Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
KronusThePurger
Kuzenbo
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
302W - 287L
1,488 Elo+
Party 1
Jormungandr
Jormungandr
WarmachineJD
Jormungandr
Level 141
God Stats
1W - 1L
1,238 SR
Queue Stats
289W - 302L
1,468 Elo+
Party 1
He Bo
He Bo
alexcor
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,143 Elo+
Party 1
Heimdallr
Heimdallr
ga390be
Heimdallr
Level 154
God Stats
12W - 8L
1,629 SR
Queue Stats
482W - 436L
1,550 Elo+
Solo
Team Averages
Level 136
1,473 SR
1,430 Elo+

VS

Team Averages
Level 121
1,481 SR
1,492 Elo+
Artio
Artio
Got No Daddy
Artio
Level 148
God Stats
11W - 8L
1,777 SR
Queue Stats
251W - 230L
1,514 Elo+
Solo
Zeus
Zeus
SmallShortz7
Zeus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 154L
1,529 Elo+
Solo
Anhur
Anhur
lMauro
Anhur
Level 129
God Stats
3W - 7L
1,331 SR
Queue Stats
38W - 36L
1,522 Elo+
Solo
Terra
Terra
lonely-healer06
Terra
Level 137
God Stats
1W - 1L
1,299 SR
Queue Stats
29W - 38L
1,494 Elo+
Party 2
Nemesis
Nemesis
lux_out
Nemesis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
6 / 5 / 1
7,555
540
8,793
13,480
4,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
2 / 3 / 4
7,233
517
4,642
11,072
7,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
WarmachineJD
Jormungandr
13
3 / 3 / 4
7,721
552
8,372
10,223
8,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
alexcor
He Bo
12
1 / 1 / 3
7,293
521
5,161
4,967
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
ga390be
Heimdallr
8
0 / 6 / 1
5,328
381
4,515
7,339
1,668
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 2
7,490
535
7,632
14,447
10,639
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 3 / 0
7,544
539
3,218
7,035
2,429
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
lMauro
Anhur
12
7 / 3 / 3
7,494
535
8,663
9,439
2,877
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 0 / 8
8,079
577
5,462
10,372
8,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
lux_out
Nemesis
11
2 / 2 / 2
6,837
488
5,254
9,097
3,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
12
Kills
17
18
Deaths
12
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
6
5
1
1.3
W
3
4
2
1
L
2
3
4
1.33
W
0
3
0
0
L
Jormungandr
WarmachineJD
Jormungandr
3
3
4
1.67
L
He Bo
alexcor
He Bo
1
1
3
2.5
L
Heimdallr
ga390be
Heimdallr
0
6
1
0.08
W
Anhur
lMauro
Anhur
7
3
3
2.83
W
5
0
8
9
W
Nemesis
lux_out
Nemesis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,483
Damage
30,229
47,081
Taken
50,390
24,162
Mitigated
27,482
12,970
Healing
21,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
8,793
2,221
0
5,983
13,480
4,887
222
3,500
9,980
35,924
11,056
W
7,632
781
250
7,221
14,447
10,639
0
9,349
4,994
35,961
0
L
4,642
1,919
750
3,482
11,072
7,794
202
1,976
9,096
26,932
0
W
3,218
143
0
3,668
7,035
2,429
0
4,247
2,636
56,496
0
L
Jormungandr
WarmachineJD
Jormungandr
8,372
2,936
0
990
10,223
8,273
269
6,408
3,815
37,991
0
L
He Bo
alexcor
He Bo
5,161
86
0
375
4,967
1,540
0
2,814
2,153
40,121
0
L
Heimdallr
ga390be
Heimdallr
4,515
2,331
0
1,390
7,339
1,668
119
1,614
5,725
0
23,691
W
Anhur
lMauro
Anhur
8,663
4,699
0
2,288
9,439
2,877
484
3,828
5,611
0
44,678
W
5,462
1,236
1,240
4,234
10,372
8,472
0
4,005
6,305
18,567
0
W
Nemesis
lux_out
Nemesis
5,254
2,011
0
2,754
9,097
3,065
0
4,141
4,888
0
33,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,130
Gold Earned
37,444
334
Minions Killed
350
0
Camps Cleared
0
1,193,842
Distance Traveled
1,355,613
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,555
540
77
6
0
256,913
7
W
Artio
7,490
535
66
5
0
280,655
0
L
Kuzenbo
7,233
517
35
3
0
277,381
2
W
Zeus
7,544
539
106
8
0
236,787
3
L
Jormungandr
7,721
552
78
6
0
245,918
0
L
He Bo
7,293
521
100
7
0
251,457
2
L
Heimdallr
5,328
381
44
3
0
162,173
1
W
Anhur
7,494
535
84
6
0
213,482
0
W
Terra
8,079
577
29
2
0
310,373
2
W
Nemesis
6,837
488
65
5
0
314,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role