Player Matchup

Achilles
Achilles
Masters
Archimtiros7664
Achilles
Masters
Level 73
God Stats
70W - 19L
1,973 SR
Queue Stats
180W - 68L
2,594 MMR
Party 1
Discordia
Discordia
Diamond III
ImxSmurffy
Discordia
Diamond III
Level 128
God Stats
81W - 26L
1,904 SR
Queue Stats
445W - 215L
2,088 MMR
Party 1
Osiris
Osiris
Masters
SusanosQuirk
Osiris
Masters
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 22L
2,603 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 83
1,792 SR
2,428 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,555 SR
2,056 MMR
Nox
Nox
Platinum II
Wolf_AE90
Nox
Platinum II
Level 144
God Stats
2W - 7L
1,444 SR
Queue Stats
128W - 137L
2,204 MMR
Solo
Danzaburou
Danzaburou
Platinum I
game___lover
Danzaburou
Platinum I
Level 152
God Stats
14W - 18L
1,577 SR
Queue Stats
633W - 764L
1,903 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
slaywaves
Sun Wukong
Diamond IV
Level 107
God Stats
16W - 16L
1,643 SR
Queue Stats
103W - 116L
2,062 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
11 / 5 / 10
15,665
746
26,504
29,789
30,613
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
ImxSmurffy
Discordia
17
4 / 6 / 12
13,970
665
14,155
15,091
5,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
18
7 / 2 / 11
14,341
683
16,189
26,923
29,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
ArtemisGilgameshTiamatCabrakanAthena

VS

Bans
BacchusArtioMedusaChaacHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 7
13,676
651
19,354
16,461
11,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
game___lover
Danzaburou
13
1 / 10 / 4
11,597
552
12,694
18,061
7,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
slaywaves
Sun Wukong
17
9 / 4 / 4
15,203
724
21,523
27,200
34,198
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
22
Kills
13
13
Deaths
22
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
11
5
10
3.2
W
Discordia
ImxSmurffy
Discordia
4
6
12
1.67
W
Osiris
7
2
11
6.25
L
3
8
7
0.81
L
Danzaburou
game___lover
Danzaburou
1
10
4
0.3
L
Sun Wukong
slaywaves
Sun Wukong
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,848
Damage
53,571
71,803
Taken
61,722
65,083
Mitigated
52,709
20,613
Healing
9,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
26,504
11,538
0
7,030
29,789
30,613
1,415
6,462
22,924
0
58,488
W
Discordia
ImxSmurffy
Discordia
14,155
504
35
2,941
15,091
5,328
439
4,706
10,198
56,806
0
W
Osiris
16,189
5,615
0
10,607
26,923
29,142
698
7,490
19,034
11,695
72,253
L
19,354
883
0
0
16,461
11,511
0
6,176
10,285
61,655
0
L
Danzaburou
game___lover
Danzaburou
12,694
4,029
0
2,860
18,061
7,000
0
4,757
13,304
0
36,359
L
Sun Wukong
slaywaves
Sun Wukong
21,523
7,488
0
6,765
27,200
34,198
0
6,590
20,610
0
47,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,976
Gold Earned
40,476
245
Minions Killed
217
10
Camps Cleared
10
1,235,154
Distance Traveled
1,100,974
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,665
746
76
4
3
413,183
4
W
Discordia
13,970
665
95
5
2
367,715
4
W
Osiris
14,341
683
74
4
5
454,256
9
L
Nox
13,676
651
106
5
5
372,433
6
L
Danzaburou
11,597
552
52
2
2
315,500
1
L
Sun Wukong
15,203
724
59
3
3
413,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role