Player Matchup

Sobek
Sobek
PotterCR
Sobek
Level 158
God Stats
0W - 1L
1,322 SR
Queue Stats
49W - 29L
1,676 Elo+
Party 2
Baron Samedi
Baron Samedi
TNuttsCracker
Baron Samedi
Level 92
God Stats
1W - 1L
1,670 SR
Queue Stats
8W - 3L
1,937 Elo+
Party 2
Anhur
Anhur
shadowfox12321
Anhur
Level 157
God Stats
1W - 3L
1,319 SR
Queue Stats
54W - 40L
1,586 Elo+
Party 2
Team Averages
Level 136
1,437 SR
1,733 Elo+

VS

Team Averages
Level 94
1,647 SR
1,600 Elo+
Gilgamesh
Gilgamesh
BangThroatPunch
Gilgamesh
Level 69
God Stats
5W - 4L
1,806 SR
Queue Stats
86W - 93L
1,589 Elo+
Party 1
Nox
Nox
Queneth
Nox
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 89L
1,585 Elo+
Solo
Hun Batz
Hun Batz
TheShookOne
Hun Batz
Level 108
God Stats
4W - 0L
1,635 SR
Queue Stats
101W - 104L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
PotterCR
Sobek
16
4 / 5 / 9
13,802
627
14,140
27,552
41,354
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
TNuttsCracker
Baron Samedi
16
5 / 11 / 9
14,241
647
18,529
22,193
19,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
8 / 11 / 8
15,241
693
18,974
25,037
9,365
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BangThroatPunch
Gilgamesh
18
9 / 5 / 14
15,171
690
18,130
23,921
24,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nox
18
7 / 4 / 15
15,162
689
19,979
16,987
5,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
TheShookOne
Hun Batz
19
11 / 8 / 13
16,407
746
26,930
22,239
8,912
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
69
17
Kills
27
27
Deaths
17
26
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BangThroatPunch
Gilgamesh
9
5
14
3.2
L
Sobek
PotterCR
Sobek
4
5
9
1.7
W
Nox
7
4
15
3.63
L
Baron Samedi
TNuttsCracker
Baron Samedi
5
11
9
0.86
W
Hun Batz
TheShookOne
Hun Batz
11
8
13
2.19
L
8
11
8
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,643
Damage
65,039
74,782
Taken
63,147
69,836
Mitigated
39,154
14,411
Healing
11,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BangThroatPunch
Gilgamesh
18,130
3,482
0
2,829
23,921
24,335
624
11,526
12,395
0
41,580
L
Sobek
PotterCR
Sobek
14,140
919
0
5,918
27,552
41,354
25
7,012
19,392
44,122
0
W
Nox
19,979
1,993
184
6,611
16,987
5,907
919
9,879
7,108
65,263
0
L
Baron Samedi
TNuttsCracker
Baron Samedi
18,529
670
2,016
4,199
22,193
19,117
0
7,638
14,176
51,240
0
W
Hun Batz
TheShookOne
Hun Batz
26,930
9,965
0
1,829
22,239
8,912
1,646
11,832
10,407
0
69,419
L
18,974
10,486
0
2,278
25,037
9,365
485
5,661
18,959
0
42,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,284
Gold Earned
46,740
182
Minions Killed
214
4
Camps Cleared
9
1,038,295
Distance Traveled
1,195,844
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,171
690
39
2
1
414,502
1
L
Sobek
13,802
627
72
3
1
423,992
5
W
Nox
15,162
689
93
4
6
394,229
8
L
Baron Samedi
14,241
647
57
3
1
328,871
5
W
Hun Batz
16,407
746
82
4
2
387,113
0
L
Anhur
15,241
693
53
2
2
285,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role