Player Matchup

Fenrir
Fenrir
AcridFiend905
Fenrir
Level 42
God Stats
2W - 2L
1,527 SR
Queue Stats
31W - 34L
1,484 Elo+
Party 2
Anhur
Anhur
ApEXXeDDeLUX
Anhur
Level 17
God Stats
1W - 2L
1,416 SR
Queue Stats
32W - 45L
1,459 Elo+
Solo
Hercules
Hercules
Emiliano280801
Hercules
Level 17
God Stats
2W - 2L
1,742 SR
Queue Stats
4W - 6L
1,370 Elo+
Solo
Ra
Ra
Emp3r0rD3v4
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,498 Elo+
Solo
Yemoja
Yemoja
MiniAcrid
Yemoja
Level 16
God Stats
4W - 2L
1,585 SR
Queue Stats
13W - 14L
1,591 Elo+
Party 2
Team Averages
Level 19
1,554 SR
1,480 Elo+

VS

Team Averages
Level 26
1,662 SR
1,475 Elo+
Guan Yu
Guan Yu
BigBongBoy
Guan Yu
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 29L
1,442 Elo+
Solo
Medusa
Medusa
CRITFROMDABACK
Medusa
Level 28
God Stats
10W - 9L
1,722 SR
Queue Stats
76W - 69L
1,525 Elo+
Party 1
Raijin
Raijin
FrostHuntress
Raijin
Level 26
God Stats
1W - 0L
1,665 SR
Queue Stats
5W - 3L
1,474 Elo+
Solo
Artemis
Artemis
PigBenis69420
Artemis
Level 25
God Stats
5W - 0L
1,924 SR
Queue Stats
50W - 37L
1,522 Elo+
Party 1
Ratatoskr
Ratatoskr
Senkouhanabi
Ratatoskr
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 33L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 0
5,896
491
5,078
9,124
2,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 7 / 2
4,668
389
1,606
6,832
929
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
9
0 / 3 / 1
5,042
420
1,634
5,667
2,218
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 2 / 0
4,496
375
534
2,526
403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
MiniAcrid
Yemoja
8
1 / 4 / 2
5,340
445
2,970
6,396
3,870
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigBongBoy
Guan Yu
11
2 / 0 / 5
6,907
576
2,141
2,852
2,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
8 / 1 / 4
7,583
632
7,366
6,331
1,938
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 1 / 2
6,968
581
2,850
4,620
1,899
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
12
2 / 2 / 7
7,301
608
7,172
6,597
2,019
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ratatoskr
Senkouhanabi
Ratatoskr
12
6 / 0 / 1
7,303
609
4,309
7,094
2,932
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
20
20
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
0
7
2
0.14
W
Guan Yu
BigBongBoy
Guan Yu
2
0
5
4.5
W
8
1
4
10
L
Hercules
0
3
1
0.17
L
0
2
0
0
W
2
1
2
3
L
Yemoja
MiniAcrid
Yemoja
1
4
2
0.5
W
Artemis
2
2
7
2.75
W
Ratatoskr
Senkouhanabi
Ratatoskr
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,822
Damage
23,838
30,545
Taken
27,494
9,550
Mitigated
11,056
3,671
Healing
10,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,078
1,649
0
954
9,124
2,130
0
1,050
8,074
0
25,160
L
1,606
368
0
184
6,832
929
0
428
6,404
0
13,110
W
Guan Yu
BigBongBoy
Guan Yu
2,141
50
372
1,519
2,852
2,268
558
437
2,415
0
20,357
W
7,366
3,453
214
1,044
6,331
1,938
2,074
1,265
5,066
0
44,329
L
Hercules
1,634
630
0
519
5,667
2,218
0
1,208
4,459
0
18,858
L
534
392
20
655
2,526
403
0
164
2,362
9,113
0
W
2,850
308
0
1,175
4,620
1,899
672
431
4,189
35,466
0
L
Yemoja
MiniAcrid
Yemoja
2,970
748
436
903
6,396
3,870
0
0
6,396
15,279
0
W
Artemis
7,172
2,863
293
2,091
6,597
2,019
1,621
1,248
5,349
0
43,260
W
Ratatoskr
Senkouhanabi
Ratatoskr
4,309
1,457
0
3,686
7,094
2,932
0
123
6,971
0
42,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,442
Gold Earned
36,062
145
Minions Killed
342
0
Camps Cleared
0
981,189
Distance Traveled
1,088,762
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,896
491
41
3
0
235,806
0
L
Anhur
4,668
389
22
2
0
218,742
2
W
Guan Yu
6,907
576
52
4
0
228,820
1
W
Medusa
7,583
632
49
4
0
244,268
2
L
Hercules
5,042
420
37
3
0
243,709
1
L
Ra
4,496
375
19
2
0
87,590
0
W
Raijin
6,968
581
77
6
0
204,138
1
L
Yemoja
5,340
445
26
2
0
195,342
1
W
Artemis
7,301
608
85
7
0
192,724
2
W
Ratatoskr
7,303
609
79
7
0
218,812
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role