Player Matchup

Guan Yu
Guan Yu
CaseREDDEATH
Guan Yu
Level 7
God Stats
5W - 1L
1,785 SR
Queue Stats
137W - 198L
1,026 Elo+
Solo
Neith
Neith
ELPAPU665
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Vintterz
Bakasura
Level 29
God Stats
29W - 47L
1,335 SR
Queue Stats
80W - 129L
1,222 Elo+
Solo
Hel
Hel
dyedog
Hel
Level 13
God Stats
22W - 31L
1,453 SR
Queue Stats
73W - 85L
1,211 Elo+
Solo
Da Ji
Da Ji
smileygershon
Da Ji
Level 17
God Stats
5W - 0L
1,679 SR
Queue Stats
6W - 6L
1,355 Elo+
Solo
Team Averages
Level 14
1,550 SR
1,263 Elo+

VS

Team Averages
Level 18
1,396 SR
1,363 Elo+
Hachiman
Hachiman
Alltimegamer521
Hachiman
Level 25
God Stats
3W - 8L
1,248 SR
Queue Stats
53W - 67L
1,224 Elo+
Party 1
Thor
Thor
GiltCake1645436
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Osiris
Osiris
Hanzo main101
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
gttcoa2010
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,405 Elo+
Solo
Fenrir
Fenrir
poppabear0518
Fenrir
Level 26
God Stats
7W - 14L
1,229 SR
Queue Stats
47W - 82L
1,184 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CaseREDDEATH
Guan Yu
16
5 / 6 / 11
12,463
499
7,437
26,475
22,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Neith
ELPAPU665
Neith
20
13 / 3 / 6
14,639
586
18,657
13,676
6,854
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
Vintterz
Bakasura
20
20 / 1 / 4
16,068
643
22,752
24,937
13,815
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
dyedog
Hel
18
5 / 1 / 9
12,837
513
6,761
10,900
4,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 4 / 5
14,650
586
16,465
18,636
10,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
5 / 10 / 4
11,677
467
19,117
23,339
7,737
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 17 / 4
8,851
354
2,217
23,297
7,647
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

7
1 / 5 / 0
7,297
292
3,126
7,290
5,286
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
gttcoa2010
Kukulkan
19
2 / 8 / 1
11,502
460
10,346
16,444
8,038
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 13 / 1
10,908
436
7,297
21,331
15,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
22
53
Kills
12
15
Deaths
53
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
5
10
4
0.7
W
Guan Yu
CaseREDDEATH
Guan Yu
5
6
11
1.75
W
Neith
ELPAPU665
Neith
13
3
6
5.33
L
1
17
4
0.18
L
1
5
0
0.2
W
Bakasura
Vintterz
Bakasura
20
1
4
22
W
Hel
dyedog
Hel
5
1
9
9.5
L
Kukulkan
gttcoa2010
Kukulkan
2
8
1
0.31
L
3
13
1
0.27
W
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,072
Damage
42,103
94,624
Taken
91,701
58,002
Mitigated
44,198
45,111
Healing
9,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
19,117
12,557
286
2,287
23,339
7,737
772
1,944
20,993
0
61,229
W
Guan Yu
CaseREDDEATH
Guan Yu
7,437
1,687
1,260
4,474
26,475
22,712
754
2,915
23,560
0
28,709
W
Neith
ELPAPU665
Neith
18,657
12,077
0
5,660
13,676
6,854
7,965
1,863
11,813
0
86,592
L
2,217
829
0
257
23,297
7,647
0
1,846
20,751
0
25,007
L
3,126
1,199
0
1,086
7,290
5,286
0
1,017
6,212
0
10,790
W
Bakasura
Vintterz
Bakasura
22,752
18,157
143
15,665
24,937
13,815
5,220
3,469
21,468
0
121,628
W
Hel
dyedog
Hel
6,761
191
7,446
7,325
10,900
4,434
1,109
2,905
7,995
49,483
0
L
Kukulkan
gttcoa2010
Kukulkan
10,346
1,405
15
3,368
16,444
8,038
684
1,189
14,923
73,779
0
L
7,297
2,729
71
2,518
21,331
15,490
54
1,120
19,334
0
44,481
W
16,465
5,993
0
3,138
18,636
10,187
664
3,541
15,095
0
108,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,657
Gold Earned
50,235
623
Minions Killed
339
0
Camps Cleared
0
2,414,127
Distance Traveled
1,674,172
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,677
467
75
3
0
384,954
4
W
Guan Yu
12,463
499
39
2
0
483,286
0
W
Neith
14,639
586
148
6
0
405,251
0
L
Thor
8,851
354
39
2
0
343,680
0
L
Osiris
7,297
292
13
1
0
204,153
0
W
Bakasura
16,068
643
209
8
0
629,793
0
W
Hel
12,837
513
85
3
0
458,544
0
L
Kukulkan
11,502
460
137
5
0
422,196
5
L
Fenrir
10,908
436
75
3
0
319,189
0
W
Da Ji
14,650
586
142
6
0
437,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role