Player Matchup

Tiamat
Tiamat
ImOnCarryMode
Tiamat
Level 157
God Stats
8W - 8L
1,582 SR
Queue Stats
106W - 97L
1,595 Elo+
Party 1
Sobek
Sobek
RayKernan
Sobek
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,632 Elo+
Party 1
Athena
Athena
StayPuff00
Athena
Level 158
God Stats
10W - 8L
1,528 SR
Queue Stats
381W - 369L
1,492 Elo+
Party 1
Jing Wei
Jing Wei
bsquared68
Jing Wei
Level 147
God Stats
30W - 16L
1,270 SR
Queue Stats
434W - 411L
1,497 Elo+
Party 1
Bakasura
Bakasura
goosesteppin
Bakasura
Level 126
God Stats
21W - 21L
1,520 SR
Queue Stats
302W - 297L
1,496 Elo+
Party 1
Team Averages
Level 143
1,480 SR
1,543 Elo+

VS

Team Averages
Level 131
1,688 SR
1,494 Elo+
Zhong Kui
Zhong Kui
FsGman
Zhong Kui
Level 159
God Stats
7W - 5L
1,700 SR
Queue Stats
125W - 153L
1,541 Elo+
Solo
Eset
Eset
HelsingHelshot
Eset
Level 127
God Stats
9W - 8L
1,637 SR
Queue Stats
224W - 233L
1,471 Elo+
Party 2
Charybdis
Charybdis
KaPowNow
Charybdis
Level 157
God Stats
31W - 18L
1,604 SR
Queue Stats
451W - 434L
1,431 Elo+
Party 2
Mercury
Mercury
NBI-PyToNz
Mercury
Level 108
God Stats
4W - 3L
1,791 SR
Queue Stats
23W - 30L
1,515 Elo+
Solo
Fenrir
Fenrir
xpapacx
Fenrir
Level 106
God Stats
7W - 5L
1,710 SR
Queue Stats
469W - 492L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 3
12,984
541
15,405
12,324
9,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
RayKernan
Sobek
16
2 / 3 / 9
10,960
457
4,885
18,168
18,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
StayPuff00
Athena
19
0 / 2 / 9
11,872
495
6,465
25,874
23,884
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
bsquared68
Jing Wei
20
2 / 1 / 8
12,576
524
11,836
16,128
5,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
goosesteppin
Bakasura
20
3 / 2 / 7
13,020
543
9,612
13,751
7,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FsGman
Zhong Kui
18
1 / 2 / 3
11,755
490
16,216
14,216
15,831
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 3 / 3
11,100
463
8,245
14,109
5,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
KaPowNow
Charybdis
18
1 / 3 / 1
11,359
473
7,153
13,047
4,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
NBI-PyToNz
Mercury
17
3 / 3 / 4
10,721
447
7,425
16,436
6,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
xpapacx
Fenrir
15
3 / 4 / 2
9,476
395
10,754
18,772
16,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
15
Kills
9
9
Deaths
15
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
FsGman
Zhong Kui
1
2
3
1.25
L
1
3
3
0.83
W
8
1
3
9.5
L
Charybdis
KaPowNow
Charybdis
1
3
1
0.5
L
Mercury
NBI-PyToNz
Mercury
3
3
4
1.67
W
Sobek
RayKernan
Sobek
2
3
9
2.17
W
Athena
StayPuff00
Athena
0
2
9
2.25
W
Jing Wei
bsquared68
Jing Wei
2
1
8
6
W
Bakasura
goosesteppin
Bakasura
3
2
7
3.25
L
Fenrir
xpapacx
Fenrir
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,203
Damage
49,793
86,245
Taken
76,580
65,982
Mitigated
49,151
37,677
Healing
21,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
FsGman
Zhong Kui
16,216
2,107
0
6,166
14,216
15,831
1,282
6,824
7,182
92,042
0
L
8,245
39
1,258
4,886
14,109
5,427
0
5,892
7,790
85,458
0
W
15,405
1,054
448
5,617
12,324
9,884
676
5,546
6,778
95,425
0
L
Charybdis
KaPowNow
Charybdis
7,153
3,318
0
5,552
13,047
4,785
544
1,478
11,519
0
83,884
L
Mercury
NBI-PyToNz
Mercury
7,425
3,221
0
1,000
16,436
6,754
115
4,845
11,514
0
87,573
W
Sobek
RayKernan
Sobek
4,885
409
0
2,546
18,168
18,666
501
5,663
12,505
26,679
0
W
Athena
StayPuff00
Athena
6,465
1,882
0
12,178
25,874
23,884
336
12,292
13,582
64,962
0
W
Jing Wei
bsquared68
Jing Wei
11,836
10,466
0
9,908
16,128
5,935
4,329
2,430
13,698
0
102,780
W
Bakasura
goosesteppin
Bakasura
9,612
6,244
0
6,980
13,751
7,613
2,624
2,258
11,493
0
104,004
L
Fenrir
xpapacx
Fenrir
10,754
2,473
0
2,500
18,772
16,354
416
7,832
10,316
1,705
48,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,412
Gold Earned
54,411
697
Minions Killed
724
0
Camps Cleared
0
2,423,795
Distance Traveled
2,322,918
19
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,755
490
194
8
0
439,290
7
L
Eset
11,100
463
174
7
0
460,336
9
W
Tiamat
12,984
541
161
7
0
476,956
3
L
Charybdis
11,359
473
170
7
0
424,736
6
L
Mercury
10,721
447
118
5
0
545,153
6
W
Sobek
10,960
457
29
1
0
463,284
1
W
Athena
11,872
495
124
5
0
482,618
5
W
Jing Wei
12,576
524
189
8
0
447,148
8
W
Bakasura
13,020
543
194
8
0
553,789
2
L
Fenrir
9,476
395
68
3
0
453,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role