Player Matchup

Ymir
Ymir
Aphraxd
Ymir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 145L
1,598 Elo+
Party 1
Arachne
Arachne
STUBBS-THE-BEAST
Arachne
Level 28
God Stats
23W - 14L
1,617 SR
Queue Stats
185W - 168L
1,612 Elo+
Party 1
Nox
Nox
TheRealNeckGod
Nox
Level 29
God Stats
26W - 16L
1,652 SR
Queue Stats
226W - 219L
1,503 Elo+
Solo
Guan Yu
Guan Yu
TohZhenn
Guan Yu
Level 28
God Stats
3W - 2L
1,859 SR
Queue Stats
192W - 182L
1,646 Elo+
Party 1
Hachiman
Hachiman
jhonatancruz1208
Hachiman
Level 6
God Stats
2W - 0L
1,428 SR
Queue Stats
3W - 2L
1,680 Elo+
Solo
Team Averages
Level 23
1,611 SR
1,608 Elo+

VS

Team Averages
Level 25
1,666 SR
1,544 Elo+
Thor
Thor
FearedPantalons
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,464 Elo+
Solo
Ymir
Ymir
Joan 8A SLV5871
Ymir
Level 18
God Stats
1W - 1L
1,868 SR
Queue Stats
28W - 21L
1,669 Elo+
Solo
Scylla
Scylla
SkelingtonSr
Scylla
Level 27
God Stats
7W - 9L
1,718 SR
Queue Stats
403W - 409L
1,453 Elo+
Solo
Ratatoskr
Ratatoskr
guapoDrakx
Ratatoskr
Level 29
God Stats
7W - 2L
1,932 SR
Queue Stats
68W - 60L
1,593 Elo+
Solo
Charybdis
Charybdis
ΜΦSΣS
Charybdis
Level 27
God Stats
0W - 2L
1,313 SR
Queue Stats
27W - 25L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aphraxd
Ymir
12
3 / 4 / 7
7,989
420
5,939
17,624
14,340
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 1 / 4
10,198
537
13,114
15,129
9,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
3 / 0 / 6
8,837
465
8,975
8,265
3,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
TohZhenn
Guan Yu
12
2 / 3 / 6
7,897
416
5,737
10,653
5,924
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
0 / 6 / 2
7,559
398
4,129
10,462
2,909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 7
8,775
462
7,739
13,267
7,999
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 1 / 7
8,068
425
7,871
13,295
11,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
15
2 / 2 / 5
9,002
474
14,211
6,905
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
guapoDrakx
Ratatoskr
15
6 / 2 / 4
9,327
491
7,724
11,999
6,077
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
ΜΦSΣS
Charybdis
12
1 / 8 / 3
7,799
410
7,127
11,901
4,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
40
16
Kills
14
14
Deaths
17
25
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
Aphraxd
Ymir
3
4
7
1.63
L
2
4
7
1.38
L
3
1
7
6.5
W
8
1
4
10
L
Scylla
2
2
5
2.25
W
3
0
6
6
W
Guan Yu
TohZhenn
Guan Yu
2
3
6
1.67
L
Ratatoskr
guapoDrakx
Ratatoskr
6
2
4
4
W
0
6
2
0.17
L
Charybdis
ΜΦSΣS
Charybdis
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,894
Damage
44,672
62,133
Taken
57,367
35,604
Mitigated
32,079
17,378
Healing
9,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Aphraxd
Ymir
5,939
1,661
24
1,351
17,624
14,340
135
8,107
9,416
24,026
0
L
7,739
1,045
0
2,401
13,267
7,999
360
2,031
11,236
0
44,426
L
7,871
1,266
0
642
13,295
11,720
0
3,931
9,364
19,600
0
W
13,114
8,222
334
9,034
15,129
9,025
0
4,822
10,307
0
72,387
L
Scylla
14,211
1,020
0
1,611
6,905
2,038
362
3,101
3,804
65,082
0
W
8,975
1,184
0
1,474
8,265
3,406
192
1,738
6,527
53,432
0
W
Guan Yu
TohZhenn
Guan Yu
5,737
1,495
1,016
3,340
10,653
5,924
0
2,804
7,777
525
28,261
L
Ratatoskr
guapoDrakx
Ratatoskr
7,724
1,257
0
3,670
11,999
6,077
0
1,999
10,000
0
61,424
W
4,129
2,829
0
805
10,462
2,909
1,062
4,611
5,781
0
33,739
L
Charybdis
ΜΦSΣS
Charybdis
7,127
2,796
0
935
11,901
4,245
502
4,191
7,710
0
49,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,480
Gold Earned
42,971
356
Minions Killed
404
0
Camps Cleared
0
1,857,372
Distance Traveled
1,731,162
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,989
420
40
2
0
328,025
0
L
Thor
8,775
462
90
5
0
349,572
4
L
Ymir
8,068
425
11
1
0
345,855
5
W
Arachne
10,198
537
91
5
0
442,289
2
L
Scylla
9,002
474
126
7
0
334,523
5
W
Nox
8,837
465
100
5
0
385,972
4
W
Guan Yu
7,897
416
55
3
0
367,016
0
L
Ratatoskr
9,327
491
95
5
0
413,991
0
W
Hachiman
7,559
398
70
4
0
334,070
0
L
Charybdis
7,799
410
82
4
0
287,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role