Player Matchup

Sylvanus
Sylvanus
Beerzerk-Br
Sylvanus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Lucopqp
Danzaburou
Level 39
God Stats
0W - 1L
1,555 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Odin
Odin
Pigenoor
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Agni
Agni
ToPutoETriste
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
milkmatt
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 16
1,511 SR
1,500 Elo+

VS

Team Averages
Level 24
1,606 SR
1,516 Elo+
Morgan Le Fay
Morgan Le Fay
FaroesteVenum
Morgan Le Fay
Level 28
God Stats
2W - 0L
1,702 SR
Queue Stats
8W - 7L
1,476 Elo+
Solo
Cupid
Cupid
Fenisx
Cupid
Level 27
God Stats
15W - 7L
1,647 SR
Queue Stats
72W - 50L
1,514 Elo+
Party 3
Scylla
Scylla
Kenshinzão
Scylla
Level 29
God Stats
176W - 133L
1,551 SR
Queue Stats
244W - 211L
1,556 Elo+
Party 2
Olorun
Olorun
Lucanchero
Olorun
Level 18
God Stats
4W - 2L
1,629 SR
Queue Stats
52W - 36L
1,556 Elo+
Party 3
Xing Tian
Xing Tian
NaumTanko
Xing Tian
Level 18
God Stats
23W - 18L
1,503 SR
Queue Stats
281W - 261L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Beerzerk-Br
Sylvanus
13
0 / 9 / 6
8,234
1,029
5,349
19,512
21,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
Lucopqp
Danzaburou
14
4 / 9 / 2
9,477
1,185
8,185
14,375
5,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
13
1 / 7 / 3
7,653
957
2,575
12,129
12,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 10 / 4
7,777
972
5,600
11,924
4,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
13
0 / 10 / 4
7,507
938
4,294
15,778
5,751
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FaroesteVenum
Morgan Le Fay
16
6 / 0 / 19
9,920
1,240
12,415
3,857
1,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Fenisx
Cupid
18
23 / 1 / 11
12,818
1,602
23,551
7,473
3,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
17
6 / 0 / 24
9,813
1,227
14,532
3,312
1,194
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
Lucanchero
Olorun
16
9 / 3 / 17
10,023
1,253
9,942
7,435
2,940
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Xing Tian
NaumTanko
Xing Tian
16
1 / 2 / 27
9,505
1,188
5,566
8,183
8,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
143
6
Kills
45
45
Deaths
6
19
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Beerzerk-Br
Sylvanus
0
9
6
0.33
W
Morgan Le Fay
FaroesteVenum
Morgan Le Fay
6
0
19
15.5
W
Cupid
Fenisx
Cupid
23
1
11
28.5
W
Scylla
6
0
24
18
W
Olorun
Lucanchero
Olorun
9
3
17
5.83
L
Danzaburou
Lucopqp
Danzaburou
4
9
2
0.56
W
Xing Tian
NaumTanko
Xing Tian
1
2
27
7.25
L
Odin
1
7
3
0.36
L
1
10
4
0.3
L
Thor
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,003
Damage
66,006
73,718
Taken
30,260
49,071
Mitigated
17,766
4,245
Healing
5,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Beerzerk-Br
Sylvanus
5,349
980
1,184
2,674
19,512
21,228
0
11,016
8,496
12,736
0
W
Morgan Le Fay
FaroesteVenum
Morgan Le Fay
12,415
1,690
0
719
3,857
1,716
0
1,039
2,818
33,211
0
W
Cupid
Fenisx
Cupid
23,551
19,100
0
988
7,473
3,092
0
1,390
6,083
0
48,254
W
Scylla
14,532
978
0
0
3,312
1,194
0
1,799
1,513
26,934
0
W
Olorun
Lucanchero
Olorun
9,942
6,141
170
2,177
7,435
2,940
0
3,516
3,919
16,834
0
L
Danzaburou
Lucopqp
Danzaburou
8,185
5,830
0
359
14,375
5,564
0
7,859
6,516
0
27,416
W
Xing Tian
NaumTanko
Xing Tian
5,566
477
0
1,103
8,183
8,824
0
3,205
4,978
8,319
0
L
Odin
2,575
823
0
28
12,129
12,147
0
5,615
6,514
0
6,671
L
5,600
966
0
0
11,924
4,381
0
9,644
2,280
19,947
0
L
Thor
4,294
519
0
0
15,778
5,751
0
8,321
7,457
0
15,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,648
Gold Earned
52,079
103
Minions Killed
166
2
Camps Cleared
10
641,476
Distance Traveled
816,640
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,234
1,029
12
2
0
137,769
0
W
Morgan Le Fay
9,920
1,240
43
5
0
172,660
0
W
Cupid
12,818
1,602
60
8
7
160,383
0
W
Scylla
9,813
1,227
33
4
0
175,030
0
W
Olorun
10,023
1,253
24
3
3
139,981
0
L
Danzaburou
9,477
1,185
39
5
2
142,499
0
W
Xing Tian
9,505
1,188
6
1
0
168,586
0
L
Odin
7,653
957
3
0
0
123,221
0
L
Agni
7,777
972
28
4
0
106,252
0
L
Thor
7,507
938
21
3
0
131,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role