Player Matchup

Anhur
Anhur
Platinum V
 
Anhur
Platinum V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Gold IV
 
Erlang Shen
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum I
 
Janus
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Platinum IV
Jaayyaarr
Khepri
Platinum IV
Level 126
God Stats
8W - 5L
1,617 SR
Queue Stats
149W - 154L
1,651 MMR
Solo
Cerberus
Cerberus
Silver I
TheMcCracken
Cerberus
Silver I
Level 146
God Stats
9W - 11L
1,549 SR
Queue Stats
47W - 47L
1,444 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,533 SR
1,519 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,702 SR
1,665 MMR
Bakasura
Bakasura
Bronze III
AEG SQUATT
Bakasura
Bronze III
Level 64
God Stats
0W - 1L
1,621 SR
Queue Stats
2W - 9L
1,354 MMR
Solo
Ganesha
Ganesha
Bronze III
DrSynthril
Ganesha
Bronze III
Level 140
God Stats
0W - 1L
2,019 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
Mack1212
Hachiman
Bronze III
Level 139
God Stats
0W - 1L
1,693 SR
Queue Stats
2W - 1L
1,586 MMR
Solo
Eset
Eset
Platinum V
Seack619
Eset
Platinum V
Level 160
God Stats
1W - 2L
1,315 SR
Queue Stats
309W - 309L
1,649 MMR
Solo
Odin
Odin
Diamond IV
fireystriker
Odin
Diamond IV
Level 135
God Stats
2W - 2L
1,861 SR
Queue Stats
89W - 72L
2,235 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
3 / 0 / 1
6,326
633
5,379
5,091
1,435
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
 
Erlang Shen
10
3 / 1 / 2
6,159
616
3,279
5,778
3,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
 
Janus
11
0 / 0 / 1
5,967
597
3,368
3,477
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Jaayyaarr
Khepri
8
1 / 0 / 2
5,385
539
2,302
3,272
2,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
TheMcCracken
Cerberus
11
1 / 1 / 2
6,071
607
4,031
7,628
3,966
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
GilgameshTiamatSobekMorgan Le FayAthena

VS

Bans
ArtemisOsirisYmirFenrirLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AEG SQUATT
Bakasura
7
0 / 4 / 1
4,772
477
2,101
6,892
2,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
DrSynthril
Ganesha
7
0 / 0 / 0
4,698
470
1,381
6,009
3,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Mack1212
Hachiman
9
0 / 1 / 0
5,089
509
2,981
5,295
932
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Eset
9
1 / 2 / 0
5,140
514
2,683
6,669
2,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 0
5,288
529
4,096
6,498
2,996
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
8
Kills
1
2
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
1
3.5
W
Erlang Shen
 
Erlang Shen
3
1
2
4
W
Janus
 
Janus
0
0
1
0.5
L
Bakasura
AEG SQUATT
Bakasura
0
4
1
0.13
L
Ganesha
DrSynthril
Ganesha
0
0
0
0
W
Khepri
Jaayyaarr
Khepri
1
0
2
2
L
Hachiman
Mack1212
Hachiman
0
1
0
0
L
Eset
1
2
0
0.5
W
Cerberus
TheMcCracken
Cerberus
1
1
2
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,359
Damage
13,242
25,246
Taken
31,363
11,767
Mitigated
12,372
10,179
Healing
11,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,379
2,757
0
2,056
5,091
1,435
364
558
4,533
0
38,829
W
Erlang Shen
 
Erlang Shen
3,279
1,344
0
2,943
5,778
3,130
0
400
5,378
0
36,132
W
Janus
 
Janus
3,368
285
0
680
3,477
1,121
0
2,021
1,456
39,493
0
L
Bakasura
AEG SQUATT
Bakasura
2,101
1,108
0
1,781
6,892
2,227
0
1,873
4,971
0
19,709
L
Ganesha
DrSynthril
Ganesha
1,381
404
0
1,309
6,009
3,763
0
1,157
4,828
10,803
0
W
Khepri
Jaayyaarr
Khepri
2,302
404
0
1,541
3,272
2,115
0
1,085
2,187
10,294
0
L
Hachiman
Mack1212
Hachiman
2,981
1,584
0
2,500
5,295
932
0
459
4,836
0
25,298
L
Eset
2,683
74
89
2,668
6,669
2,454
0
2,863
3,696
28,359
0
W
Cerberus
TheMcCracken
Cerberus
4,031
463
0
2,959
7,628
3,966
0
0
7,247
34,664
0
L
4,096
1,137
0
2,737
6,498
2,996
0
3,167
3,331
0
29,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,908
Gold Earned
24,987
334
Minions Killed
243
0
Camps Cleared
0
1,002,325
Distance Traveled
1,046,354
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,326
633
74
7
0
207,835
5
W
Erlang Shen
6,159
616
65
7
0
199,049
0
W
Janus
5,967
597
87
9
0
203,670
0
L
Bakasura
4,772
477
45
5
0
223,023
3
L
Ganesha
4,698
470
8
1
0
215,598
4
W
Khepri
5,385
539
10
1
0
209,831
4
L
Hachiman
5,089
509
75
8
0
182,826
1
L
Eset
5,140
514
55
6
0
202,095
2
W
Cerberus
6,071
607
98
10
0
181,940
4
L
Odin
5,288
529
60
6
0
222,812
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role