Player Matchup

Fenrir
Fenrir
Arleykins
Fenrir
Level 26
God Stats
2W - 1L
1,655 SR
Queue Stats
11W - 7L
1,559 Elo+
Party 2
Skadi
Skadi
AvalonBurning
Skadi
Level 43
God Stats
16W - 11L
1,582 SR
Queue Stats
170W - 197L
1,380 Elo+
Party 2
Sol
Sol
DaddyRiot
Sol
Level 39
God Stats
7W - 3L
1,582 SR
Queue Stats
140W - 190L
1,336 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Moonbaki
Morgan Le Fay
Level 25
God Stats
9W - 15L
1,252 SR
Queue Stats
76W - 115L
1,336 Elo+
Party 2
Ares
Ares
TheVultureGod
Ares
Level 4
God Stats
4W - 0L
1,758 SR
Queue Stats
14W - 19L
1,551 Elo+
Party 2
Team Averages
Level 27
1,566 SR
1,432 Elo+

VS

Team Averages
Level 37
1,700 SR
1,436 Elo+
Ymir
Ymir
BigSkinny64
Ymir
Level 47
God Stats
2W - 2L
1,727 SR
Queue Stats
131W - 121L
1,475 Elo+
Party 1
Kukulkan
Kukulkan
ExoTic_-_AlieN
Kukulkan
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Ra
Ra
UMirinHardBrah
Ra
Level 107
God Stats
10W - 9L
1,927 SR
Queue Stats
77W - 84L
1,284 Elo+
Party 1
Hera
Hera
WhittzCrcka
Hera
Level 8
God Stats
5W - 5L
1,727 SR
Queue Stats
132W - 127L
1,367 Elo+
Party 1
Artemis
Artemis
bokchoy farm
Artemis
Level 6
God Stats
20W - 16L
1,620 SR
Queue Stats
140W - 144L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arleykins
Fenrir
20
21 / 4 / 16
14,194
1,290
21,355
13,072
7,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
13 / 0 / 22
13,401
1,218
27,621
10,742
5,245
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
7 / 1 / 24
12,329
1,121
16,931
12,827
5,696
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Moonbaki
Morgan Le Fay
19
8 / 1 / 24
12,466
1,133
17,416
10,960
4,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 3 / 28
11,523
1,048
7,258
15,413
17,342
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

256

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 6
10,202
927
9,435
28,226
31,789
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
16
2 / 13 / 4
10,165
924
9,902
16,902
5,589
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 7 / 4
11,338
1,031
12,975
16,323
5,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 14 / 3
10,035
912
14,561
17,471
5,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
bokchoy farm
Artemis
16
1 / 9 / 1
9,628
875
7,848
17,650
5,990
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
27
53
Kills
9
9
Deaths
53
114
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Arleykins
Fenrir
21
4
16
7.25
W
13
0
22
24
L
1
10
6
0.4
W
7
1
24
19
L
Kukulkan
2
13
4
0.31
W
Morgan Le Fay
Moonbaki
Morgan Le Fay
8
1
24
20
W
4
3
28
6
L
3
7
4
0.71
L
2
14
3
0.25
L
Artemis
bokchoy farm
Artemis
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,581
Damage
54,721
63,014
Taken
96,572
40,330
Mitigated
54,442
10,980
Healing
4,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Arleykins
Fenrir
21,355
5,786
193
2,035
13,072
7,265
0
6,331
6,336
0
29,977
W
27,621
13,296
0
2,393
10,742
5,245
0
8,109
2,633
0
63,545
L
9,435
743
0
0
28,226
31,789
0
16,607
11,619
20,480
0
W
16,931
7,102
0
3,252
12,827
5,696
0
10,772
2,055
27,835
0
L
Kukulkan
9,902
1,785
0
0
16,902
5,589
0
3,961
12,941
28,404
0
W
Morgan Le Fay
Moonbaki
Morgan Le Fay
17,416
2,876
834
2,273
10,960
4,782
0
9,168
1,792
36,246
0
W
7,258
541
0
0
15,413
17,342
0
12,493
2,920
12,564
0
L
12,975
786
2,128
1,480
16,323
5,611
0
5,631
10,692
41,088
0
L
14,561
3,095
0
510
17,471
5,463
0
7,896
9,575
32,307
0
L
Artemis
bokchoy farm
Artemis
7,848
5,673
0
617
17,650
5,990
0
7,510
10,140
0
18,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,913
Gold Earned
51,368
164
Minions Killed
189
8
Camps Cleared
3
1,026,944
Distance Traveled
824,034
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,194
1,290
17
2
2
187,329
2
W
Skadi
13,401
1,218
62
6
3
218,872
0
L
Ymir
10,202
927
25
2
0
156,913
0
W
Sol
12,329
1,121
23
2
2
228,130
0
L
Kukulkan
10,165
924
32
3
1
122,720
0
W
Morgan Le Fay
12,466
1,133
44
4
1
217,644
2
W
Ares
11,523
1,048
18
2
0
174,969
2
L
Ra
11,338
1,031
68
6
1
210,596
0
L
Hera
10,035
912
35
3
0
174,047
0
L
Artemis
9,628
875
29
3
1
159,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role