Player Matchup

Loki
Loki
FrancoG7
Loki
Level 13
God Stats
33W - 29L
1,271 SR
Queue Stats
38W - 43L
1,395 Elo+
Solo
Hachiman
Hachiman
Mandabanker
Hachiman
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
blackandproud
Cthulhu
Level 4
God Stats
1W - 2L
1,550 SR
Queue Stats
3W - 7L
1,506 Elo+
Party 3
Guan Yu
Guan Yu
we11hung
Guan Yu
Level 6
God Stats
2W - 1L
1,843 SR
Queue Stats
4W - 6L
1,687 Elo+
Party 3
Kukulkan
Kukulkan
打到纸老虎
Kukulkan
Level 13
God Stats
0W - 2L
1,230 SR
Queue Stats
25W - 23L
1,360 Elo+
Solo
Team Averages
Level 8
1,479 SR
1,490 Elo+

VS

Team Averages
Level 33
1,524 SR
1,406 Elo+
Vulcan
Vulcan
BucketOC
Vulcan
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,421 Elo+
Party 1
Hercules
Hercules
CoachThicc
Hercules
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,493 Elo+
Party 2
Thanatos
Thanatos
DidierSA7
Thanatos
Level 29
God Stats
8W - 9L
1,562 SR
Queue Stats
106W - 120L
1,440 Elo+
Solo
Hachiman
Hachiman
SoapOnAScope
Hachiman
Level 6
God Stats
1W - 1L
1,273 SR
Queue Stats
3W - 5L
1,271 Elo+
Party 2
Bellona
Bellona
SpearhunterO3
Bellona
Level 4
God Stats
4W - 1L
1,783 SR
Queue Stats
13W - 12L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
1 / 3 / 0
6,458
497
1,088
7,999
2,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Mandabanker
Hachiman
8
0 / 9 / 0
5,162
397
2,740
8,567
1,921
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
7
0 / 7 / 1
4,878
375
3,318
10,332
6,608
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
we11hung
Guan Yu
9
0 / 5 / 2
5,887
453
3,011
7,699
3,837
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Kukulkan
12
3 / 3 / 0
7,605
585
4,577
6,544
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BucketOC
Vulcan
12
2 / 2 / 1
7,510
578
3,634
5,372
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
CoachThicc
Hercules
12
5 / 0 / 11
7,387
568
6,288
9,779
4,027
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thanatos
DidierSA7
Thanatos
13
5 / 0 / 3
7,882
606
5,414
6,692
2,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
SoapOnAScope
Hachiman
12
11 / 1 / 6
7,706
593
11,261
5,351
1,741
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
12
4 / 1 / 2
7,546
580
4,727
7,701
4,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
4
Kills
27
27
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BucketOC
Vulcan
2
2
1
1.25
W
Hercules
CoachThicc
Hercules
5
0
11
10.5
W
Thanatos
DidierSA7
Thanatos
5
0
3
6.5
L
Loki
1
3
0
0.33
L
Hachiman
Mandabanker
Hachiman
0
9
0
0
W
Hachiman
SoapOnAScope
Hachiman
11
1
6
14
W
Bellona
4
1
2
5
L
Cthulhu
0
7
1
0.07
L
Guan Yu
we11hung
Guan Yu
0
5
2
0.2
L
Kukulkan
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,734
Damage
31,324
41,141
Taken
34,895
16,389
Mitigated
14,941
5,329
Healing
17,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BucketOC
Vulcan
3,634
567
0
519
5,372
1,736
482
2,873
2,499
44,987
0
W
Hercules
CoachThicc
Hercules
6,288
1,595
147
2,023
9,779
4,027
446
2,521
7,258
0
23,277
W
Thanatos
DidierSA7
Thanatos
5,414
966
0
9,049
6,692
2,770
823
474
6,218
0
54,463
L
Loki
1,088
215
0
2,852
7,999
2,220
537
0
7,999
0
33,407
L
Hachiman
Mandabanker
Hachiman
2,740
2,032
0
632
8,567
1,921
20
0
8,567
0
19,748
W
Hachiman
SoapOnAScope
Hachiman
11,261
7,523
0
1,585
5,351
1,741
1,800
2,027
3,324
0
37,728
W
Bellona
4,727
2,521
0
4,374
7,701
4,667
1,478
0
7,701
0
30,635
L
Cthulhu
3,318
870
56
299
10,332
6,608
0
0
10,332
9,411
0
L
Guan Yu
we11hung
Guan Yu
3,011
981
290
950
7,699
3,837
371
633
7,020
0
17,206
L
Kukulkan
4,577
172
0
250
6,544
1,803
0
2,739
3,589
38,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,990
Gold Earned
38,031
265
Minions Killed
362
0
Camps Cleared
0
1,180,574
Distance Traveled
1,389,569
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,510
578
100
8
0
237,962
2
W
Hercules
7,387
568
34
3
0
296,878
0
W
Thanatos
7,882
606
101
8
0
313,592
0
L
Loki
6,458
497
74
6
0
228,491
3
L
Hachiman
5,162
397
36
3
0
222,250
3
W
Hachiman
7,706
593
61
5
0
258,386
0
W
Bellona
7,546
580
66
5
0
282,751
0
L
Cthulhu
4,878
375
11
1
0
255,705
1
L
Guan Yu
5,887
453
49
4
0
226,159
3
L
Kukulkan
7,605
585
95
7
0
247,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role