Player Matchup

Hercules
Hercules
MerpBaller
Hercules
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,517 Elo+
Party 2
Chernobog
Chernobog
Schwedypie
Chernobog
Level 23
God Stats
2W - 0L
1,552 SR
Queue Stats
6W - 3L
1,446 Elo+
Party 3
Bakasura
Bakasura
TonkaBoi
Bakasura
Level 121
God Stats
6W - 8L
1,498 SR
Queue Stats
112W - 105L
1,608 Elo+
Party 2
Cerberus
Cerberus
UnveiledHero
Cerberus
Level 116
God Stats
11W - 8L
1,740 SR
Queue Stats
89W - 87L
1,564 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
arsnyder
Morgan Le Fay
Level 144
God Stats
1W - 1L
1,570 SR
Queue Stats
6W - 2L
1,508 Elo+
Party 3
Team Averages
Level 82
1,572 SR
1,529 Elo+

VS

Team Averages
Level 62
1,533 SR
1,351 Elo+
Xing Tian
Xing Tian
Hashiridasu
Xing Tian
Level 125
God Stats
3W - 2L
1,679 SR
Queue Stats
374W - 463L
1,375 Elo+
Party 4
Arachne
Arachne
Inkaza
Arachne
Level 62
God Stats
24W - 21L
1,547 SR
Queue Stats
290W - 380L
1,385 Elo+
Party 4
Izanami
Izanami
MilchyMaid
Izanami
Level 20
God Stats
15W - 26L
1,437 SR
Queue Stats
53W - 73L
1,395 Elo+
Party 4
Scylla
Scylla
TheReaIVaIkyrie
Scylla
Level 81
God Stats
2W - 3L
1,500 SR
Queue Stats
103W - 102L
1,379 Elo+
Party 1
Ares
Ares
snowolf272
Ares
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MerpBaller
Hercules
15
1 / 4 / 2
9,221
485
4,740
12,395
7,476
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
Schwedypie
Chernobog
17
10 / 3 / 15
11,747
618
17,534
12,417
5,293
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
TonkaBoi
Bakasura
19
9 / 3 / 4
12,001
632
11,805
16,178
9,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
UnveiledHero
Cerberus
15
7 / 4 / 21
11,293
594
10,557
15,906
16,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
arsnyder
Morgan Le Fay
18
8 / 3 / 2
11,783
620
22,689
12,262
7,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Hashiridasu
Xing Tian
17
4 / 4 / 3
10,452
550
9,900
16,142
16,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Arachne
Inkaza
Arachne
14
4 / 9 / 1
9,312
490
6,562
19,477
6,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
MilchyMaid
Izanami
14
2 / 12 / 1
9,270
488
10,545
16,604
4,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 5 / 5
10,012
527
6,798
12,672
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 5 / 2
9,426
496
4,164
19,708
15,279
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
28
35
Kills
16
17
Deaths
35
44
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Hashiridasu
Xing Tian
4
4
3
1.38
L
Arachne
Inkaza
Arachne
4
9
1
0.5
W
Hercules
MerpBaller
Hercules
1
4
2
0.5
L
Izanami
MilchyMaid
Izanami
2
12
1
0.21
W
Chernobog
Schwedypie
Chernobog
10
3
15
5.83
L
2
5
5
0.9
W
Bakasura
TonkaBoi
Bakasura
9
3
4
3.67
W
Cerberus
UnveiledHero
Cerberus
7
4
21
4.38
W
Morgan Le Fay
arsnyder
Morgan Le Fay
8
3
2
3
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,325
Damage
37,969
69,158
Taken
84,603
46,505
Mitigated
45,436
22,289
Healing
12,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Hashiridasu
Xing Tian
9,900
899
0
2,161
16,142
16,089
683
3,810
10,662
63,032
0
L
Arachne
Inkaza
Arachne
6,562
4,134
0
2,592
19,477
6,208
0
8,675
10,528
0
44,440
W
Hercules
MerpBaller
Hercules
4,740
1,299
0
4,190
12,395
7,476
316
6,488
5,226
2,020
29,437
L
Izanami
MilchyMaid
Izanami
10,545
5,677
0
782
16,604
4,588
2,351
6,379
10,085
0
51,427
W
Chernobog
Schwedypie
Chernobog
17,534
11,475
0
4,296
12,417
5,293
3,418
4,016
8,401
0
70,838
L
6,798
730
0
2,428
12,672
3,272
0
7,376
5,086
48,491
0
W
Bakasura
TonkaBoi
Bakasura
11,805
7,449
0
7,149
16,178
9,916
2,881
4,631
11,325
0
86,393
W
Cerberus
UnveiledHero
Cerberus
10,557
861
0
2,528
15,906
16,666
292
4,647
11,259
29,961
0
W
Morgan Le Fay
arsnyder
Morgan Le Fay
22,689
2,193
0
4,126
12,262
7,154
1,373
2,724
9,448
96,402
0
L
4,164
388
182
4,066
19,708
15,279
867
7,548
11,572
20,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,045
Gold Earned
48,472
526
Minions Killed
348
0
Camps Cleared
0
1,810,597
Distance Traveled
1,695,452
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,452
550
93
5
0
332,112
1
L
Arachne
9,312
490
74
4
0
360,227
2
W
Hercules
9,221
485
84
4
0
350,253
1
L
Izanami
9,270
488
88
5
0
307,348
0
W
Chernobog
11,747
618
109
6
0
342,146
0
L
Scylla
10,012
527
76
4
0
352,549
1
W
Bakasura
12,001
632
162
9
0
388,816
0
W
Cerberus
11,293
594
38
2
0
359,620
5
W
Morgan Le Fay
11,783
620
133
7
0
369,762
2
L
Ares
9,426
496
17
1
0
343,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role