Player Matchup

Set
Set
Silver III
InvisableLegend
Set
Silver III
Level 58
God Stats
0W - 1L
1,527 SR
Queue Stats
17W - 26L
1,122 MMR
Solo
Xing Tian
Xing Tian
Silver I
MajorZero90
Xing Tian
Silver I
Level 156
God Stats
5W - 5L
1,685 SR
Queue Stats
712W - 734L
1,150 MMR
Solo
Cerberus
Cerberus
Silver II
Matacholas134
Cerberus
Silver II
Level 40
God Stats
7W - 7L
1,694 SR
Queue Stats
98W - 103L
1,258 MMR
Solo
Hel
Hel
Silver I
SacoEscrotalXD
Hel
Silver I
Level 103
God Stats
6W - 6L
1,447 SR
Queue Stats
186W - 186L
1,210 MMR
Solo
Rama
Rama
Gold V
kimothekid
Rama
Gold V
Level 124
God Stats
3W - 3L
1,734 SR
Queue Stats
212W - 222L
1,241 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 96
1,617 SR
1,197 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,593 SR
1,196 MMR
Ymir
Ymir
Silver I
EarthMoose
Ymir
Silver I
Level 99
God Stats
66W - 38L
1,672 SR
Queue Stats
492W - 516L
1,087 MMR
Solo
Kali
Kali
Gold II
Ferdinando19
Kali
Gold II
Level 135
God Stats
3W - 2L
1,433 SR
Queue Stats
157W - 167L
1,282 MMR
Solo
Raijin
Raijin
Silver I
Natdoge021
Raijin
Silver I
Level 78
God Stats
2W - 2L
1,681 SR
Queue Stats
106W - 115L
1,325 MMR
Solo
Bellona
Bellona
Silver II
ProdigiousKinito
Bellona
Silver II
Level 89
God Stats
9W - 10L
1,616 SR
Queue Stats
23W - 34L
1,072 MMR
Solo
Izanami
Izanami
Gold V
asxiiilion
Izanami
Gold V
Level 159
God Stats
4W - 2L
1,565 SR
Queue Stats
50W - 54L
1,213 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
7,299
487
3,070
8,732
3,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
MajorZero90
Xing Tian
11
1 / 1 / 4
7,483
499
5,374
10,954
9,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
Matacholas134
Cerberus
15
1 / 0 / 0
8,413
561
5,743
7,322
9,056
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

12
1 / 6 / 1
7,019
468
3,566
8,126
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
2 / 7 / 2
7,117
474
7,193
10,278
2,826
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
TiamatArtemisGilgameshOdinMorgan Le Fay

VS

Bans
OsirisHeimdallrArtioPersephoneAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
6,930
462
4,634
9,188
5,378
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
4 / 3 / 3
8,232
549
7,196
11,420
5,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Natdoge021
Raijin
14
3 / 0 / 5
8,691
579
6,567
5,112
2,232
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 0 / 0
8,128
542
5,021
9,616
7,190
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
asxiiilion
Izanami
14
6 / 3 / 1
8,634
576
7,499
9,090
2,766
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
8
Kills
16
16
Deaths
9
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
3
3
1.17
W
4
3
3
1.83
L
3
2
2
2
L
Xing Tian
MajorZero90
Xing Tian
1
1
4
3
L
Cerberus
Matacholas134
Cerberus
1
0
0
1
W
Raijin
Natdoge021
Raijin
3
0
5
5.5
W
1
0
0
1
L
1
6
1
0.25
W
Izanami
asxiiilion
Izanami
6
3
1
2.17
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,946
Damage
30,917
45,412
Taken
44,426
27,568
Mitigated
22,710
13,604
Healing
14,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,634
1,420
90
1,595
9,188
5,378
0
4,236
4,952
21,442
0
W
7,196
3,954
0
4,084
11,420
5,144
0
1,701
9,719
0
56,206
L
3,070
1,472
0
1,885
8,732
3,706
0
1,842
6,890
0
41,009
L
Xing Tian
MajorZero90
Xing Tian
5,374
809
0
1,056
10,954
9,261
0
4,222
6,732
23,255
0
L
Cerberus
Matacholas134
Cerberus
5,743
996
0
5,195
7,322
9,056
110
0
7,322
55,042
0
W
Raijin
Natdoge021
Raijin
6,567
1,231
0
2,359
5,112
2,232
0
2,438
2,674
59,482
0
W
5,021
2,625
0
3,478
9,616
7,190
0
5,309
4,307
0
46,613
L
3,566
340
1,189
2,299
8,126
2,719
0
3,979
4,147
44,915
0
W
Izanami
asxiiilion
Izanami
7,499
4,867
0
2,419
9,090
2,766
670
999
8,091
0
59,314
L
7,193
5,641
0
1,980
10,278
2,826
0
1,270
9,008
0
44,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,331
Gold Earned
40,615
451
Minions Killed
462
0
Camps Cleared
0
1,343,123
Distance Traveled
1,370,732
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,930
462
34
2
0
292,532
9
W
Kali
8,232
549
79
5
0
306,983
3
L
Set
7,299
487
77
5
0
295,792
1
L
Xing Tian
7,483
499
36
2
0
268,416
3
L
Cerberus
8,413
561
158
11
0
290,232
3
W
Raijin
8,691
579
123
8
0
280,343
0
W
Bellona
8,128
542
125
8
0
225,284
3
L
Hel
7,019
468
99
7
0
265,234
5
W
Izanami
8,634
576
101
7
0
265,590
3
L
Rama
7,117
474
81
5
0
223,449
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role