Player Matchup

Olorun
Olorun
LockNKill1337
Olorun
Level 15
God Stats
6W - 3L
1,500 SR
Queue Stats
41W - 45L
1,329 Elo+
Party 1
Fenrir
Fenrir
OscarDanks
Fenrir
Level 14
God Stats
5W - 1L
1,900 SR
Queue Stats
25W - 25L
1,374 Elo+
Solo
Artemis
Artemis
TheJoKaR74
Artemis
Level 4
God Stats
5W - 5L
1,324 SR
Queue Stats
5W - 7L
1,128 Elo+
Party 1
Nemesis
Nemesis
Tk_Bajancca7u7
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,328 Elo+
Solo
Kali
Kali
かんきち
Kali
Level 27
God Stats
6W - 4L
1,560 SR
Queue Stats
120W - 149L
1,307 Elo+
Solo
Team Averages
Level 17
1,557 SR
1,293 Elo+

VS

Team Averages
Level 17
1,456 SR
1,301 Elo+
Charybdis
Charybdis
BlkDemonX
Charybdis
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 16L
1,408 Elo+
Solo
Agni
Agni
GhostPepper99
Agni
Level 26
God Stats
17W - 8L
1,660 SR
Queue Stats
100W - 70L
1,591 Elo+
Solo
King Arthur
King Arthur
LiQuidK2x420x
King Arthur
Level 9
God Stats
6W - 12L
1,217 SR
Queue Stats
87W - 124L
1,165 Elo+
Solo
Tsukuyomi
Tsukuyomi
aza2014
Tsukuyomi
Level 14
God Stats
9W - 6L
1,402 SR
Queue Stats
27W - 33L
1,223 Elo+
Solo
Nemesis
Nemesis
ceehhsarr
Nemesis
Level 17
God Stats
2W - 9L
1,500 SR
Queue Stats
248W - 309L
1,116 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
26 / 6 / 12
18,536
1,324
36,425
31,668
15,422
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
OscarDanks
Fenrir
20
7 / 10 / 18
14,563
1,040
19,021
45,855
49,232
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Artemis
TheJoKaR74
Artemis
20
3 / 3 / 21
13,467
962
14,023
13,043
5,963
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 10 / 22
13,636
974
16,061
26,540
11,519
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
6 / 13 / 20
14,677
1,048
12,170
29,203
14,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlkDemonX
Charybdis
20
5 / 8 / 23
14,644
1,046
31,929
19,456
8,940
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
16 / 0 / 14
17,757
1,268
49,927
13,551
7,104
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
LiQuidK2x420x
King Arthur
20
5 / 12 / 17
13,518
966
13,726
24,597
12,375
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
aza2014
Tsukuyomi
20
14 / 11 / 18
16,134
1,152
31,598
23,797
11,428
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
ceehhsarr
Nemesis
20
2 / 14 / 21
13,265
948
9,928
28,775
12,391

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
135
44
Kills
42
42
Deaths
45
93
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BlkDemonX
Charybdis
5
8
23
2.06
W
16
0
14
23
W
King Arthur
LiQuidK2x420x
King Arthur
5
12
17
1.13
L
26
6
12
5.33
L
Fenrir
OscarDanks
Fenrir
7
10
18
1.6
L
Artemis
TheJoKaR74
Artemis
3
3
21
4.5
L
2
10
22
1.3
W
Tsukuyomi
aza2014
Tsukuyomi
14
11
18
2.09
W
Nemesis
ceehhsarr
Nemesis
2
14
21
0.89
L
6
13
20
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,700
Damage
137,108
146,309
Taken
110,176
96,530
Mitigated
52,238
25,872
Healing
14,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BlkDemonX
Charybdis
31,929
26,457
264
3,510
19,456
8,940
0
9,773
9,683
0
49,248
W
49,927
3,101
707
6,682
13,551
7,104
0
4,479
9,072
87,585
0
W
King Arthur
LiQuidK2x420x
King Arthur
13,726
2,418
0
424
24,597
12,375
0
6,829
17,768
53
34,305
L
36,425
23,159
932
11,768
31,668
15,422
0
11,887
19,781
60,282
0
L
Fenrir
OscarDanks
Fenrir
19,021
3,043
286
7,565
45,855
49,232
0
16,781
29,074
0
32,323
L
Artemis
TheJoKaR74
Artemis
14,023
6,321
0
1,410
13,043
5,963
0
3,109
9,934
0
49,482
L
16,061
6,793
0
2,309
26,540
11,519
0
9,033
17,507
0
39,629
W
Tsukuyomi
aza2014
Tsukuyomi
31,598
10,379
509
967
23,797
11,428
0
3,984
19,298
0
61,987
W
Nemesis
ceehhsarr
Nemesis
9,928
3,054
0
1,648
28,775
12,391
0
11,360
17,200
0
20,139
L
12,170
4,805
0
1,602
29,203
14,394
0
9,170
20,033
0
32,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,879
Gold Earned
75,318
248
Minions Killed
245
9
Camps Cleared
3
1,307,805
Distance Traveled
1,225,000
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,644
1,046
36
3
0
200,026
0
W
Agni
17,757
1,268
98
7
1
284,065
2
W
King Arthur
13,518
966
36
3
1
258,982
3
L
Olorun
18,536
1,324
55
4
2
253,553
0
L
Fenrir
14,563
1,040
27
2
1
281,148
0
L
Artemis
13,467
962
73
5
0
215,144
0
L
Nemesis
13,636
974
47
3
3
303,408
0
W
Tsukuyomi
16,134
1,152
51
4
1
231,143
0
W
Nemesis
13,265
948
24
2
0
250,784
2
L
Kali
14,677
1,048
46
3
3
254,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role