Player Matchup

Ah Puch
Ah Puch
Aldnoha97
Ah Puch
Level 26
God Stats
1W - 3L
1,201 SR
Queue Stats
30W - 50L
1,298 Elo+
Party 1
Nike
Nike
Fladire
Nike
Level 41
God Stats
17W - 23L
1,422 SR
Queue Stats
148W - 171L
1,375 Elo+
Solo
Loki
Loki
ORIO99
Loki
Level 61
God Stats
2W - 4L
1,316 SR
Queue Stats
84W - 122L
1,334 Elo+
Party 1
Ares
Ares
OceanMouse
Ares
Level 41
God Stats
19W - 20L
1,489 SR
Queue Stats
121W - 142L
1,401 Elo+
Solo
Skadi
Skadi
morthus22
Skadi
Level 28
God Stats
1W - 4L
1,198 SR
Queue Stats
48W - 76L
1,368 Elo+
Party 1
Team Averages
Level 39
1,325 SR
1,355 Elo+

VS

Team Averages
Level 58
1,436 SR
1,487 Elo+
Freya
Freya
Badinkers24
Freya
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 92L
1,354 Elo+
Party 2
Tiamat
Tiamat
LordWasowski
Tiamat
Level 130
God Stats
5W - 7L
1,394 SR
Queue Stats
68W - 74L
1,442 Elo+
Party 3
Hel
Hel
MRM33K
Hel
Level 32
God Stats
8W - 11L
1,485 SR
Queue Stats
79W - 109L
1,791 Elo+
Solo
Nike
Nike
Violentine
Nike
Level 67
God Stats
10W - 14L
1,426 SR
Queue Stats
68W - 94L
1,378 Elo+
Party 2
Thor
Thor
gutbusted
Thor
Level 28
God Stats
1W - 3L
1,374 SR
Queue Stats
69W - 78L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aldnoha97
Ah Puch
14
2 / 1 / 10
8,782
488
8,417
8,335
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
Fladire
Nike
15
2 / 3 / 2
9,538
530
6,630
11,539
7,688
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
ORIO99
Loki
17
9 / 0 / 7
10,891
605
9,952
11,003
4,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 0 / 20
9,727
540
8,671
12,528
14,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
morthus22
Skadi
16
16 / 0 / 6
10,385
577
16,639
11,783
5,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 1
6,310
351
5,481
16,033
3,863
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
13
0 / 4 / 0
7,860
437
4,327
10,232
4,675
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
MRM33K
Hel
9
0 / 10 / 1
6,456
359
4,217
16,943
9,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 3 / 0
9,392
522
7,212
13,364
8,390
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
14
2 / 4 / 0
8,359
464
4,989
14,100
4,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
6
31
Kills
4
4
Deaths
31
45
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Aldnoha97
Ah Puch
2
1
10
7
L
0
10
1
0.05
W
Nike
Fladire
Nike
2
3
2
1
L
Tiamat
0
4
0
0
L
Hel
MRM33K
Hel
0
10
1
0.05
W
Loki
ORIO99
Loki
9
0
7
12.5
W
2
0
20
12
L
2
3
0
0.67
L
Thor
2
4
0
0.5
W
Skadi
morthus22
Skadi
16
0
6
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,309
Damage
26,226
55,188
Taken
70,672
34,953
Mitigated
30,828
22,875
Healing
17,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Aldnoha97
Ah Puch
8,417
271
380
4,195
8,335
3,224
1,333
3,616
4,719
44,249
0
L
5,481
1,959
0
3,151
16,033
3,863
0
5,402
10,631
24,728
0
W
Nike
Fladire
Nike
6,630
1,254
0
1,075
11,539
7,688
1,904
1,060
9,870
1,018
52,710
L
Tiamat
4,327
200
0
1,811
10,232
4,675
160
2,030
8,202
42,456
0
L
Hel
MRM33K
Hel
4,217
505
2,640
3,758
16,943
9,271
0
5,283
11,660
18,767
0
W
Loki
ORIO99
Loki
9,952
2,685
0
5,816
11,003
4,394
529
1,351
9,652
0
67,045
W
8,671
561
323
4,687
12,528
14,090
1,151
4,955
7,426
31,454
0
L
7,212
959
0
4,255
13,364
8,390
333
1,734
11,630
5,811
57,831
L
Thor
4,989
882
0
1,677
14,100
4,629
25
2,846
11,254
0
59,167
W
Skadi
morthus22
Skadi
16,639
7,977
0
6,399
11,783
5,557
551
3,896
7,838
0
69,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,323
Gold Earned
38,377
460
Minions Killed
404
0
Camps Cleared
0
1,649,913
Distance Traveled
1,487,127
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,782
488
77
4
0
331,696
2
L
Freya
6,310
351
42
2
0
292,380
1
W
Nike
9,538
530
111
6
0
304,236
0
L
Tiamat
7,860
437
103
6
0
314,033
3
L
Hel
6,456
359
17
1
0
266,011
2
W
Loki
10,891
605
125
7
0
402,394
4
W
Ares
9,727
540
37
2
0
315,780
4
L
Nike
9,392
522
144
8
0
304,905
10
L
Thor
8,359
464
98
5
0
309,798
1
W
Skadi
10,385
577
110
6
0
295,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role