Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
DIamoonds117
King Arthur
Level 95
God Stats
26W - 22L
1,586 SR
Queue Stats
412W - 377L
1,581 Elo+
Solo
Hel
Hel
Frederick Asenc
Hel
Level 125
God Stats
27W - 31L
1,544 SR
Queue Stats
378W - 377L
1,602 Elo+
Solo
Apollo
Apollo
MattAckerman
Apollo
Level 122
God Stats
13W - 13L
1,642 SR
Queue Stats
220W - 199L
1,608 Elo+
Solo
Geb
Geb
mendezjd10
Geb
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 122L
1,602 Elo+
Party 3
Team Averages
Level 119
1,554 SR
1,578 Elo+

VS

Team Averages
Level 118
1,619 SR
1,590 Elo+
Awilix
Awilix
 
Awilix
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
AwayToVallhalla
Sol
Level 89
God Stats
13W - 3L
1,534 SR
Queue Stats
83W - 73L
1,610 Elo+
Party 2
Hercules
Hercules
KingMarshy
Hercules
Level 138
God Stats
9W - 5L
1,612 SR
Queue Stats
457W - 427L
1,598 Elo+
Party 2
Zhong Kui
Zhong Kui
smvckers
Zhong Kui
Level 109
God Stats
52W - 26L
1,805 SR
Queue Stats
367W - 269L
1,644 Elo+
Party 1
Cerberus
Cerberus
thatkaijukid
Cerberus
Level 160
God Stats
8W - 7L
1,645 SR
Queue Stats
532W - 492L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
0 / 6 / 0
7,935
529
5,518
11,676
3,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
DIamoonds117
King Arthur
14
0 / 2 / 1
8,270
551
10,462
13,883
5,900
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
2 / 3 / 1
7,326
488
7,204
13,519
5,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
12
3 / 8 / 2
7,774
518
7,636
13,672
4,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

10
0 / 5 / 2
6,738
449
4,938
15,712
10,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
4 / 1 / 6
8,790
586
6,232
12,424
4,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
5 / 0 / 5
9,720
648
10,888
12,046
5,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
KingMarshy
Hercules
12
9 / 0 / 7
8,370
558
11,532
10,921
9,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
smvckers
Zhong Kui
13
3 / 4 / 9
7,875
525
13,980
10,853
6,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
thatkaijukid
Cerberus
14
2 / 0 / 2
8,257
550
6,201
11,828
11,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
5
Kills
23
24
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
6
0
0
W
Awilix
 
Awilix
4
1
6
7
W
5
0
5
7.5
L
King Arthur
DIamoonds117
King Arthur
0
2
1
0.25
L
2
3
1
0.83
W
Hercules
KingMarshy
Hercules
9
0
7
12.5
L
Apollo
3
8
2
0.5
L
0
5
2
0.2
W
Zhong Kui
smvckers
Zhong Kui
3
4
9
1.88
W
Cerberus
thatkaijukid
Cerberus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,758
Damage
48,833
68,462
Taken
58,072
30,114
Mitigated
37,226
23,105
Healing
31,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,518
2,441
0
2,488
11,676
3,474
680
8,322
3,278
0
60,686
W
Awilix
 
Awilix
6,232
1,654
0
6,046
12,424
4,856
0
2,694
9,730
0
59,176
W
10,888
5,172
0
9,893
12,046
5,017
0
769
11,277
72,364
0
L
King Arthur
DIamoonds117
King Arthur
10,462
1,488
0
3,836
13,883
5,900
0
6,801
6,866
0
58,991
L
7,204
387
4,237
7,331
13,519
5,778
184
5,483
7,371
52,476
0
W
Hercules
KingMarshy
Hercules
11,532
2,893
0
5,910
10,921
9,326
332
4,153
6,768
0
22,622
L
Apollo
7,636
4,503
0
1,959
13,672
4,490
0
3,770
9,543
0
40,984
L
4,938
847
552
2,702
15,712
10,472
0
5,869
9,223
17,211
0
W
Zhong Kui
smvckers
Zhong Kui
13,980
778
0
5,198
10,853
6,493
624
4,294
6,559
52,044
0
W
Cerberus
thatkaijukid
Cerberus
6,201
76
0
4,188
11,828
11,534
0
544
11,284
47,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,043
Gold Earned
43,012
434
Minions Killed
448
0
Camps Cleared
0
1,390,996
Distance Traveled
1,477,202
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,935
529
105
7
0
273,107
1
W
Awilix
8,790
586
108
7
0
345,039
8
W
Sol
9,720
648
126
8
0
272,485
0
L
King Arthur
8,270
551
136
9
0
294,927
5
L
Hel
7,326
488
90
6
0
276,302
2
W
Hercules
8,370
558
23
2
0
313,230
1
L
Apollo
7,774
518
75
5
0
267,796
3
L
Geb
6,738
449
28
2
0
278,864
0
W
Zhong Kui
7,875
525
87
6
0
277,657
5
W
Cerberus
8,257
550
104
7
0
268,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role