Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Mnrmnmnmnmn
Cernunnos
Level 160
God Stats
1W - 1L
1,882 SR
Queue Stats
1W - 3L
1,267 Elo+
Solo
Guan Yu
Guan Yu
Winnergame91
Guan Yu
Level 107
God Stats
2W - 1L
1,503 SR
Queue Stats
474W - 614L
1,502 Elo+
Solo
Team Averages
Level 131
1,628 SR
1,423 Elo+

VS

Team Averages
Level 66
1,446 SR
1,452 Elo+
Chang'e
Chang'e
MuffinDeCombat
Chang'e
Level 127
God Stats
8W - 10L
1,457 SR
Queue Stats
285W - 332L
1,523 Elo+
Solo
King Arthur
King Arthur
NitroPeanutZzz
King Arthur
Level 42
God Stats
5W - 5L
1,537 SR
Queue Stats
93W - 153L
1,358 Elo+
Party 1
Guan Yu
Guan Yu
Wukio
Guan Yu
Level 29
God Stats
0W - 2L
1,344 SR
Queue Stats
206W - 322L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
6 / 3 / 10
9,652
742
7,242
10,540
3,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
Mnrmnmnmnmn
Cernunnos
15
11 / 0 / 7
10,468
805
20,923
7,734
3,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
Winnergame91
Guan Yu
12
1 / 3 / 11
8,384
645
6,006
11,967
5,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,931
610
8,055
10,219
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
NitroPeanutZzz
King Arthur
10
1 / 7 / 3
7,527
579
6,830
16,998
12,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
Wukio
Guan Yu
11
4 / 8 / 2
8,276
637
7,801
15,968
6,415
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
18
Kills
6
6
Deaths
18
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
3
10
3.67
W
Cernunnos
Mnrmnmnmnmn
Cernunnos
11
0
7
14.5
L
1
3
2
0.67
L
King Arthur
NitroPeanutZzz
King Arthur
1
7
3
0.36
W
Guan Yu
Winnergame91
Guan Yu
1
3
11
2.17
L
Guan Yu
Wukio
Guan Yu
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,171
Damage
22,686
30,241
Taken
43,185
12,414
Mitigated
21,882
8,605
Healing
13,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,242
1,205
0
2,651
10,540
3,342
480
4,020
6,520
25,056
0
W
Cernunnos
Mnrmnmnmnmn
Cernunnos
20,923
11,775
0
2,259
7,734
3,436
782
2,185
5,549
0
57,459
L
8,055
787
3,977
5,087
10,219
2,896
143
1,814
8,253
31,155
0
L
King Arthur
NitroPeanutZzz
King Arthur
6,830
1,442
336
1,361
16,998
12,571
66
2,665
14,122
0
17,470
W
Guan Yu
Winnergame91
Guan Yu
6,006
1,226
1,667
2,028
11,967
5,636
354
2,735
9,232
0
14,348
L
Guan Yu
Wukio
Guan Yu
7,801
1,097
1,369
1,868
15,968
6,415
166
2,677
13,099
0
18,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,504
Gold Earned
23,734
141
Minions Killed
113
9
Camps Cleared
3
694,519
Distance Traveled
685,407
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,652
742
34
3
4
217,336
2
W
Cernunnos
10,468
805
92
7
3
222,817
1
L
Chang'e
7,931
610
62
5
2
238,928
3
L
King Arthur
7,527
579
31
2
1
235,375
3
W
Guan Yu
8,384
645
15
1
2
254,366
4
L
Guan Yu
8,276
637
20
2
0
211,104
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role