Player Matchup

Neith
Neith
Alwayzwinnin89
Neith
Level 146
God Stats
19W - 19L
1,499 SR
Queue Stats
93W - 74L
1,471 Elo+
Party 2
Fenrir
Fenrir
Bellessar
Fenrir
Level 145
God Stats
6W - 6L
1,212 SR
Queue Stats
185W - 163L
1,491 Elo+
Party 2
Hades
Hades
Brishcrof
Hades
Level 106
God Stats
2W - 1L
1,396 SR
Queue Stats
55W - 44L
1,559 Elo+
Party 2
Team Averages
Level 132
1,369 SR
1,507 Elo+

VS

Team Averages
Level 74
1,436 SR
1,492 Elo+
Artemis
Artemis
I Noni l
Artemis
Level 126
God Stats
11W - 11L
1,604 SR
Queue Stats
160W - 145L
1,503 Elo+
Party 1
Bacchus
Bacchus
TaxableQuasar82
Bacchus
Level 67
God Stats
9W - 6L
1,516 SR
Queue Stats
293W - 208L
1,523 Elo+
Party 1
Bastet
Bastet
VisciousPanther
Bastet
Level 28
God Stats
4W - 9L
1,187 SR
Queue Stats
62W - 76L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 13
12,784
673
17,190
10,295
3,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Bellessar
Fenrir
17
11 / 6 / 5
14,105
742
11,833
19,155
15,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Brishcrof
Hades
15
3 / 9 / 12
12,421
654
12,980
22,111
17,515
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
I Noni l
Artemis
16
7 / 4 / 9
12,721
670
21,977
15,291
8,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 3 / 11
11,743
618
9,084
18,681
32,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
7 / 10 / 6
13,030
686
9,167
19,328
6,232
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
42
17
Kills
16
16
Deaths
17
30
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
1
13
9.5
W
Fenrir
Bellessar
Fenrir
11
6
5
2.25
W
Hades
Brishcrof
Hades
3
9
12
1
L
Artemis
I Noni l
Artemis
7
4
9
2.88
L
2
3
11
2.5
L
7
10
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,003
Damage
40,228
51,561
Taken
53,300
36,749
Mitigated
47,221
12,772
Healing
3,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,190
6,324
999
3,264
10,295
3,447
1,425
2,061
7,818
0
55,700
W
Fenrir
Bellessar
Fenrir
11,833
1,960
0
4,471
19,155
15,787
1,461
4,503
13,973
0
41,253
W
Hades
Brishcrof
Hades
12,980
757
553
3,485
22,111
17,515
209
3,428
17,843
33,100
0
L
Artemis
I Noni l
Artemis
21,977
7,329
0
2,296
15,291
8,569
764
4,579
10,566
0
57,836
L
9,084
1,467
0
852
18,681
32,420
35
3,694
14,658
27,410
0
L
9,167
3,493
0
674
19,328
6,232
867
5,046
13,784
0
20,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,310
Gold Earned
37,494
190
Minions Killed
149
9
Camps Cleared
4
897,252
Distance Traveled
922,100
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,784
673
93
5
0
297,161
1
W
Fenrir
14,105
742
61
3
6
345,812
2
W
Hades
12,421
654
36
2
3
254,279
0
L
Artemis
12,721
670
87
5
2
295,696
2
L
Bacchus
11,743
618
31
2
0
319,807
2
L
Bastet
13,030
686
31
2
2
306,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role