Player Matchup

Fenrir
Fenrir
AcridFiend905
Fenrir
Level 42
God Stats
2W - 2L
1,321 SR
Queue Stats
31W - 34L
1,465 Elo+
Party 3
Artemis
Artemis
DeathB4Defeat
Artemis
Level 16
God Stats
18W - 16L
1,544 SR
Queue Stats
18W - 26L
1,457 Elo+
Solo
Yemoja
Yemoja
MiniAcrid
Yemoja
Level 16
God Stats
4W - 2L
1,555 SR
Queue Stats
13W - 14L
1,540 Elo+
Party 3
Bellona
Bellona
TheSchnieder
Bellona
Level 6
God Stats
3W - 0L
1,820 SR
Queue Stats
40W - 30L
1,566 Elo+
Solo
Sol
Sol
VahzBar
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,488 Elo+
Solo
Team Averages
Level 21
1,548 SR
1,503 Elo+

VS

Team Averages
Level 24
1,452 SR
1,466 Elo+
Fenrir
Fenrir
BigBongBoy
Fenrir
Level 24
God Stats
2W - 4L
1,644 SR
Queue Stats
27W - 29L
1,454 Elo+
Solo
Persephone
Persephone
Knittens
Persephone
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 135L
1,517 Elo+
Party 1
Chernobog
Chernobog
TangeroYagami
Chernobog
Level 27
God Stats
2W - 8L
1,335 SR
Queue Stats
62W - 59L
1,432 Elo+
Party 2
Cabrakan
Cabrakan
squishycorn
Cabrakan
Level 27
God Stats
11W - 8L
1,482 SR
Queue Stats
60W - 54L
1,433 Elo+
Party 2
Guan Yu
Guan Yu
youcheddarwerk
Guan Yu
Level 15
God Stats
1W - 2L
1,300 SR
Queue Stats
89W - 98L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
10 / 2 / 1
7,564
688
5,832
6,245
2,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
7
0 / 4 / 4
5,050
459
4,831
7,072
2,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
MiniAcrid
Yemoja
8
0 / 1 / 5
5,158
469
3,164
5,399
2,246
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
TheSchnieder
Bellona
13
4 / 0 / 2
7,496
681
4,418
4,496
2,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
13
2 / 0 / 0
7,584
689
3,216
6,470
2,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigBongBoy
Fenrir
9
2 / 1 / 0
5,464
497
2,742
5,650
2,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
Knittens
Persephone
10
0 / 2 / 0
5,875
534
3,308
5,574
1,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
TangeroYagami
Chernobog
8
3 / 4 / 3
5,263
478
5,788
8,359
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
squishycorn
Cabrakan
7
2 / 3 / 4
5,070
461
4,177
7,961
4,539
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 5 / 0
4,774
434
672
6,501
3,543
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
16
Kills
7
7
Deaths
15
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
10
2
1
5.25
L
Fenrir
BigBongBoy
Fenrir
2
1
0
2
W
Artemis
0
4
4
0.5
L
Persephone
Knittens
Persephone
0
2
0
0
W
Yemoja
MiniAcrid
Yemoja
0
1
5
2.5
L
Chernobog
TangeroYagami
Chernobog
3
4
3
1.13
W
Bellona
TheSchnieder
Bellona
4
0
2
5
W
Sol
2
0
0
2
L
Cabrakan
squishycorn
Cabrakan
2
3
4
1.33
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,461
Damage
16,687
29,682
Taken
34,045
11,707
Mitigated
14,496
11,236
Healing
7,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,832
1,697
0
682
6,245
2,021
0
1,488
4,757
0
33,432
L
Fenrir
BigBongBoy
Fenrir
2,742
454
0
2,342
5,650
2,455
0
1,145
4,505
0
27,390
W
Artemis
4,831
2,060
216
634
7,072
2,560
398
1,949
5,123
0
20,980
L
Persephone
Knittens
Persephone
3,308
229
0
758
5,574
1,487
0
2,070
3,502
35,355
0
W
Yemoja
MiniAcrid
Yemoja
3,164
862
990
1,045
5,399
2,246
52
1,577
3,822
12,886
0
L
Chernobog
TangeroYagami
Chernobog
5,788
3,644
247
2,207
8,359
2,472
0
1,217
7,142
0
25,787
W
Bellona
TheSchnieder
Bellona
4,418
947
0
2,832
4,496
2,823
26
0
4,496
0
41,870
W
Sol
3,216
1,572
0
4,837
6,470
2,057
1,324
2,557
3,851
50,432
0
L
Cabrakan
squishycorn
Cabrakan
4,177
436
214
1,184
7,961
4,539
0
1,947
6,014
11,133
0
L
672
115
0
965
6,501
3,543
96
0
6,501
0
14,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,852
Gold Earned
26,446
316
Minions Killed
247
0
Camps Cleared
0
951,699
Distance Traveled
1,036,568
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,564
688
58
5
0
221,841
0
L
Fenrir
5,464
497
64
6
0
236,942
1
W
Artemis
5,050
459
33
3
0
131,175
1
L
Persephone
5,875
534
89
8
0
196,611
4
W
Yemoja
5,158
469
12
1
0
181,194
0
L
Chernobog
5,263
478
46
4
0
183,566
1
W
Bellona
7,496
681
97
9
0
226,751
0
W
Sol
7,584
689
116
11
0
190,738
4
L
Cabrakan
5,070
461
12
1
0
205,031
2
L
Guan Yu
4,774
434
36
3
0
214,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role