Player Matchup

Cthulhu
Cthulhu
Avenng12
Cthulhu
Level 63
God Stats
5W - 10L
1,427 SR
Queue Stats
239W - 336L
1,287 Elo+
Party 2
Scylla
Scylla
Rensupreme2004
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
899 Elo+
Party 2
Artemis
Artemis
keylowkey
Artemis
Level 83
God Stats
3W - 6L
1,491 SR
Queue Stats
198W - 303L
1,250 Elo+
Party 2
Team Averages
Level 50
1,473 SR
1,146 Elo+

VS

Team Averages
Level 43
1,403 SR
1,236 Elo+
Izanami
Izanami
B Random776
Izanami
Level 46
God Stats
133W - 156L
1,379 SR
Queue Stats
197W - 252L
1,218 Elo+
Party 1
Medusa
Medusa
BrkfstRyan
Medusa
Level 58
God Stats
177W - 195L
1,358 SR
Queue Stats
186W - 227L
1,231 Elo+
Party 1
Sun Wukong
Sun Wukong
thechrisnutt
Sun Wukong
Level 26
God Stats
41W - 43L
1,472 SR
Queue Stats
109W - 139L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Avenng12
Cthulhu
11
3 / 7 / 4
7,780
707
6,146
11,697
15,161
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 6 / 4
6,964
633
1,774
9,276
2,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
keylowkey
Artemis
12
7 / 6 / 3
9,061
824
11,734
10,131
3,583
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
B Random776
Izanami
14
10 / 2 / 5
10,177
925
11,655
9,576
3,584
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
BrkfstRyan
Medusa
12
6 / 3 / 8
9,525
866
9,381
8,925
2,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
thechrisnutt
Sun Wukong
11
3 / 5 / 10
8,789
799
4,679
9,438
4,924
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
10
Kills
19
19
Deaths
10
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Avenng12
Cthulhu
3
7
4
0.71
W
Izanami
B Random776
Izanami
10
2
5
6.25
W
Medusa
BrkfstRyan
Medusa
6
3
8
3.33
L
0
6
4
0.33
L
Artemis
keylowkey
Artemis
7
6
3
1.42
W
Sun Wukong
thechrisnutt
Sun Wukong
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,654
Damage
25,715
31,104
Taken
27,939
21,337
Mitigated
11,436
2,555
Healing
3,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Avenng12
Cthulhu
6,146
286
640
884
11,697
15,161
0
0
11,697
20,030
0
W
Izanami
B Random776
Izanami
11,655
7,685
0
1,130
9,576
3,584
1,867
3,057
6,519
0
33,808
W
Medusa
BrkfstRyan
Medusa
9,381
4,112
0
1,627
8,925
2,928
803
2,612
6,313
0
21,693
L
1,774
758
0
214
9,276
2,593
0
0
9,276
13,854
0
L
Artemis
keylowkey
Artemis
11,734
6,210
208
609
10,131
3,583
0
220
9,911
0
21,958
W
Sun Wukong
thechrisnutt
Sun Wukong
4,679
638
0
934
9,438
4,924
63
2,905
6,533
0
21,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,805
Gold Earned
28,491
66
Minions Killed
106
1
Camps Cleared
7
514,359
Distance Traveled
614,414
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,780
707
22
2
0
176,299
2
W
Izanami
10,177
925
57
5
2
196,072
0
W
Medusa
9,525
866
22
2
2
211,195
3
L
Scylla
6,964
633
20
2
1
177,266
2
L
Artemis
9,061
824
24
2
0
160,794
2
W
Sun Wukong
8,789
799
27
2
3
207,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role