Player Matchup

Olorun
Olorun
ImRicklePick
Olorun
Level 37
God Stats
1W - 0L
1,447 SR
Queue Stats
3W - 5L
1,471 Elo+
Party 2
Horus
Horus
Rigboned
Horus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,284 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SaltyUnicornNuts
Tsukuyomi
Level 87
God Stats
1W - 0L
1,367 SR
Queue Stats
16W - 14L
1,569 Elo+
Party 2
Vamana
Vamana
ginlock
Vamana
Level 107
God Stats
2W - 0L
1,767 SR
Queue Stats
17W - 13L
1,581 Elo+
Party 2
Janus
Janus
uDDerliciousHD
Janus
Level 28
God Stats
1W - 1L
1,267 SR
Queue Stats
9W - 11L
1,396 Elo+
Party 2
Team Averages
Level 68
1,470 SR
1,460 Elo+

VS

Team Averages
Level 75
1,572 SR
1,544 Elo+
Medusa
Medusa
Kirb_Stompin
Medusa
Level 81
God Stats
2W - 1L
1,817 SR
Queue Stats
94W - 63L
1,564 Elo+
Party 1
Pele
Pele
Landon5221
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,240 Elo+
Solo
Raijin
Raijin
richertswine
Raijin
Level 109
God Stats
1W - 3L
1,417 SR
Queue Stats
125W - 76L
1,581 Elo+
Party 1
Horus
Horus
sadaustin
Horus
Level 150
God Stats
1W - 2L
1,626 SR
Queue Stats
98W - 56L
1,677 Elo+
Party 1
King Arthur
King Arthur
tawscaff
King Arthur
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 41L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
6 / 2 / 14
8,936
894
12,014
8,899
4,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Horus
Rigboned
Horus
15
3 / 2 / 18
9,263
926
7,409
14,374
16,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
14
6 / 2 / 7
8,357
836
6,397
8,110
5,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
ginlock
Vamana
16
6 / 2 / 16
8,730
873
14,593
20,436
21,850
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 5 / 9
8,217
822
9,079
6,793
2,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
6 / 2 / 3
8,482
848
20,565
8,125
3,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 7 / 7
7,015
702
4,991
12,792
9,443
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Raijin
14
5 / 7 / 3
8,663
866
12,851
10,460
3,947
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
sadaustin
Horus
13
1 / 2 / 4
7,103
710
5,034
11,206
14,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
tawscaff
King Arthur
11
0 / 6 / 5
6,648
665
2,745
10,801
9,544
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
34
24
Kills
12
13
Deaths
24
64
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Olorun
6
2
14
6.5
L
Medusa
6
2
3
3.75
L
0
7
7
0.5
W
Horus
Rigboned
Horus
3
2
18
6
W
Tsukuyomi
6
2
7
4.75
W
Vamana
ginlock
Vamana
6
2
16
7
L
Raijin
5
7
3
0.93
L
Horus
sadaustin
Horus
1
2
4
1.5
L
King Arthur
tawscaff
King Arthur
0
6
5
0.42
W
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,492
Damage
46,186
58,612
Taken
53,384
51,039
Mitigated
41,109
29,859
Healing
15,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
12,014
4,704
1,792
2,574
8,899
4,869
275
2,543
6,356
27,062
0
L
Medusa
20,565
8,687
1,103
2,747
8,125
3,967
270
2,676
5,311
0
33,014
L
4,991
893
0
1,556
12,792
9,443
315
5,169
7,387
0
9,466
W
Horus
Rigboned
Horus
7,409
2,650
3,440
5,541
14,374
16,254
0
1,908
12,466
0
10,700
W
Tsukuyomi
6,397
1,897
812
2,168
8,110
5,486
556
1,974
6,136
0
12,821
W
Vamana
ginlock
Vamana
14,593
6,649
2,171
9,997
20,436
21,850
157
4,016
16,420
0
23,058
L
Raijin
12,851
692
115
732
10,460
3,947
144
3,038
7,276
24,801
0
L
Horus
sadaustin
Horus
5,034
1,678
4,289
4,470
11,206
14,208
84
5,315
5,677
0
6,855
L
King Arthur
tawscaff
King Arthur
2,745
86
257
83
10,801
9,544
0
3,954
6,640
0
7,186
W
9,079
261
1,125
239
6,793
2,580
477
2,410
4,383
18,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,503
Gold Earned
37,911
99
Minions Killed
75
0
Camps Cleared
0
985,204
Distance Traveled
913,757
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,936
894
38
4
0
179,765
0
L
Medusa
8,482
848
27
3
0
200,157
1
L
Pele
7,015
702
10
1
0
188,710
0
W
Horus
9,263
926
7
1
0
217,091
0
W
Tsukuyomi
8,357
836
9
1
0
183,237
2
W
Vamana
8,730
873
21
2
0
208,370
0
L
Raijin
8,663
866
27
3
0
160,309
0
L
Horus
7,103
710
3
0
0
192,085
1
L
King Arthur
6,648
665
8
1
0
172,496
0
W
Janus
8,217
822
24
2
0
196,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role