Player Matchup

Bakasura
Bakasura
BakedBean1757
Bakasura
Level 65
God Stats
0W - 1L
1,366 SR
Queue Stats
192W - 190L
1,460 Elo+
Party 1
Janus
Janus
DestyWesty
Janus
Level 111
God Stats
2W - 5L
1,324 SR
Queue Stats
433W - 413L
1,431 Elo+
Party 1
Artemis
Artemis
DummoDarro
Artemis
Level 21
God Stats
1W - 2L
1,540 SR
Queue Stats
47W - 31L
1,453 Elo+
Party 2
Achilles
Achilles
Needs oxygen
Achilles
Level 47
God Stats
1W - 1L
1,639 SR
Queue Stats
108W - 110L
1,486 Elo+
Party 1
Baron Samedi
Baron Samedi
ily_3000_
Baron Samedi
Level 126
God Stats
1W - 1L
1,551 SR
Queue Stats
185W - 176L
1,561 Elo+
Party 2
Team Averages
Level 74
1,484 SR
1,478 Elo+

VS

Team Averages
Level 61
1,437 SR
1,437 Elo+
Chernobog
Chernobog
BertKeefRoll
Chernobog
Level 17
God Stats
4W - 1L
1,129 SR
Queue Stats
8W - 3L
1,257 Elo+
Party 3
Fafnir
Fafnir
DeadZeus666
Fafnir
Level 127
God Stats
3W - 1L
1,443 SR
Queue Stats
136W - 131L
1,460 Elo+
Party 3
Pele
Pele
HelloImFish
Pele
Level 31
God Stats
6W - 1L
1,663 SR
Queue Stats
14W - 12L
1,526 Elo+
Party 4
Achilles
Achilles
theAlphawolf9678
Achilles
Level 48
God Stats
2W - 2L
1,388 SR
Queue Stats
11W - 14L
1,452 Elo+
Party 4
Baron Samedi
Baron Samedi
thor1n777
Baron Samedi
Level 83
God Stats
6W - 5L
1,564 SR
Queue Stats
90W - 81L
1,491 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BakedBean1757
Bakasura
12
1 / 3 / 1
7,110
508
5,071
10,444
3,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
12
1 / 1 / 1
7,155
511
6,490
6,675
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
DummoDarro
Artemis
11
1 / 2 / 2
6,678
477
7,953
7,645
3,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Needs oxygen
Achilles
11
1 / 2 / 2
7,017
501
3,605
8,809
6,747
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ily_3000_
Baron Samedi
10
1 / 3 / 1
6,442
460
5,584
7,333
6,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BertKeefRoll
Chernobog
13
5 / 1 / 1
7,619
544
6,249
8,880
2,858
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
12
0 / 1 / 8
7,275
520
3,860
11,821
9,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 5
7,641
546
4,927
12,181
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
3 / 1 / 1
7,715
551
4,974
7,109
5,018
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
thor1n777
Baron Samedi
12
1 / 1 / 3
7,446
532
7,747
10,716
4,364
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
5
Kills
11
11
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BakedBean1757
Bakasura
1
3
1
0.5
W
Chernobog
BertKeefRoll
Chernobog
5
1
1
5.5
W
Fafnir
0
1
8
4
L
Janus
1
1
1
1.5
L
Artemis
DummoDarro
Artemis
1
2
2
1
W
2
1
5
4.5
L
Achilles
Needs oxygen
Achilles
1
2
2
1
L
Baron Samedi
ily_3000_
Baron Samedi
1
3
1
0.5
W
3
1
1
3.5
W
Baron Samedi
thor1n777
Baron Samedi
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,703
Damage
27,757
40,906
Taken
50,707
21,310
Mitigated
25,266
11,381
Healing
22,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BakedBean1757
Bakasura
5,071
2,505
0
2,527
10,444
3,181
0
2,908
7,536
0
37,208
W
Chernobog
BertKeefRoll
Chernobog
6,249
3,267
0
4,135
8,880
2,858
1,083
2,635
5,989
0
52,150
W
Fafnir
3,860
904
87
4,856
11,821
9,400
186
3,184
7,791
22,558
0
L
Janus
6,490
868
0
1,437
6,675
2,019
0
3,824
2,851
39,535
0
L
Artemis
DummoDarro
Artemis
7,953
3,329
0
1,931
7,645
3,025
469
2,038
5,607
0
27,283
W
4,927
1,109
0
6,533
12,181
3,626
320
931
11,026
0
58,360
L
Achilles
Needs oxygen
Achilles
3,605
579
0
2,324
8,809
6,747
480
1,011
7,798
0
30,009
L
Baron Samedi
ily_3000_
Baron Samedi
5,584
881
608
2,554
7,333
6,338
0
1,826
5,507
32,555
0
W
4,974
403
0
307
7,109
5,018
704
637
6,343
0
30,903
W
Baron Samedi
thor1n777
Baron Samedi
7,747
632
732
5,507
10,716
4,364
0
4,278
6,054
43,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,402
Gold Earned
37,696
329
Minions Killed
377
0
Camps Cleared
0
1,359,002
Distance Traveled
1,393,201
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,110
508
80
6
0
324,348
2
W
Chernobog
7,619
544
96
7
0
265,438
2
W
Fafnir
7,275
520
24
2
0
286,755
1
L
Janus
7,155
511
85
6
0
288,606
4
L
Artemis
6,678
477
56
4
0
249,333
2
W
Pele
7,641
546
103
7
0
304,249
2
L
Achilles
7,017
501
60
4
0
274,248
1
L
Baron Samedi
6,442
460
48
3
0
222,467
4
W
Achilles
7,715
551
65
5
0
267,953
3
W
Baron Samedi
7,446
532
89
6
0
268,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role