Player Matchup

Hou Yi
Hou Yi
Balloutant1
Hou Yi
Level 7
God Stats
16W - 26L
1,631 SR
Queue Stats
28W - 33L
1,589 Elo+
Party 3
Neith
Neith
PaleRose 0x0
Neith
Level 16
God Stats
12W - 10L
1,514 SR
Queue Stats
18W - 18L
1,425 Elo+
Party 1
Sol
Sol
Ramon6392
Sol
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,388 Elo+
Party 1
Yemoja
Yemoja
SergeAws
Yemoja
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 12L
1,362 Elo+
Solo
Rama
Rama
StoneSenseii
Rama
Level 144
God Stats
10W - 7L
1,632 SR
Queue Stats
17W - 18L
1,450 Elo+
Party 3
Team Averages
Level 37
1,555 SR
1,443 Elo+

VS

Team Averages
Level 35
1,418 SR
1,423 Elo+
Chronos
Chronos
Dare_Devil-_-Go
Chronos
Level 16
God Stats
0W - 2L
1,308 SR
Queue Stats
15W - 19L
1,461 Elo+
Solo
Nu Wa
Nu Wa
KevIsDaName
Nu Wa
Level 29
God Stats
28W - 11L
1,624 SR
Queue Stats
125W - 108L
1,522 Elo+
Solo
Apollo
Apollo
KingKilllua
Apollo
Level 14
God Stats
6W - 6L
1,302 SR
Queue Stats
8W - 10L
1,238 Elo+
Solo
Gilgamesh
Gilgamesh
PrimalKing315
Gilgamesh
Level 108
God Stats
8W - 11L
1,418 SR
Queue Stats
17W - 23L
1,450 Elo+
Party 2
Hercules
Hercules
littleshooter72
Hercules
Level 8
God Stats
6W - 9L
1,440 SR
Queue Stats
11W - 15L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
2 / 3 / 10
10,844
986
10,091
11,755
4,149
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
6 / 4 / 17
12,397
1,127
13,196
13,565
5,512
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
7 / 8 / 17
12,607
1,146
22,734
18,151
6,512
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
SergeAws
Yemoja
20
1 / 2 / 23
11,656
1,060
5,447
8,488
9,326
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
23 / 6 / 13
17,570
1,597
54,070
20,630
7,141
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

167

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 7
11,047
1,004
9,525
20,163
8,150
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 6 / 9
11,313
1,028
13,096
16,171
6,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
19
4 / 11 / 14
12,521
1,138
14,303
24,572
12,627
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
PrimalKing315
Gilgamesh
19
9 / 8 / 9
13,580
1,235
21,009
25,752
17,773
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
18
5 / 7 / 9
11,645
1,059
10,706
26,470
25,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
71
39
Kills
23
23
Deaths
39
80
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
2
3
10
2.33
L
3
7
7
0.93
L
2
6
9
1.08
L
Apollo
4
11
14
1
W
6
4
17
3.63
L
Gilgamesh
PrimalKing315
Gilgamesh
9
8
9
1.69
W
7
8
17
1.94
W
Yemoja
SergeAws
Yemoja
1
2
23
6.25
W
23
6
13
4.92
L
Hercules
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,538
Damage
68,639
72,589
Taken
113,128
32,640
Mitigated
70,567
17,576
Healing
15,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
10,091
5,485
0
0
11,755
4,149
0
4,250
7,505
0
26,733
L
9,525
3,565
0
1,095
20,163
8,150
0
7,448
12,715
28,041
0
L
13,096
5,082
151
1,732
16,171
6,190
0
2,689
13,482
53,305
0
L
Apollo
14,303
8,989
0
3,353
24,572
12,627
0
4,753
19,819
0
27,834
W
13,196
4,691
0
1,079
13,565
5,512
0
4,226
9,339
0
32,903
L
Gilgamesh
PrimalKing315
Gilgamesh
21,009
5,860
0
3,943
25,752
17,773
0
7,922
17,830
0
41,395
W
22,734
9,202
0
5,307
18,151
6,512
0
5,112
13,039
55,481
0
W
Yemoja
SergeAws
Yemoja
5,447
1,174
2,323
176
8,488
9,326
0
2,409
6,079
19,212
0
W
54,070
43,316
0
8,691
20,630
7,141
0
6,624
13,789
0
104,943
L
Hercules
10,706
3,015
0
4,955
26,470
25,827
0
5,369
20,216
0
15,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,074
Gold Earned
60,106
271
Minions Killed
196
11
Camps Cleared
5
979,842
Distance Traveled
1,018,169
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,844
986
38
3
0
209,751
0
L
Chronos
11,047
1,004
40
4
0
198,900
0
L
Nu Wa
11,313
1,028
88
8
0
196,405
1
L
Apollo
12,521
1,138
37
3
2
193,006
0
W
Neith
12,397
1,127
44
4
0
194,139
2
L
Gilgamesh
13,580
1,235
24
2
2
235,084
0
W
Sol
12,607
1,146
84
8
1
186,069
0
W
Yemoja
11,656
1,060
15
1
1
187,246
0
W
Rama
17,570
1,597
90
8
9
202,637
1
L
Hercules
11,645
1,059
7
1
1
194,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role