Player Matchup

Khepri
Khepri
BigChugnus
Khepri
Level 68
God Stats
9W - 10L
1,556 SR
Queue Stats
675W - 514L
1,637 Elo+
Party 2
Hun Batz
Hun Batz
Kendys UwU
Hun Batz
Level 24
God Stats
0W - 2L
1,345 SR
Queue Stats
47W - 48L
1,540 Elo+
Party 3
Ravana
Ravana
ReHash22
Ravana
Level 29
God Stats
10W - 7L
1,164 SR
Queue Stats
351W - 261L
1,649 Elo+
Party 2
Chang'e
Chang'e
RicLey LNs
Chang'e
Level 64
God Stats
8W - 5L
1,530 SR
Queue Stats
255W - 256L
1,556 Elo+
Party 3
Charybdis
Charybdis
TIO PLANTA
Charybdis
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 74L
1,552 Elo+
Party 3
Team Averages
Level 58
1,419 SR
1,587 Elo+

VS

Team Averages
Level 37
1,509 SR
1,617 Elo+
Fenrir
Fenrir
Chipston
Fenrir
Level 65
God Stats
2W - 1L
1,565 SR
Queue Stats
134W - 97L
1,681 Elo+
Party 1
Sun Wukong
Sun Wukong
Johnswagger
Sun Wukong
Level 36
God Stats
6W - 11L
1,291 SR
Queue Stats
27W - 30L
1,511 Elo+
Solo
Anubis
Anubis
Satempai
Anubis
Level 40
God Stats
3W - 0L
1,716 SR
Queue Stats
108W - 63L
1,667 Elo+
Party 4
Mulan
Mulan
Sk8ersocal
Mulan
Level 19
God Stats
3W - 2L
1,528 SR
Queue Stats
38W - 30L
1,551 Elo+
Party 1
Hades
Hades
notNotmynameUwU
Hades
Level 27
God Stats
6W - 7L
1,447 SR
Queue Stats
58W - 31L
1,676 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BigChugnus
Khepri
20
4 / 3 / 29
15,816
1,054
17,609
22,097
41,096
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
Kendys UwU
Hun Batz
20
2 / 10 / 22
13,413
894
17,650
26,137
10,972
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ravana
ReHash22
Ravana
20
10 / 4 / 19
15,519
1,035
17,968
19,217
13,096
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
RicLey LNs
Chang'e
20
5 / 5 / 23
14,911
994
30,029
26,836
15,059
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
TIO PLANTA
Charybdis
20
13 / 5 / 17
16,748
1,117
39,772
23,033
9,021
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

59

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chipston
Fenrir
20
8 / 7 / 15
15,322
1,021
23,204
29,631
30,744
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
Johnswagger
Sun Wukong
20
4 / 4 / 18
13,793
920
14,039
24,247
33,938
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Satempai
Anubis
20
7 / 7 / 17
16,045
1,070
32,308
27,882
14,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
20
2 / 5 / 11
12,709
847
13,864
23,633
27,499
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
6 / 11 / 16
14,857
990
27,416
28,096
16,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
104
34
Kills
27
27
Deaths
34
110
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Khepri
BigChugnus
Khepri
4
3
29
6.17
W
Fenrir
Chipston
Fenrir
8
7
15
2.21
W
Sun Wukong
Johnswagger
Sun Wukong
4
4
18
3.25
L
Hun Batz
Kendys UwU
Hun Batz
2
10
22
1.3
L
Ravana
ReHash22
Ravana
10
4
19
4.88
L
Chang'e
RicLey LNs
Chang'e
5
5
23
3.3
W
Anubis
Satempai
Anubis
7
7
17
2.21
W
Mulan
2
5
11
1.5
L
Charybdis
TIO PLANTA
Charybdis
13
5
17
4.3
W
6
11
16
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,028
Damage
110,831
117,320
Taken
133,489
89,244
Mitigated
123,219
23,195
Healing
21,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
BigChugnus
Khepri
17,609
1,604
0
997
22,097
41,096
0
11,603
10,494
36,716
0
W
Fenrir
Chipston
Fenrir
23,204
8,068
0
1,880
29,631
30,744
0
12,560
17,071
10,596
33,413
W
Sun Wukong
Johnswagger
Sun Wukong
14,039
2,141
0
2,226
24,247
33,938
0
7,144
17,103
0
24,641
L
Hun Batz
Kendys UwU
Hun Batz
17,650
4,024
0
0
26,137
10,972
0
13,888
12,102
0
38,071
L
Ravana
ReHash22
Ravana
17,968
5,868
0
2,689
19,217
13,096
0
10,334
8,883
0
37,989
L
Chang'e
RicLey LNs
Chang'e
30,029
2,210
7,041
9,683
26,836
15,059
0
16,592
10,244
69,015
0
W
Anubis
Satempai
Anubis
32,308
393
0
10,780
27,882
14,814
0
9,520
18,362
93,621
0
W
Mulan
13,864
2,736
0
716
23,633
27,499
0
7,255
16,378
579
26,052
L
Charybdis
TIO PLANTA
Charybdis
39,772
26,933
0
2,785
23,033
9,021
0
11,813
11,220
0
66,283
W
27,416
2,453
681
5,263
28,096
16,224
0
11,159
16,937
60,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,407
Gold Earned
72,726
257
Minions Killed
316
13
Camps Cleared
6
1,484,681
Distance Traveled
1,216,470
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
15,816
1,054
35
2
1
312,430
4
W
Fenrir
15,322
1,021
51
3
0
261,800
1
W
Sun Wukong
13,793
920
29
2
1
255,534
0
L
Hun Batz
13,413
894
46
3
1
322,594
2
L
Ravana
15,519
1,035
33
2
1
304,779
0
L
Chang'e
14,911
994
91
6
2
282,099
0
W
Anubis
16,045
1,070
140
9
2
234,515
1
W
Mulan
12,709
847
19
1
2
251,335
0
L
Charybdis
16,748
1,117
52
3
8
262,779
0
W
Hades
14,857
990
77
5
1
213,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role