Player Matchup

Scylla
Scylla
KenpachiJarvis
Scylla
Level 146
God Stats
10W - 8L
1,566 SR
Queue Stats
165W - 140L
1,485 Elo+
Party 1
Medusa
Medusa
Scabzilla
Medusa
Level 129
God Stats
10W - 11L
1,550 SR
Queue Stats
340W - 303L
1,453 Elo+
Party 1
Chaac
Chaac
TheRoachLord
Chaac
Level 125
God Stats
11W - 8L
1,653 SR
Queue Stats
297W - 258L
1,530 Elo+
Party 1
Team Averages
Level 133
1,589 SR
1,490 Elo+

VS

Team Averages
Level 86
1,658 SR
1,512 Elo+
Rama
Rama
Faededd
Rama
Level 157
God Stats
27W - 15L
1,653 SR
Queue Stats
289W - 228L
1,583 Elo+
Party 2
Scylla
Scylla
H0B0universe
Scylla
Level 24
God Stats
16W - 14L
1,502 SR
Queue Stats
16W - 15L
1,405 Elo+
Solo
Cerberus
Cerberus
R4G3QU173R2
Cerberus
Level 77
God Stats
5W - 0L
1,819 SR
Queue Stats
94W - 66L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 18
17,267
640
27,902
16,197
5,251
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Scabzilla
Medusa
20
13 / 6 / 11
18,051
669
28,270
23,371
8,822
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
10 / 3 / 18
18,180
673
30,270
39,138
43,271
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Faededd
Rama
20
7 / 7 / 5
18,494
685
25,047
30,375
12,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
19
4 / 9 / 6
17,400
644
19,742
25,085
8,690
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
R4G3QU173R2
Cerberus
17
3 / 14 / 7
15,964
591
23,030
44,809
74,777
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
32
29
Kills
14
14
Deaths
30
47
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Rama
Faededd
Rama
7
7
5
1.36
W
Scylla
4
9
6
0.78
L
6
5
18
3
W
Cerberus
R4G3QU173R2
Cerberus
3
14
7
0.46
L
Medusa
Scabzilla
Medusa
13
6
11
3.08
L
10
3
18
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,442
Damage
67,819
78,706
Taken
100,269
57,344
Mitigated
95,827
14,856
Healing
19,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Faededd
Rama
25,047
21,091
0
9,211
30,375
12,360
2,241
6,191
23,666
0
129,597
W
Scylla
19,742
1,546
165
5,393
25,085
8,690
606
7,284
17,423
73,714
0
L
27,902
2,392
850
1,649
16,197
5,251
1,107
8,607
7,398
58,981
0
W
Cerberus
R4G3QU173R2
Cerberus
23,030
1,013
0
4,958
44,809
74,777
33
13,455
30,118
44,488
0
L
Medusa
Scabzilla
Medusa
28,270
15,423
0
0
23,371
8,822
2,512
13,359
9,782
0
74,932
L
30,270
5,108
934
11,423
39,138
43,271
364
20,666
17,974
0
84,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,498
Gold Earned
51,858
312
Minions Killed
335
10
Camps Cleared
10
1,548,768
Distance Traveled
1,339,386
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
18,494
685
200
7
9
491,814
2
W
Scylla
17,400
644
68
3
0
401,655
0
L
Scylla
17,267
640
95
4
6
508,182
2
W
Cerberus
15,964
591
67
2
1
445,917
2
L
Medusa
18,051
669
111
4
1
482,307
3
L
Chaac
18,180
673
106
4
3
558,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role