Player Matchup

Arachne
Arachne
Bbypwderbackhand
Arachne
Level 19
God Stats
6W - 6L
1,530 SR
Queue Stats
108W - 94L
1,476 Elo+
Solo
Neith
Neith
Beardandbandanna
Neith
Level 26
God Stats
39W - 54L
1,451 SR
Queue Stats
121W - 137L
1,390 Elo+
Party 2
Apollo
Apollo
Chails12
Apollo
Level 25
God Stats
15W - 14L
1,412 SR
Queue Stats
64W - 69L
1,451 Elo+
Party 2
Tiamat
Tiamat
DrBaffles19
Tiamat
Level 29
God Stats
10W - 8L
1,411 SR
Queue Stats
63W - 71L
1,408 Elo+
Party 2
Vamana
Vamana
TripYoYo
Vamana
Level 28
God Stats
5W - 0L
1,766 SR
Queue Stats
46W - 65L
1,404 Elo+
Party 2
Team Averages
Level 25
1,514 SR
1,426 Elo+

VS

Team Averages
Level 19
1,457 SR
1,439 Elo+
Thor
Thor
Butternuht
Thor
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
121W - 68L
1,535 Elo+
Party 1
Agni
Agni
Irealcorrupt
Agni
Level 53
God Stats
0W - 1L
1,287 SR
Queue Stats
4W - 4L
1,491 Elo+
Party 3
Kukulkan
Kukulkan
Meatboot
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,195 Elo+
Party 3
Pele
Pele
Narilys
Pele
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
374W - 387L
1,441 Elo+
Solo
Guan Yu
Guan Yu
ZackCowBang
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 62L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 7 / 21
16,281
1,357
30,842
25,637
8,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
5 / 8 / 29
13,022
1,085
12,158
13,758
4,882
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Chails12
Apollo
20
17 / 4 / 20
15,199
1,267
30,579
13,477
4,355
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
20
2 / 5 / 25
12,458
1,038
14,348
16,604
11,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Vamana
TripYoYo
Vamana
20
6 / 7 / 32
13,224
1,102
16,618
24,626
11,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

114

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 8 / 10
13,724
1,144
18,993
20,207
9,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
11 / 6 / 13
15,450
1,288
21,026
12,596
5,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Meatboot
Kukulkan
19
5 / 14 / 13
13,071
1,089
13,753
20,347
10,435
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Narilys
Pele
20
2 / 14 / 18
12,075
1,006
18,903
31,451
14,366
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
ZackCowBang
Guan Yu
20
3 / 9 / 20
12,820
1,068
15,589
26,671
39,969
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
105
51
Kills
31
31
Deaths
51
127
Assists
74
Player
Kills
Deaths
Assists
KDA
W
21
7
21
4.5
W
5
8
29
2.44
L
10
8
10
1.88
W
Apollo
Chails12
Apollo
17
4
20
6.75
W
Tiamat
2
5
25
2.9
L
11
6
13
2.92
L
Kukulkan
Meatboot
Kukulkan
5
14
13
0.82
L
Pele
Narilys
Pele
2
14
18
0.79
W
Vamana
TripYoYo
Vamana
6
7
32
3.14
L
Guan Yu
ZackCowBang
Guan Yu
3
9
20
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,545
Damage
88,264
94,102
Taken
111,272
41,558
Mitigated
79,822
17,794
Healing
10,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,842
23,356
0
8,000
25,637
8,785
0
9,701
15,936
0
52,206
W
12,158
8,332
0
1,185
13,758
4,882
0
5,586
8,172
0
31,088
L
18,993
5,922
0
771
20,207
9,842
0
2,654
17,453
0
38,980
W
Apollo
Chails12
Apollo
30,579
19,655
0
120
13,477
4,355
0
5,792
7,685
0
53,506
W
Tiamat
14,348
1,121
207
3,042
16,604
11,539
0
5,655
10,949
30,640
0
L
21,026
2,272
0
815
12,596
5,210
0
1,043
11,423
60,479
0
L
Kukulkan
Meatboot
Kukulkan
13,753
2,434
0
720
20,347
10,435
0
3,002
17,181
44,911
0
L
Pele
Narilys
Pele
18,903
6,147
0
1,572
31,451
14,366
0
2,995
28,196
0
35,206
W
Vamana
TripYoYo
Vamana
16,618
8,738
0
5,240
24,626
11,997
0
8,045
16,581
0
24,999
L
Guan Yu
ZackCowBang
Guan Yu
15,589
2,863
3,434
3,644
26,671
39,969
0
3,640
22,671
0
23,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,184
Gold Earned
67,140
178
Minions Killed
253
8
Camps Cleared
8
1,065,040
Distance Traveled
1,128,055
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
16,281
1,357
20
2
5
227,193
0
W
Neith
13,022
1,085
54
5
1
171,298
0
L
Thor
13,724
1,144
44
4
3
224,508
0
W
Apollo
15,199
1,267
40
3
2
203,276
0
W
Tiamat
12,458
1,038
51
4
0
198,371
1
L
Agni
15,450
1,288
88
7
3
243,717
0
L
Kukulkan
13,071
1,089
79
7
0
174,527
0
L
Pele
12,075
1,006
27
2
0
228,761
0
W
Vamana
13,224
1,102
13
1
0
264,902
0
L
Guan Yu
12,820
1,068
15
1
2
256,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role