Player Matchup

Jing Wei
Jing Wei
EarlyMedal
Jing Wei
Level 84
God Stats
5W - 6L
1,372 SR
Queue Stats
174W - 196L
1,431 Elo+
Solo
Freya
Freya
ShallowMeteor
Freya
Level 47
God Stats
1W - 3L
1,151 SR
Queue Stats
23W - 23L
1,510 Elo+
Party 2
Hera
Hera
TSF Nociive
Hera
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,454 Elo+
Party 2
Thanatos
Thanatos
TSF Vahlen
Thanatos
Level 84
God Stats
4W - 4L
1,620 SR
Queue Stats
90W - 100L
1,433 Elo+
Party 2
Fenrir
Fenrir
flysoll101
Fenrir
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
132W - 133L
1,406 Elo+
Solo
Team Averages
Level 71
1,429 SR
1,447 Elo+

VS

Team Averages
Level 75
1,551 SR
1,458 Elo+
Cabrakan
Cabrakan
A Wobbly Kabana
Cabrakan
Level 64
God Stats
28W - 23L
1,621 SR
Queue Stats
229W - 288L
1,440 Elo+
Party 1
Apollo
Apollo
EREN_YEETER69
Apollo
Level 69
God Stats
4W - 3L
1,691 SR
Queue Stats
197W - 190L
1,460 Elo+
Solo
Nike
Nike
GECKO JESUS8402
Nike
Level 85
God Stats
6W - 6L
1,535 SR
Queue Stats
527W - 577L
1,466 Elo+
Party 1
Baron Samedi
Baron Samedi
SnortingRabbit
Baron Samedi
Level 68
God Stats
8W - 12L
1,351 SR
Queue Stats
494W - 531L
1,460 Elo+
Party 1
Thanatos
Thanatos
StickyBunsJr
Thanatos
Level 87
God Stats
30W - 14L
1,555 SR
Queue Stats
480W - 503L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EarlyMedal
Jing Wei
14
2 / 2 / 2
8,360
492
8,517
10,496
2,867
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 9 / 4
7,425
437
7,267
13,512
3,712
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 4 / 1
7,987
470
7,337
9,734
3,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
TSF Vahlen
Thanatos
10
2 / 12 / 2
7,199
423
5,697
15,579
4,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
flysoll101
Fenrir
10
3 / 7 / 4
7,757
456
8,825
19,418
10,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
5 / 2 / 15
8,540
502
7,358
13,236
14,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 4 / 6
8,830
519
8,901
12,964
5,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
4 / 0 / 11
8,895
523
8,749
10,961
7,148
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
SnortingRabbit
Baron Samedi
13
9 / 2 / 11
9,104
536
16,335
12,520
5,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
StickyBunsJr
Thanatos
14
13 / 2 / 7
9,682
570
12,425
13,944
6,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
84
9
Kills
34
34
Deaths
10
13
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
5
2
15
6.25
W
3
4
6
1.5
L
Jing Wei
EarlyMedal
Jing Wei
2
2
2
1.5
W
4
0
11
9.5
L
1
9
4
0.33
W
Baron Samedi
SnortingRabbit
Baron Samedi
9
2
11
7.25
W
Thanatos
StickyBunsJr
Thanatos
13
2
7
8.25
L
1
4
1
0.38
L
Thanatos
TSF Vahlen
Thanatos
2
12
2
0.25
L
Fenrir
flysoll101
Fenrir
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,643
Damage
53,768
68,739
Taken
63,625
25,650
Mitigated
39,635
16,605
Healing
34,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
7,358
1,163
851
4,373
13,236
14,359
0
3,431
9,805
19,937
0
W
8,901
4,470
0
5,781
12,964
5,601
645
2,113
10,851
0
65,925
L
Jing Wei
EarlyMedal
Jing Wei
8,517
6,990
0
3,225
10,496
2,867
0
3,109
7,387
0
53,962
W
8,749
1,100
0
3,350
10,961
7,148
31
2,294
8,667
0
46,679
L
7,267
2,263
0
2,865
13,512
3,712
0
4,053
9,459
30,758
0
W
Baron Samedi
SnortingRabbit
Baron Samedi
16,335
544
2,311
5,991
12,520
5,649
69
3,672
8,848
50,450
0
W
Thanatos
StickyBunsJr
Thanatos
12,425
2,200
0
12,092
13,944
6,878
0
3,265
10,679
0
49,874
L
7,337
2,215
0
3,007
9,734
3,713
1,470
1,450
8,284
46,986
0
L
Thanatos
TSF Vahlen
Thanatos
5,697
1,145
0
4,201
15,579
4,447
0
7,464
8,115
0
30,347
L
Fenrir
flysoll101
Fenrir
8,825
1,832
442
2,865
19,418
10,911
0
7,617
11,801
0
19,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,728
Gold Earned
45,051
302
Minions Killed
373
0
Camps Cleared
0
1,548,720
Distance Traveled
1,700,355
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,540
502
24
1
0
349,646
1
W
Apollo
8,830
519
108
6
0
294,242
0
L
Jing Wei
8,360
492
105
6
0
335,372
4
W
Nike
8,895
523
97
6
0
363,987
2
L
Freya
7,425
437
48
3
0
307,539
4
W
Baron Samedi
9,104
536
73
4
0
329,326
0
W
Thanatos
9,682
570
71
4
0
363,154
2
L
Hera
7,987
470
84
5
0
286,513
4
L
Thanatos
7,199
423
50
3
0
297,429
1
L
Fenrir
7,757
456
15
1
0
321,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role