Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Aeriniti
Fenrir
Level 29
God Stats
48W - 47L
1,566 SR
Queue Stats
449W - 502L
1,471 Elo+
Solo
Ra
Ra
ObiPwnKenobi436
Ra
Level 6
God Stats
2W - 3L
1,372 SR
Queue Stats
27W - 42L
1,399 Elo+
Party 1
Apollo
Apollo
WillieGlitter
Apollo
Level 26
God Stats
16W - 21L
1,223 SR
Queue Stats
17W - 22L
1,189 Elo+
Solo
Set
Set
holydeath23
Set
Level 25
God Stats
5W - 8L
1,688 SR
Queue Stats
139W - 136L
1,542 Elo+
Solo
Team Averages
Level 34
1,470 SR
1,420 Elo+

VS

Team Averages
Level 26
1,438 SR
1,419 Elo+
Bellona
Bellona
Devilish_Deity_
Bellona
Level 68
God Stats
59W - 50L
1,182 SR
Queue Stats
736W - 780L
1,378 Elo+
Party 2
Olorun
Olorun
G-BoneGotBandz
Olorun
Level 9
God Stats
23W - 40L
1,533 SR
Queue Stats
89W - 118L
1,360 Elo+
Party 2
Ares
Ares
PrudishPoodle
Ares
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 41L
1,477 Elo+
Solo
Discordia
Discordia
SnackCakeYum
Discordia
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 47L
1,539 Elo+
Solo
Neith
Neith
ironblackwolfx
Neith
Level 28
God Stats
10W - 14L
1,477 SR
Queue Stats
170W - 211L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
0 / 3 / 6
9,532
867
5,696
12,747
11,108
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Aeriniti
Fenrir
16
5 / 0 / 3
10,593
963
5,071
5,439
2,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
1 / 7 / 7
10,455
950
12,376
12,313
5,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 7 / 6
9,495
863
7,988
16,530
6,665
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 4 / 4
10,124
920
9,186
19,659
9,138
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

125

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 7
11,292
1,027
13,701
14,395
17,698
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
2 / 7 / 11
10,296
936
13,684
13,958
6,405
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 0 / 8
10,531
957
11,957
9,889
10,257
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
SnackCakeYum
Discordia
19
6 / 0 / 12
12,066
1,097
19,566
5,943
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 0 / 1
9,994
909
3,725
2,377
1,044
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
60
9
Kills
21
21
Deaths
9
26
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
6
1
L
Fenrir
Aeriniti
Fenrir
5
0
3
6.5
W
7
2
7
5.25
W
2
7
11
1.07
L
1
7
7
0.64
W
4
0
8
8
W
Discordia
SnackCakeYum
Discordia
6
0
12
12
L
0
7
6
0.43
L
3
4
4
1.25
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,317
Damage
62,633
66,688
Taken
46,562
35,101
Mitigated
37,716
1,054
Healing
5,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,696
453
0
210
12,747
11,108
0
9,618
3,129
19,318
0
L
Fenrir
Aeriniti
Fenrir
5,071
381
0
0
5,439
2,703
0
3,582
1,857
0
9,044
W
13,701
1,846
0
139
14,395
17,698
0
5,436
8,109
1,732
22,116
W
13,684
8,574
1,214
2,773
13,958
6,405
0
4,797
9,161
27,469
0
L
12,376
689
192
73
12,313
5,487
0
8,754
3,559
39,994
0
W
11,957
556
0
0
9,889
10,257
0
4,871
5,018
21,189
0
W
Discordia
SnackCakeYum
Discordia
19,566
182
240
1,199
5,943
2,312
0
1,817
4,126
46,564
0
L
7,988
4,399
0
321
16,530
6,665
0
11,678
4,852
0
28,111
L
9,186
3,189
0
258
19,659
9,138
0
12,972
6,687
0
24,383
W
3,725
2,711
0
118
2,377
1,044
0
1,151
1,226
0
27,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,199
Gold Earned
54,179
185
Minions Killed
203
3
Camps Cleared
4
992,799
Distance Traveled
1,024,174
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,532
867
37
3
0
210,638
0
L
Fenrir
10,593
963
7
1
1
226,876
0
W
Bellona
11,292
1,027
18
2
1
210,917
0
W
Olorun
10,296
936
34
3
0
163,680
0
L
Ra
10,455
950
75
7
0
174,988
0
W
Ares
10,531
957
21
2
1
215,287
0
W
Discordia
12,066
1,097
68
6
2
235,575
1
L
Apollo
9,495
863
43
4
0
162,497
0
L
Set
10,124
920
23
2
2
217,800
1
W
Neith
9,994
909
62
6
0
198,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role