Player Matchup

Chaac
Chaac
JoseVetoz
Chaac
Level 49
God Stats
85W - 43L
1,729 SR
Queue Stats
255W - 188L
1,578 Elo+
Party 2
Freya
Freya
PabloZamo
Freya
Level 149
God Stats
2W - 0L
1,743 SR
Queue Stats
365W - 297L
1,585 Elo+
Party 2
Cthulhu
Cthulhu
RRamman 44
Cthulhu
Level 65
God Stats
18W - 13L
1,587 SR
Queue Stats
183W - 194L
1,533 Elo+
Party 3
Thanatos
Thanatos
Sheepdog0507
Thanatos
Level 48
God Stats
8W - 5L
1,641 SR
Queue Stats
121W - 115L
1,522 Elo+
Party 3
Merlin
Merlin
sorensherwood
Merlin
Level 110
God Stats
3W - 1L
1,482 SR
Queue Stats
402W - 311L
1,564 Elo+
Party 2
Team Averages
Level 84
1,636 SR
1,556 Elo+

VS

Team Averages
Level 77
1,461 SR
1,490 Elo+
Da Ji
Da Ji
ASC Renni
Da Ji
Level 17
God Stats
0W - 3L
1,196 SR
Queue Stats
22W - 34L
1,344 Elo+
Party 4
Jing Wei
Jing Wei
Benihimei
Jing Wei
Level 26
God Stats
0W - 1L
1,295 SR
Queue Stats
61W - 74L
1,371 Elo+
Party 1
Cerberus
Cerberus
Rainbow_Lich
Cerberus
Level 122
God Stats
29W - 23L
1,734 SR
Queue Stats
425W - 409L
1,613 Elo+
Party 1
Gilgamesh
Gilgamesh
kittyykenzie
Gilgamesh
Level 113
God Stats
5W - 3L
1,580 SR
Queue Stats
610W - 592L
1,488 Elo+
Party 4
Jormungandr
Jormungandr
lilwhoodie
Jormungandr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 187L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JoseVetoz
Chaac
18
2 / 0 / 20
13,990
500
8,702
23,993
38,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Freya
PabloZamo
Freya
20
13 / 1 / 11
16,020
572
29,460
34,587
15,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
RRamman 44
Cthulhu
20
4 / 3 / 5
15,122
540
18,617
26,568
27,262
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Sheepdog0507
Thanatos
20
16 / 2 / 9
16,972
606
25,042
25,990
14,403
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 3 / 10
15,300
546
30,273
19,166
7,105
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ASC Renni
Da Ji
12
0 / 14 / 2
9,056
323
6,771
22,871
5,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Benihimei
Jing Wei
14
0 / 7 / 1
9,825
351
6,301
17,976
4,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Rainbow_Lich
Cerberus
20
3 / 4 / 3
13,371
478
32,448
42,405
44,712
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
kittyykenzie
Gilgamesh
13
0 / 13 / 2
10,172
363
9,191
27,790
19,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
lilwhoodie
Jormungandr
20
6 / 5 / 1
14,546
520
23,993
34,461
15,683
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
18
42
Kills
9
9
Deaths
43
55
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
ASC Renni
Da Ji
0
14
2
0.07
L
Jing Wei
Benihimei
Jing Wei
0
7
1
0.07
W
Chaac
JoseVetoz
Chaac
2
0
20
12
W
Freya
PabloZamo
Freya
13
1
11
18.5
W
Cthulhu
RRamman 44
Cthulhu
4
3
5
2.17
L
Cerberus
Rainbow_Lich
Cerberus
3
4
3
1.13
W
Thanatos
Sheepdog0507
Thanatos
16
2
9
10.25
L
Gilgamesh
kittyykenzie
Gilgamesh
0
13
2
0.08
L
Jormungandr
lilwhoodie
Jormungandr
6
5
1
1.3
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,094
Damage
78,704
130,304
Taken
145,503
102,714
Mitigated
89,812
80,621
Healing
31,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
ASC Renni
Da Ji
6,771
2,022
0
2,720
22,871
5,934
0
7,619
15,252
0
36,681
L
Jing Wei
Benihimei
Jing Wei
6,301
4,919
0
2,393
17,976
4,385
0
9,613
8,363
0
42,647
W
Chaac
JoseVetoz
Chaac
8,702
2,340
0
9,978
23,993
38,286
800
6,448
16,910
0
44,215
W
Freya
PabloZamo
Freya
29,460
10,091
0
27,243
34,587
15,658
3,178
14,747
19,329
132,842
18,761
W
Cthulhu
RRamman 44
Cthulhu
18,617
2,241
174
9,194
26,568
27,262
691
13,164
12,004
102,122
0
L
Cerberus
Rainbow_Lich
Cerberus
32,448
2,584
0
16,759
42,405
44,712
0
24,809
17,596
101,922
0
W
Thanatos
Sheepdog0507
Thanatos
25,042
6,951
0
26,757
25,990
14,403
1,553
8,465
17,223
0
165,555
L
Gilgamesh
kittyykenzie
Gilgamesh
9,191
1,957
149
2,025
27,790
19,098
0
14,543
13,247
0
47,802
L
Jormungandr
lilwhoodie
Jormungandr
23,993
3,831
138
7,148
34,461
15,683
130
19,387
15,074
131,629
0
W
30,273
2,218
620
6,655
19,166
7,105
1,976
12,236
6,093
122,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,404
Gold Earned
56,970
719
Minions Killed
615
0
Camps Cleared
0
2,634,005
Distance Traveled
2,416,391
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,056
323
64
2
0
440,864
3
L
Jing Wei
9,825
351
96
3
0
486,313
1
W
Chaac
13,990
500
71
3
0
437,059
0
W
Freya
16,020
572
164
6
0
497,845
3
W
Cthulhu
15,122
540
168
6
0
544,206
4
L
Cerberus
13,371
478
194
7
0
471,222
2
W
Thanatos
16,972
606
161
6
0
624,444
4
L
Gilgamesh
10,172
363
63
2
0
504,927
6
L
Jormungandr
14,546
520
198
7
0
513,065
4
W
Merlin
15,300
546
155
6
0
530,451
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role