Player Matchup

Merlin
Merlin
ArgetRisa
Merlin
Level 114
God Stats
27W - 23L
1,611 SR
Queue Stats
562W - 664L
1,407 Elo+
Solo
Terra
Terra
XxSrg K1ngxX
Terra
Level 103
God Stats
4W - 10L
1,172 SR
Queue Stats
1,039W - 898L
1,548 Elo+
Solo
Charybdis
Charybdis
snak541
Charybdis
Level 135
God Stats
22W - 28L
1,581 SR
Queue Stats
935W - 772L
1,681 Elo+
Solo
Team Averages
Level 117
1,455 SR
1,545 Elo+

VS

Team Averages
Level 75
1,635 SR
1,567 Elo+
Ares
Ares
BlackWhiteMK
Ares
Level 13
God Stats
3W - 1L
1,767 SR
Queue Stats
3W - 3L
1,488 Elo+
Solo
Kukulkan
Kukulkan
CAB00M 666
Kukulkan
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 195L
1,602 Elo+
Party 1
Arachne
Arachne
KAB00M 555
Arachne
Level 106
God Stats
5W - 4L
1,638 SR
Queue Stats
147W - 119L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ArgetRisa
Merlin
15
9 / 5 / 9
10,352
863
11,762
6,263
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 13
9,003
750
9,312
11,563
10,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
snak541
Charybdis
13
6 / 5 / 12
9,737
811
14,036
9,164
3,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 9
7,769
647
4,628
15,351
12,716
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
CAB00M 666
Kukulkan
11
3 / 7 / 6
8,239
687
8,141
10,619
3,804
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
KAB00M 555
Arachne
13
7 / 6 / 3
9,299
775
6,436
16,070
5,017
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
19
Kills
11
11
Deaths
19
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
ArgetRisa
Merlin
9
5
9
2.7
L
1
6
9
0.92
L
Kukulkan
CAB00M 666
Kukulkan
3
7
6
0.86
L
Arachne
KAB00M 555
Arachne
7
6
3
1.42
W
4
1
13
10.5
W
Charybdis
snak541
Charybdis
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,110
Damage
19,205
26,990
Taken
42,040
16,598
Mitigated
21,537
6,366
Healing
8,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ArgetRisa
Merlin
11,762
514
78
654
6,263
2,433
728
3,864
2,399
35,918
0
L
4,628
411
0
1,470
15,351
12,716
116
5,593
8,878
8,519
0
L
Kukulkan
CAB00M 666
Kukulkan
8,141
1,178
0
1,050
10,619
3,804
363
5,745
4,340
30,205
0
L
Arachne
KAB00M 555
Arachne
6,436
4,904
0
5,894
16,070
5,017
351
7,593
7,588
0
22,909
W
9,312
767
613
4,175
11,563
10,479
240
6,829
4,734
18,945
0
W
Charybdis
snak541
Charybdis
14,036
7,303
0
846
9,164
3,686
1,698
2,696
6,468
0
40,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,092
Gold Earned
25,307
148
Minions Killed
105
8
Camps Cleared
2
637,838
Distance Traveled
601,833
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,352
863
65
5
3
199,990
2
L
Ares
7,769
647
2
0
0
197,575
5
L
Kukulkan
8,239
687
62
5
0
185,675
1
L
Arachne
9,299
775
41
3
2
218,583
2
W
Terra
9,003
750
26
2
1
256,093
1
W
Charybdis
9,737
811
57
5
4
181,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role