDL
Awilix
9,724
4,626
0
195
19,155
8,178
879
5,163
13,915
0
77,603
W
11,109
270
1,691
3,974
12,526
4,910
727
5,699
6,827
93,563
0
L
Charybdis
PiperParrot
Charybdis
15,437
7,644
0
3,197
15,592
5,904
1,316
5,609
9,979
0
78,444
W
13,143
7,932
431
4,850
17,123
8,854
0
4,996
12,127
0
101,411
W
17,363
5,559
0
10,124
28,210
29,689
513
7,263
20,263
45,624
0
L
Sol
aceaz
Sol
20,667
7,339
0
5,834
21,377
9,780
1,286
6,697
14,425
74,167
0
W
Medusa
pixiiyboo
Medusa
9,382
3,249
0
1,307
12,862
3,774
634
5,455
7,374
0
49,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,649
Gold Earned
56,846
510
Minions Killed
590
0
Camps Cleared
0
2,080,487
Distance Traveled
2,101,917
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,957
544
150
7
0
433,494
1
L
Geb
8,791
400
17
1
0
393,046
4
L
Amaterasu
10,611
482
131
6
0
457,404
1
L
Awilix
11,442
520
124
6
0
467,920
8
W
Ra
12,427
565
163
7
0
410,603
1
L
Charybdis
9,503
432
136
6
0
393,468
0
W
Set
12,835
583
153
7
0
450,588
0
W
Kuzenbo
10,260
466
42
2
0
429,988
0
L
Sol
11,302
514
102
5
0
368,649
1
W
Medusa
9,367
426
82
4
0
377,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role